ResInsight/Fwk/VizFwk/LibGuiQt/cvfqtOpenGLContext.cpp
sigurdp fbfbdfca84 Integrate Fwk updates from ResInsight/Perforce
Integrated Fwk updates in Resinsight branch up to changelist 173.
Summary of changes:
* Rewrite of cvf::OverlayItem to allow fixed user controlled positioning
of the items.
* Removed pure virtual functions OverlayItem::maximumSize() and
OverlayItem::minimumSize().
* Use caf::AboutDialog instead of modified cvfqt::BasicAboutDialog.
* Removed lapack from link line due to fail on Ubuntu 12.04 when lapack
isn't installed.
* Fix in OpenGLContext::saveOpenGLState() to avoid application
corruption when running on RedHat with VMWare.
* Removed unused font manager.
* Console assert handler only calls __debugbreak() if debugger is
present. Otherwise, calls abort(). Done after trouble running gtest
death tests.
* Made component access functions in Color3f, Color3ub, Color4f,
Color4ub inline.
* Added conversion functions between TextureImage and QImage to
cvfqt::Utils class.
* Optimized TextureImage::setPixel() - relies on new inlined
component-wise access functions for Color4ub.
* Added TextureImage::clear() and non-const version of
TextureImage::ptr().
2013-10-31 14:57:52 +01:00

229 lines
7.0 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfOpenGL.h"
#include "cvfqtOpenGLContext.h"
#include "cvfqtCvfBoundQGLContext.h"
#include "cvfOpenGLContextGroup.h"
#include "cvfOpenGLCapabilities.h"
namespace cvfqt {
//==================================================================================================
///
/// \class cvfqt::OpenGLContext
/// \ingroup GuiQt
///
/// Derived OpenGLContext that adapts a Qt QGLContext
///
//==================================================================================================
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
OpenGLContext::OpenGLContext(cvf::OpenGLContextGroup* contextGroup, QGLContext* backingQGLContext)
: cvf::OpenGLContext(contextGroup),
m_isCoreOpenGLProfile(false),
m_majorVersion(0),
m_minorVersion(0)
{
m_qtGLContext = backingQGLContext;
#if QT_VERSION >= 0x040700
CVF_ASSERT(m_qtGLContext);
QGLFormat glFormat = m_qtGLContext->format();
m_majorVersion = glFormat.majorVersion();
m_minorVersion = glFormat.minorVersion();
m_isCoreOpenGLProfile = (glFormat.profile() == QGLFormat::CoreProfile) ? true : false;
#endif
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
OpenGLContext::~OpenGLContext()
{
m_qtGLContext = NULL;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool OpenGLContext::initializeContext()
{
if (!cvf::OpenGLContext::initializeContext())
{
return false;
}
// Possibly override setting for fixed function support
if (m_isCoreOpenGLProfile)
{
group()->capabilities()->setSupportsFixedFunction(false);
}
return true;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void OpenGLContext::makeCurrent()
{
CVF_ASSERT(m_qtGLContext);
m_qtGLContext->makeCurrent();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool OpenGLContext::isCurrent() const
{
if (m_qtGLContext)
{
if (QGLContext::currentContext() == m_qtGLContext)
{
return true;
}
}
return false;
}
//--------------------------------------------------------------------------------------------------
/// Make an effort to save current OpenGL state. Must be matched by a call to restoreOpenGLState()
//--------------------------------------------------------------------------------------------------
void OpenGLContext::saveOpenGLState(cvf::OpenGLContext* oglContext)
{
CVF_CALLSITE_OPENGL(oglContext);
const cvf::OpenGLCapabilities* oglCaps = oglContext->capabilities();
// Only relevant for fixed function
if (!oglCaps->supportsFixedFunction())
{
return;
}
CVF_CHECK_OGL(oglContext);
glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
CVF_CHECK_OGL(oglContext);
// For now disable pushing of the vertex array related attributes as it gives a mystical
// crash on Redhat5 under VMWare. Not a big issue, but maybe we can do without this push?
//glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
CVF_CHECK_OGL(oglContext);
glPushAttrib(GL_ALL_ATTRIB_BITS);
CVF_CHECK_OGL(oglContext);
// Note: Only preserves matrix stack for texture unit 0
if (oglCaps->supportsOpenGL2())
{
glActiveTexture(GL_TEXTURE0);
}
glMatrixMode(GL_TEXTURE);
glPushMatrix();
CVF_CHECK_OGL(oglContext);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
CVF_CHECK_OGL(oglContext);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
CVF_CHECK_OGL(oglContext);
}
//--------------------------------------------------------------------------------------------------
/// Restore OpenGL state that has been saved by saveOpenGLState()
//--------------------------------------------------------------------------------------------------
void OpenGLContext::restoreOpenGLState(cvf::OpenGLContext* oglContext)
{
CVF_CALLSITE_OPENGL(oglContext);
const cvf::OpenGLCapabilities* oglCaps = oglContext->capabilities();
// Only relevant for fixed function
if (!oglCaps->supportsFixedFunction())
{
return;
}
CVF_CHECK_OGL(oglContext);
// Note: Only preserves matrix stack for texture unit 0
if (oglCaps->supportsOpenGL2())
{
glActiveTexture(GL_TEXTURE0);
}
glMatrixMode(GL_TEXTURE);
glPopMatrix();
CVF_CHECK_OGL(oglContext);
glMatrixMode(GL_PROJECTION);
glPopMatrix();
CVF_CHECK_OGL(oglContext);
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
CVF_CHECK_OGL(oglContext);
glPopAttrib();
CVF_CHECK_OGL(oglContext);
// Currently not pushing vertex attribs, so comment out the pop
//glPopClientAttrib();
glPopClientAttrib();
CVF_CHECK_OGL(oglContext);
}
} // namespace cvfqt