mirror of
https://github.com/OPM/ResInsight.git
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Migrate all assert macros in ApplicationLibCode to CAF_ASSERT and remove every use of cvfAssert.h. CVF_ASSERT is replaced one to one. CVF_TIGHT_ASSERT is also replaced by CAF_ASSERT, which is semantically exact: CVF_ENABLE_TIGHT_ASSERTS is 1 only under _DEBUG, and that is what CAF_ASSERT now does. The two CVF_FAIL_MSG sites become CAF_ASSERT( false && "message" ), preserving the message with the idiom already used elsewhere in the code base. Counts before and after: CVF_ASSERT 1044 to 0, CVF_TIGHT_ASSERT 66 to 0, CVF_FAIL_MSG 2 to 0, cvfAssert.h references 154 to 0. Include handling: files that included cvfAssert.h directly now include cafAssert.h instead, includes left dead by the migration are removed, and files that were relying on cvfAssert.h transitively get an explicit cafAssert.h. Files that reach cafAssert.h through another caf header are left unchanged; a missing include here is a compile error, not a silently disabled assert. ResultStatisticsCache links only LibCore and therefore had no path to cafAssert.h. Add the cafPdmCore directory as a private include path rather than linking the library, since cafAssert.h is header only. Note that this stops these asserts from firing in Release and RelWithDebInfo, where CVF_ASSERT was previously active.
367 lines
14 KiB
C++
367 lines
14 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2015- Statoil ASA
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// Copyright (C) 2015- Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivFemPartPartMgr.h"
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#include "RiaPreferences.h"
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#include "RifGeoMechReaderInterface.h"
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#include "RigFemAddressDefines.h"
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#include "RigFemPart.h"
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#include "RigFemPartResultsCollection.h"
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#include "RigFemScalarResultFrames.h"
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#include "RigGeoMechCaseData.h"
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#include "RimEclipseView.h"
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#include "RimGeoMechCellColors.h"
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#include "RimGeoMechView.h"
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#include "RimRegularLegendConfig.h"
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#include "RivFemPickSourceInfo.h"
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#include "RivGeoMechPartMgr.h"
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#include "RivMeshLinesSourceInfo.h"
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#include "RivPartPriority.h"
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#include "RivResultToTextureMapper.h"
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#include "RivScalarMapperUtils.h"
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#include "RivSourceInfo.h"
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#include "RivTextureCoordsCreator.h"
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#include "cafEffectGenerator.h"
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#include "cvfDrawableGeo.h"
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#include "cvfModelBasicList.h"
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#include "cvfPart.h"
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#include "cvfRenderStateBlending.h"
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#include "cvfRenderStatePolygonOffset.h"
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#include "cvfRenderState_FF.h"
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#include "cvfShaderProgram.h"
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#include "cvfShaderProgramGenerator.h"
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#include "cvfShaderSourceProvider.h"
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#include "cvfShaderSourceRepository.h"
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#include "cvfStructGrid.h"
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#include "cvfTransform.h"
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#include "cvfUniform.h"
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#include <cstdlib>
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivFemPartPartMgr::RivFemPartPartMgr( const RigFemPart* part, cvf::Vec3d displayOffset )
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: m_surfaceGenerator( part, displayOffset )
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, m_part( part )
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, m_opacityLevel( 1.0f )
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, m_defaultColor( cvf::Color3::WHITE )
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{
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CAF_ASSERT( part );
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m_partIdx = part->elementPartId();
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m_cellVisibility = new cvf::UByteArray;
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m_surfaceFacesTextureCoords = new cvf::Vec2fArray;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivFemPartPartMgr::~RivFemPartPartMgr()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFemPartPartMgr::setTransform( cvf::Transform* scaleTransform )
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{
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m_scaleTransform = scaleTransform;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFemPartPartMgr::setCellVisibility( cvf::UByteArray* cellVisibilities )
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{
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CAF_ASSERT( m_scaleTransform.notNull() );
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CAF_ASSERT( cellVisibilities );
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m_cellVisibility = cellVisibilities;
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m_surfaceGenerator.setElementVisibility( cellVisibilities );
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generatePartGeometry( m_surfaceGenerator );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFemPartPartMgr::setDisplacements( bool useDisplacements, double scalingFactor, const std::vector<cvf::Vec3f>& displacements )
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{
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size_t nodeCount = m_part->nodes().coordinates.size();
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m_displacedNodeCoordinates.resize( nodeCount );
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const auto coords = m_part->nodes().coordinates;
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useDisplacements = useDisplacements && ( displacements.size() == coords.size() );
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if ( useDisplacements )
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{
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for ( size_t i = 0; i < nodeCount; i++ )
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{
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m_displacedNodeCoordinates[i] = coords[i] + displacements[i] * scalingFactor;
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}
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}
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else
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{
