mirror of
https://github.com/OPM/ResInsight.git
synced 2025-01-21 22:13:25 -06:00
fbfbdfca84
Integrated Fwk updates in Resinsight branch up to changelist 173. Summary of changes: * Rewrite of cvf::OverlayItem to allow fixed user controlled positioning of the items. * Removed pure virtual functions OverlayItem::maximumSize() and OverlayItem::minimumSize(). * Use caf::AboutDialog instead of modified cvfqt::BasicAboutDialog. * Removed lapack from link line due to fail on Ubuntu 12.04 when lapack isn't installed. * Fix in OpenGLContext::saveOpenGLState() to avoid application corruption when running on RedHat with VMWare. * Removed unused font manager. * Console assert handler only calls __debugbreak() if debugger is present. Otherwise, calls abort(). Done after trouble running gtest death tests. * Made component access functions in Color3f, Color3ub, Color4f, Color4ub inline. * Added conversion functions between TextureImage and QImage to cvfqt::Utils class. * Optimized TextureImage::setPixel() - relies on new inlined component-wise access functions for Color4ub. * Added TextureImage::clear() and non-const version of TextureImage::ptr().
229 lines
7.0 KiB
C++
229 lines
7.0 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#include "cvfBase.h"
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#include "cvfOpenGL.h"
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#include "cvfqtOpenGLContext.h"
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#include "cvfqtCvfBoundQGLContext.h"
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#include "cvfOpenGLContextGroup.h"
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#include "cvfOpenGLCapabilities.h"
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namespace cvfqt {
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//==================================================================================================
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///
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/// \class cvfqt::OpenGLContext
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/// \ingroup GuiQt
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///
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/// Derived OpenGLContext that adapts a Qt QGLContext
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///
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//==================================================================================================
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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OpenGLContext::OpenGLContext(cvf::OpenGLContextGroup* contextGroup, QGLContext* backingQGLContext)
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: cvf::OpenGLContext(contextGroup),
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m_isCoreOpenGLProfile(false),
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m_majorVersion(0),
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m_minorVersion(0)
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{
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m_qtGLContext = backingQGLContext;
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#if QT_VERSION >= 0x040700
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CVF_ASSERT(m_qtGLContext);
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QGLFormat glFormat = m_qtGLContext->format();
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m_majorVersion = glFormat.majorVersion();
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m_minorVersion = glFormat.minorVersion();
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m_isCoreOpenGLProfile = (glFormat.profile() == QGLFormat::CoreProfile) ? true : false;
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#endif
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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OpenGLContext::~OpenGLContext()
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{
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m_qtGLContext = NULL;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool OpenGLContext::initializeContext()
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{
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if (!cvf::OpenGLContext::initializeContext())
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{
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return false;
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}
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// Possibly override setting for fixed function support
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if (m_isCoreOpenGLProfile)
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{
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group()->capabilities()->setSupportsFixedFunction(false);
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}
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return true;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void OpenGLContext::makeCurrent()
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{
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CVF_ASSERT(m_qtGLContext);
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m_qtGLContext->makeCurrent();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool OpenGLContext::isCurrent() const
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{
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if (m_qtGLContext)
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{
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if (QGLContext::currentContext() == m_qtGLContext)
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{
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return true;
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}
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}
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return false;
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}
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//--------------------------------------------------------------------------------------------------
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/// Make an effort to save current OpenGL state. Must be matched by a call to restoreOpenGLState()
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//--------------------------------------------------------------------------------------------------
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void OpenGLContext::saveOpenGLState(cvf::OpenGLContext* oglContext)
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{
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CVF_CALLSITE_OPENGL(oglContext);
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const cvf::OpenGLCapabilities* oglCaps = oglContext->capabilities();
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// Only relevant for fixed function
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if (!oglCaps->supportsFixedFunction())
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{
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return;
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}
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CVF_CHECK_OGL(oglContext);
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glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
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CVF_CHECK_OGL(oglContext);
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// For now disable pushing of the vertex array related attributes as it gives a mystical
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// crash on Redhat5 under VMWare. Not a big issue, but maybe we can do without this push?
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//glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
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CVF_CHECK_OGL(oglContext);
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glPushAttrib(GL_ALL_ATTRIB_BITS);
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CVF_CHECK_OGL(oglContext);
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// Note: Only preserves matrix stack for texture unit 0
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if (oglCaps->supportsOpenGL2())
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{
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glActiveTexture(GL_TEXTURE0);
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}
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glMatrixMode(GL_TEXTURE);
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glPushMatrix();
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CVF_CHECK_OGL(oglContext);
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glMatrixMode(GL_PROJECTION);
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glPushMatrix();
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CVF_CHECK_OGL(oglContext);
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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CVF_CHECK_OGL(oglContext);
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}
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//--------------------------------------------------------------------------------------------------
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/// Restore OpenGL state that has been saved by saveOpenGLState()
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//--------------------------------------------------------------------------------------------------
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void OpenGLContext::restoreOpenGLState(cvf::OpenGLContext* oglContext)
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{
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CVF_CALLSITE_OPENGL(oglContext);
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const cvf::OpenGLCapabilities* oglCaps = oglContext->capabilities();
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// Only relevant for fixed function
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if (!oglCaps->supportsFixedFunction())
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{
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return;
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}
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CVF_CHECK_OGL(oglContext);
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// Note: Only preserves matrix stack for texture unit 0
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if (oglCaps->supportsOpenGL2())
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{
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glActiveTexture(GL_TEXTURE0);
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}
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glMatrixMode(GL_TEXTURE);
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glPopMatrix();
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CVF_CHECK_OGL(oglContext);
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glMatrixMode(GL_PROJECTION);
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glPopMatrix();
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CVF_CHECK_OGL(oglContext);
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glMatrixMode(GL_MODELVIEW);
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glPopMatrix();
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CVF_CHECK_OGL(oglContext);
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glPopAttrib();
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CVF_CHECK_OGL(oglContext);
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// Currently not pushing vertex attribs, so comment out the pop
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//glPopClientAttrib();
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glPopClientAttrib();
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CVF_CHECK_OGL(oglContext);
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}
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} // namespace cvfqt
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