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77 lines
2.9 KiB
C++
77 lines
2.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2017 Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RigFracture.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RigFractureData::RigFractureData()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RigFracture::RigFracture()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RigFracture::setGeometry(const std::vector<cvf::uint>& triangleIndices, const std::vector<cvf::Vec3f>& nodeCoords)
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{
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m_nodeCoords = nodeCoords;
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m_triangleIndices = triangleIndices;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::vector<cvf::uint>& RigFracture::triangleIndices() const
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{
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return m_triangleIndices;
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}
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//--------------------------------------------------------------------------------------------------
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/// Returns node coordinates in domain coordinate system
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//--------------------------------------------------------------------------------------------------
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const std::vector<cvf::Vec3f>& RigFracture::nodeCoords() const
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{
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return m_nodeCoords;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RigFracture::setFractureData(const std::vector<RigFractureData>& data)
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{
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m_fractureData = data;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::vector<RigFractureData>& RigFracture::fractureData() const
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{
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return m_fractureData;
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}
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