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for ( size_t i = 0; i < nodeCount; i++ )
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{
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m_displacedNodeCoordinates[i] = coords[i];
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFemPartPartMgr::generatePartGeometry( RivFemPartGeometryGenerator& geoBuilder )
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{
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bool useBufferObjects = true;
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// Surface geometry
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{
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m_surfaceFaces = nullptr; // To possibly free memory before adding the new stuff
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cvf::ref<cvf::DrawableGeo> geo = geoBuilder.generateSurface( m_displacedNodeCoordinates );
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if ( geo.notNull() )
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{
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geo->computeNormals();
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if ( useBufferObjects )
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{
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geo->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
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}
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cvf::ref<cvf::Part> part = new cvf::Part;
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part->setName( "FemPart " + cvf::String( m_partIdx ) );
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part->setId( m_partIdx ); // Use part index as part ID
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part->setDrawable( geo.p() );
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part->setTransform( m_scaleTransform.p() );
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// Set mapping from triangle face index to element index
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cvf::ref<RivFemPickSourceInfo> si = new RivFemPickSourceInfo( m_partIdx, geoBuilder.triangleToElementMapper() );
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part->setSourceInfo( si.p() );
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part->updateBoundingBox();
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// Set default effect
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caf::SurfaceEffectGenerator geometryEffgen( cvf::Color4f( cvf::Color3f::WHITE ), caf::PO_1 );
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cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateCachedEffect();
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part->setEffect( geometryOnlyEffect.p() );
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part->setEnableMask( surfaceBit );
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m_surfaceFaces = part;
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}
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}
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// Mesh geometry
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{
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m_surfaceGridLines = nullptr; // To possibly free memory before adding the new stuff
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cvf::ref<cvf::DrawableGeo> geoMesh = geoBuilder.createMeshDrawable();
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if ( geoMesh.notNull() )
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{
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if ( useBufferObjects )
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{
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geoMesh->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
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}
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cvf::ref<cvf::Part> part = new cvf::Part;
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part->setName( "Grid mesh " + cvf::String( m_partIdx ) );
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part->setDrawable( geoMesh.p() );
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part->setTransform( m_scaleTransform.p() );
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part->updateBoundingBox();
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RiaPreferences* prefs = RiaPreferences::current();
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cvf::ref<cvf::Effect> eff;
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caf::MeshEffectGenerator effGen( prefs->defaultGridLineColors() );
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eff = effGen.generateCachedEffect();
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part->setPriority( RivPartPriority::PartType::MeshLines );
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part->setEnableMask( meshSurfaceBit );
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part->setEffect( eff.p() );
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part->setSourceInfo( new RivMeshLinesSourceInfo( nullptr ) );
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m_surfaceGridLines = part;
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFemPartPartMgr::appendPartsToModel( cvf::ModelBasicList* model )
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{
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CAF_ASSERT( model != nullptr );
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if ( m_part->enabled() )
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{
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if ( m_surfaceFaces.notNull() ) model->addPart( m_surfaceFaces.p() );
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if ( m_surfaceGridLines.notNull() ) model->addPart( m_surfaceGridLines.p() );
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const RivFemPartGeometryGenerator* RivFemPartPartMgr::surfaceGenerator() const
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{
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return &m_surfaceGenerator;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFemPartPartMgr::updateCellColor( cvf::Color4f color )
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{
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if ( m_surfaceFaces.isNull() ) return;
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if ( !m_part->enabled() ) return;
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// Set default effect
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caf::SurfaceEffectGenerator geometryEffgen( color, caf::PO_1 );
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cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateCachedEffect();
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if ( m_surfaceFaces.notNull() ) m_surfaceFaces->setEffect( geometryOnlyEffect.p() );
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if ( color.a() < 1.0f )
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{
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// Set priority to make sure this transparent geometry are rendered last
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if ( m_surfaceFaces.notNull() ) m_surfaceFaces->setPriority( RivPartPriority::PartType::Transparent );
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}
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m_opacityLevel = color.a();
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m_defaultColor = color.toColor3f();
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// Update mesh colors as well, in case of change
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RiaPreferences* prefs = RiaPreferences::current();
