ResInsight/Fwk/VizFwk/LibGeometry/cvfTriangleMeshEdgeExtractor.cpp

154 lines
4.5 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfTriangleMeshEdgeExtractor.h"
namespace cvf {
//==================================================================================================
///
/// \class cvf::TriangleMeshEdgeExtractor
/// \ingroup Geometry
///
///
///
//==================================================================================================
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TriangleMeshEdgeExtractor::TriangleMeshEdgeExtractor()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void TriangleMeshEdgeExtractor::addTriangles(const UIntArray& indices, const UIntArray& triangleKeys)
{
size_t index = 0;
size_t numTris = indices.size()/3;
size_t tri;
for (tri = 0; tri < numTris; tri++)
{
uint key = triangleKeys[tri];
uint v1 = indices[index++];
uint v2 = indices[index++];
uint v3 = indices[index++];
addEdge(v1, v2, key);
addEdge(v2, v3, key);
addEdge(v3, v1, key);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void TriangleMeshEdgeExtractor::addEdge(uint v1, uint v2, uint key)
{
int64 edgeKeyVal = 0;
if (v1 < v2)
{
edgeKeyVal = v2;
edgeKeyVal <<= 32;
edgeKeyVal += v1;
}
else
{
edgeKeyVal = v1;
edgeKeyVal <<= 32;
edgeKeyVal += v2;
}
std::map<int64, uint>::iterator it = m_edgeMap.find(edgeKeyVal);
if (it != m_edgeMap.end())
{
uint foundKey = it->second;
if (foundKey == key)
{
// Remove edge from map and return
m_edgeMap.erase(it);
}
}
else
{
m_edgeMap[edgeKeyVal] = key;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
ref<UIntArray> TriangleMeshEdgeExtractor::lineIndices() const
{
ref<UIntArray> indices = new UIntArray;
size_t numEdges = m_edgeMap.size();
if (numEdges == 0)
{
return indices;
}
indices->reserve(2*numEdges);
std::map<cvf::int64, uint>::const_iterator it;
for (it = m_edgeMap.begin(); it != m_edgeMap.end(); ++it)
{
int64 edgeKey = it->first;
uint v1 = static_cast<uint>(edgeKey);
uint v2 = static_cast<uint>(edgeKey>>32);
indices->add(v1);
indices->add(v2);
}
return indices;
}
} // namespace cvf