Files
ResInsight/VisualizationModules/LibRender/cvfOpenGLTypes.h
2012-05-18 09:45:23 +02:00

51 lines
2.1 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2012 Ceetron AS
//
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
//##################################################################################################
#pragma once
namespace cvf {
// Define aliases for the OpenGL types so we can utilize them without including
// the actual OpenGL headers all over the place.
typedef unsigned int cvfGLenum;
typedef unsigned char cvfGLboolean;
typedef unsigned int cvfGLbitfield;
typedef signed char cvfGLbyte; // 1-byte signed
typedef short cvfGLshort; // 2-byte signed
typedef int cvfGLint; // 4-byte signed
typedef int cvfGLsizei; // 4-byte signed
typedef unsigned char cvfGLubyte; // 1-byte unsigned
typedef unsigned short cvfGLushort; // 2-byte unsigned
typedef unsigned int cvfGLuint; // 4-byte unsigned
typedef float cvfGLfloat; // single precision float
typedef float cvfGLclampf; // single precision float in [0,1]
typedef double cvfGLdouble; // double precision float
typedef double cvfGLclampd; // double precision float in [0,1]
typedef void cvfGLvoid;
// Type used to hold OpenGL identificators (object names)
// Typically the return values from glCreateShader() etc
// May eventually wrap this up in a class
typedef unsigned int OglId;
}