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cvf::ref<cvf::Effect> eff;
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if ( m_surfaceFaces.notNull() )
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{
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caf::MeshEffectGenerator effGen( prefs->defaultGridLineColors() );
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eff = effGen.generateCachedEffect();
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m_surfaceGridLines->setEffect( eff.p() );
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFemPartPartMgr::updateCellResultColor( int timeStepIndex, int frameIndex, RimGeoMechCellColors* cellResultColors )
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{
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CAF_ASSERT( cellResultColors );
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if ( !m_part->enabled() ) return;
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cvf::ref<cvf::Color3ubArray> surfaceFacesColorArray;
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// Outer surface
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if ( m_surfaceFaces.notNull() )
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{
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const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();
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RigGeoMechCaseData* caseData = cellResultColors->ownerCaseData();
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if ( !caseData ) return;
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RigFemResultAddress resVarAddress = RigFemAddressDefines::getResultLookupAddress( cellResultColors->resultAddress() );
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const std::vector<float>& resultValues =
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caseData->femPartResults()->resultValues( resVarAddress, m_partIdx, timeStepIndex, frameIndex );
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const std::vector<size_t>* vxToResultMapping = nullptr;
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int vxCount = 0;
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if ( resVarAddress.resultPosType == RIG_NODAL )
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{
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vxToResultMapping = &( m_surfaceGenerator.quadVerticesToNodeIdxMapping() );
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}
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else if ( resVarAddress.resultPosType == RIG_ELEMENT_NODAL || resVarAddress.resultPosType == RIG_INTEGRATION_POINT ||
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resVarAddress.resultPosType == RIG_FORMATION_NAMES )
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{
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vxToResultMapping = &( m_surfaceGenerator.quadVerticesToGlobalElmNodeIdx() );
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}
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else if ( resVarAddress.resultPosType == RIG_ELEMENT_NODAL_FACE )
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{
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vxToResultMapping = &( m_surfaceGenerator.quadVerticesToGlobalElmFaceNodeIdx() );
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}
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else if ( resVarAddress.resultPosType == RIG_ELEMENT )
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{
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vxToResultMapping = &( m_surfaceGenerator.quadVerticesToGlobalElmIdx() );
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}
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if ( !vxToResultMapping ) return;
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vxCount = static_cast<int>( vxToResultMapping->size() );
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m_surfaceFacesTextureCoords->resize( vxCount );
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if ( resultValues.empty() )
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{
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m_surfaceFacesTextureCoords->setAll( cvf::Vec2f( 0.0, 1.0f ) );
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}
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else
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{
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cvf::Vec2f* rawPtr = m_surfaceFacesTextureCoords->ptr();
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#pragma omp parallel for schedule( dynamic )
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for ( int quadStartIdx = 0; quadStartIdx < vxCount; quadStartIdx += 4 )
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{
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float resultValue1 = resultValues[( *vxToResultMapping )[quadStartIdx + 0]];
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float resultValue2 = resultValues[( *vxToResultMapping )[quadStartIdx + 1]];
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float resultValue3 = resultValues[( *vxToResultMapping )[quadStartIdx + 2]];
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float resultValue4 = resultValues[( *vxToResultMapping )[quadStartIdx + 3]];
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if ( resultValue1 == HUGE_VAL || resultValue1 != resultValue1 // a != a is true for NAN's
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|| resultValue2 == HUGE_VAL || resultValue2 != resultValue2 || resultValue3 == HUGE_VAL ||
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resultValue3 != resultValue3 || resultValue4 == HUGE_VAL || resultValue4 != resultValue4 )
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{
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rawPtr[quadStartIdx][1] = 1.0f;
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rawPtr[quadStartIdx + 1][1] = 1.0f;
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rawPtr[quadStartIdx + 2][1] = 1.0f;
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rawPtr[quadStartIdx + 3][1] = 1.0f;
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}
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else
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{
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rawPtr[quadStartIdx] = mapper->mapToTextureCoord( resultValue1 );
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rawPtr[quadStartIdx + 1] = mapper->mapToTextureCoord( resultValue2 );
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rawPtr[quadStartIdx + 2] = mapper->mapToTextureCoord( resultValue3 );
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rawPtr[quadStartIdx + 3] = mapper->mapToTextureCoord( resultValue4 );
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}
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}
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}
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auto view = cellResultColors->firstAncestorOrThisOfTypeAsserted<Rim3dView>();
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RivScalarMapperUtils::applyTextureResultsToPart( m_surfaceFaces.p(),
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m_surfaceFacesTextureCoords.p(),
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mapper,
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m_opacityLevel,
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caf::FC_NONE,
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view->isLightingDisabled() );
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}
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}
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