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			95 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			95 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////////
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//
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//  Copyright (C) 2011-     Statoil ASA
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//  Copyright (C) 2013-     Ceetron Solutions AS
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//  Copyright (C) 2011-2012 Ceetron AS
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// 
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//  ResInsight is free software: you can redistribute it and/or modify
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//  it under the terms of the GNU General Public License as published by
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//  the Free Software Foundation, either version 3 of the License, or
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//  (at your option) any later version.
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// 
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//  ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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//  WARRANTY; without even the implied warranty of MERCHANTABILITY or
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//  FITNESS FOR A PARTICULAR PURPOSE.
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// 
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//  See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html> 
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//  for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "RigLocalGrid.h"
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#include "cvfStructGrid.h"
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#include <array>
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namespace cvf
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{
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    class Ray;
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}
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class RigCell
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{
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public:
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    RigCell();
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    ~RigCell(); // Not virtual, to save space. Do not inherit from this class
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    std::array<size_t, 8>&       cornerIndices()                                     { return m_cornerIndices;}
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    const std::array<size_t, 8>& cornerIndices() const                               { return m_cornerIndices;}
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    void                    faceIndices(cvf::StructGridInterface::FaceType face, std::array<size_t, 4>* faceIndices) const ;                              
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    bool                    isInvalid() const                                   { return m_isInvalid; }
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    void                    setInvalid( bool val )                              { m_isInvalid = val; }
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    size_t                  gridLocalCellIndex() const                                   { return m_gridLocalCellIndex; }
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    void                    setGridLocalCellIndex(size_t val)                            { m_gridLocalCellIndex = val; }
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    RigLocalGrid*           subGrid() const                                     { return m_subGrid; }
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    void                    setSubGrid(RigLocalGrid* subGrid)                   { m_subGrid = subGrid; }
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    void                    removeSubGrid(RigLocalGrid* subGrid)                { m_subGrid = nullptr; }
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    RigGridBase*            hostGrid() const                                    { return m_hostGrid; }
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    void                    setHostGrid(RigGridBase* hostGrid)                  { m_hostGrid = hostGrid; }
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    size_t                  parentCellIndex() const                             { return m_parentCellIndex; }
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    void                    setParentCellIndex(size_t parentCellIndex)          { m_parentCellIndex = parentCellIndex; }
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    size_t                  mainGridCellIndex() const                           { return m_mainGridCellIndex; }
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    void                    setMainGridCellIndex(size_t mainGridCellContainingThisCell) { m_mainGridCellIndex = mainGridCellContainingThisCell; }
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    size_t                  coarseningBoxIndex() const                          { return m_coarseningBoxIndex; }
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    void                    setCoarseningBoxIndex(size_t coarseningBoxIndex)    { m_coarseningBoxIndex = coarseningBoxIndex; }
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    void                    setCellFaceFault(cvf::StructGridInterface::FaceType face)       { m_cellFaceFaults[face] = true; }
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    bool                    isCellFaceFault(cvf::StructGridInterface::FaceType face) const  { return m_cellFaceFaults[face]; }
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    cvf::Vec3d              center() const;
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    cvf::Vec3d              faceCenter(cvf::StructGridInterface::FaceType face) const;
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    cvf::Vec3d              faceNormalWithAreaLenght(cvf::StructGridInterface::FaceType face) const;
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    double                  volume() const;
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    int                     firstIntersectionPoint(const cvf::Ray& ray, cvf::Vec3d* intersectionPoint) const;
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    bool                    isLongPyramidCell(double maxHeightFactor = 5, double nodeNearTolerance = 1e-3 ) const;
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    bool                    isCollapsedCell( double nodeNearTolerance = 1e-3) const;
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private:
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    std::array<size_t, 8>   m_cornerIndices;
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    size_t                  m_gridLocalCellIndex;                ///< This cells index in the grid it belongs to.
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    RigGridBase*            m_hostGrid;
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    RigLocalGrid*           m_subGrid;
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    size_t                  m_parentCellIndex;          ///< Grid cell index of the cell in the parent grid containing this cell
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    size_t                  m_mainGridCellIndex;
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    size_t                  m_coarseningBoxIndex;       ///< If defined, index into list of coarsening boxes in RigGridBase
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    bool                    m_cellFaceFaults[6];
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    bool                    m_isInvalid;
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};
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