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https://github.com/OPM/ResInsight.git
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2d2bf0bbc7
#8478 Code cleanup to fix some warnings Several adjustments to improve the specification and usage of compile flags.
300 lines
11 KiB
C++
300 lines
11 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#include "cafCeetronNavigation.h"
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#include "cafViewer.h"
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#include "cvfCamera.h"
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#include "cvfHitItemCollection.h"
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#include "cvfModel.h"
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#include "cvfRay.h"
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#include "cvfScene.h"
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#include "cvfViewport.h"
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#include <QInputEvent>
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using cvf::ManipulatorTrackball;
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//==================================================================================================
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///
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/// \class CeetronNavigationPolicy
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/// \ingroup Caf
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///
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///
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///
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//==================================================================================================
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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caf::CeetronNavigation::CeetronNavigation()
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: m_isRotCenterInitialized( false )
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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caf::CeetronNavigation::~CeetronNavigation()
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{
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}
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//--------------------------------------------------------------------------------------------------
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/// Repositions and orients the camera to view the rotation point along the
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/// direction "alongDirection". The distance to the rotation point is maintained.
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronNavigation::setView( const cvf::Vec3d& alongDirection, const cvf::Vec3d& upDirection )
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{
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m_trackball->setView( alongDirection, upDirection );
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/*
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if (m_camera.isNull()) return;
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Vec3d dir = alongDirection;
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if (!dir.normalize()) return;
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Vec3d up = upDirection;
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if(!up.normalize()) up = Vec3d::Z_AXIS;
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if((up * dir) < 1e-2) up = dir.perpendicularVector();
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Vec3d cToE = m_camera->position() - m_rotationPoint;
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Vec3d newEye = m_rotationPoint - cToE.length() * dir;
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m_camera->setFromLookAt(newEye, m_rotationPoint, upDirection);
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*/
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronNavigation::init()
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{
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m_trackball = new cvf::ManipulatorTrackball;
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m_trackball->setCamera( m_viewer->mainCamera() );
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m_isRotCenterInitialized = false;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool caf::CeetronNavigation::handleInputEvent( QInputEvent* inputEvent )
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{
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if ( !inputEvent ) return false;
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switch ( inputEvent->type() )
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{
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case QEvent::MouseButtonPress:
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mouseMoveEvent( static_cast<QMouseEvent*>( inputEvent ) );
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break;
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case QEvent::MouseButtonRelease:
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mouseReleaseEvent( static_cast<QMouseEvent*>( inputEvent ) );
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break;
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case QEvent::MouseMove:
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mouseMoveEvent( static_cast<QMouseEvent*>( inputEvent ) );
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break;
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case QEvent::Wheel:
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wheelEvent( static_cast<QWheelEvent*>( inputEvent ) );
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break;
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default:
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break;
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}
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return false;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronNavigation::mouseMoveEvent( QMouseEvent* event )
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{
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if ( !m_viewer->canRender() ) return;
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initializeRotationCenter();
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int posX = event->x();
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int posY = m_viewer->height() - event->y();
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ManipulatorTrackball::NavigationType navType = getNavigationTypeFromMouseButtons( event->buttons() );
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if ( navType != m_trackball->activeNavigation() )
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{
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m_trackball->startNavigation( navType, posX, posY );
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}
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bool needRedraw = m_trackball->updateNavigation( posX, posY );
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if ( needRedraw )
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{
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m_viewer->navigationPolicyUpdate();
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}
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setCursorFromCurrentState();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronNavigation::mousePressEvent( QMouseEvent* event )
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{
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if ( !m_viewer->canRender() ) return;
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initializeRotationCenter();
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int posX = event->x();
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int posY = m_viewer->height() - event->y();
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ManipulatorTrackball::NavigationType navType = getNavigationTypeFromMouseButtons( event->buttons() );
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m_trackball->startNavigation( navType, posX, posY );
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setCursorFromCurrentState();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronNavigation::mouseReleaseEvent( QMouseEvent* event )
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{
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if ( !m_viewer->canRender() ) return;
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initializeRotationCenter();
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ManipulatorTrackball::NavigationType navType = getNavigationTypeFromMouseButtons( event->buttons() );
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m_trackball->startNavigation( navType, event->x(), event->y() );
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setCursorFromCurrentState();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronNavigation::wheelEvent( QWheelEvent* event )
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{
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if ( !m_viewer->canRender() ) return;
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if ( !m_viewer->mainCamera() ) return;
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initializeRotationCenter();
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int vpHeight = m_viewer->mainCamera()->viewport()->height();
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if ( vpHeight <= 0 ) return;
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int navDelta = vpHeight / 5;
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if ( event->delta() < 0 ) navDelta *= -1;
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int posY = m_viewer->height() - event->y();
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m_trackball->startNavigation( ManipulatorTrackball::WALK, event->x(), posY );
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m_trackball->updateNavigation( event->x(), posY + navDelta );
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m_trackball->endNavigation();
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m_viewer->updateParallelProjectionHeightFromMoveZoom( m_pointOfInterest );
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m_viewer->navigationPolicyUpdate();
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event->accept();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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ManipulatorTrackball::NavigationType caf::CeetronNavigation::getNavigationTypeFromMouseButtons( Qt::MouseButtons mouseButtons )
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{
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if ( mouseButtons == Qt::LeftButton )
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{
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return ManipulatorTrackball::PAN;
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}
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else if ( mouseButtons == Qt::RightButton )
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{
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return ManipulatorTrackball::ROTATE;
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}
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else if ( mouseButtons == Qt::MiddleButton || mouseButtons == ( Qt::LeftButton | Qt::RightButton ) )
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{
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return ManipulatorTrackball::WALK;
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}
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else
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{
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return ManipulatorTrackball::NONE;
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronNavigation::setCursorFromCurrentState()
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{
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ManipulatorTrackball::NavigationType navType = m_trackball->activeNavigation();
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switch ( navType )
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{
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case ManipulatorTrackball::PAN:
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// m_viewer->setCursor(RiuCursors::get(RiuCursors::PAN));
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return;
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case ManipulatorTrackball::WALK:
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// m_viewer->setCursor(RiuCursors::get(RiuCursors::WALK));
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return;
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case ManipulatorTrackball::ROTATE:
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// m_viewer->setCursor(RiuCursors::get(RiuCursors::ROTATE));
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return;
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default:
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break;
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}
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// m_viewer->setCursor(RiuCursors::get(RiuCursors::PICK));
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronNavigation::initializeRotationCenter()
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{
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if ( m_isRotCenterInitialized || m_trackball.isNull() || !m_viewer->currentScene()->boundingBox().isValid() )
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{
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return;
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}
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cvf::Vec3d pointOfInterest = m_viewer->currentScene()->boundingBox().center();
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this->setPointOfInterest( pointOfInterest );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::Vec3d caf::CeetronNavigation::pointOfInterest()
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{
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initializeRotationCenter();
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return m_pointOfInterest;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void caf::CeetronNavigation::setPointOfInterest( cvf::Vec3d poi )
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{
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m_pointOfInterest = poi;
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m_trackball->setRotationPoint( poi );
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m_isRotCenterInitialized = true;
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m_viewer->updateParallelProjectionCameraPosFromPointOfInterestMove( m_pointOfInterest );
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}
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