Files
ResInsight/ApplicationCode/Application/Tools/WellPathTools/RiaArcCurveCalculator.h
2019-09-06 10:57:22 +02:00

99 lines
2.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfMatrix4.h"
#include "cvfVector3.h"
//--------------------------------------------------------------------------------------------------
/// + p1
/// t1 //
/// | + C
/// \
/// + p2
//--------------------------------------------------------------------------------------------------
class RiaArcCurveCalculator
{
public:
RiaArcCurveCalculator( cvf::Vec3d p1, cvf::Vec3d t1, cvf::Vec3d p2 );
RiaArcCurveCalculator( cvf::Vec3d p1, double azi1, double inc1, cvf::Vec3d p2 );
enum CurveStatus
{
OK,
OK_STRAIGHT_LINE,
FAILED_INPUT_OVERLAP
};
CurveStatus curveStatus() const
{
return m_curveStatus;
}
cvf::Mat4d arcCS() const
{
return m_arcCS;
}
double radius() const
{
return m_radius;
}
double arcAngle() const
{
return m_arcAngle;
}
double arcLength() const
{
return m_arcLength;
}
cvf::Vec3d center() const
{
return m_arcCS.translation();
}
cvf::Vec3d normal() const
{
return cvf::Vec3d( m_arcCS.col( 2 ) );
}
double endAzimuth() const
{
return m_endAzi;
}
double endInclination() const
{
return m_endInc;
}
cvf::Vec3d endTangent() const
{
return m_endTangent;
}
private:
CurveStatus m_curveStatus;
double m_radius;
double m_arcLength;
double m_arcAngle;
cvf::Mat4d m_arcCS;
double m_endAzi;
double m_endInc;
cvf::Vec3d m_endTangent;
};