ResInsight/ApplicationCode/ReservoirDataModel/RigWellPathIntersectionTools.h
2019-09-06 10:57:22 +02:00

59 lines
2.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2017 Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfBoundingBox.h"
#include "cvfVector3.h"
#include <array>
class RigWellPath;
class RigMainGrid;
class RigEclipseCaseData;
struct HexIntersectionInfo;
struct WellPathCellIntersectionInfo;
//==================================================================================================
///
//==================================================================================================
class RigWellPathIntersectionTools
{
public:
static std::vector<WellPathCellIntersectionInfo>
findCellIntersectionInfosAlongPath( const RigEclipseCaseData* caseData,
const std::vector<cvf::Vec3d>& pathCoords,
const std::vector<double>& pathMds );
static std::set<size_t> findIntersectedGlobalCellIndicesForWellPath( const RigEclipseCaseData* caseData,
const RigWellPath* wellPath );
static std::set<size_t> findIntersectedGlobalCellIndices( const RigEclipseCaseData* caseData,
const std::vector<cvf::Vec3d>& coords,
const std::vector<double>& measuredDepths = {} );
static cvf::Vec3d calculateLengthInCell( const std::array<cvf::Vec3d, 8>& hexCorners,
const cvf::Vec3d& startPoint,
const cvf::Vec3d& endPoint );
static cvf::Vec3d calculateLengthInCell( const RigMainGrid* grid,
size_t cellIndex,
const cvf::Vec3d& startPoint,
const cvf::Vec3d& endPoint );
};