ResInsight/ApplicationCode/ModelVisualization/RivScalarMapperUtils.h

65 lines
2.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cafEffectGenerator.h"
#include "cvfBase.h"
#include "cvfArray.h"
namespace cvf
{
class ScalarMapper;
class Part;
class Effect;
class StructGridQuadToCellFaceMapper;
class DrawableGeo;
}
class RivTernaryScalarMapper;
class RimEclipseCellColors;
class RimCellEdgeColors;
//==================================================================================================
///
//==================================================================================================
class RivScalarMapperUtils
{
public:
static void applyTextureResultsToPart(cvf::Part* part, cvf::Vec2fArray* textureCoords, const cvf::ScalarMapper* mapper, float opacityLevel, caf::FaceCulling faceCulling, bool disableLighting);
static void applyTernaryTextureResultsToPart(cvf::Part* part, cvf::Vec2fArray* textureCoords, const RivTernaryScalarMapper* mapper, float opacityLevel, caf::FaceCulling faceCulling, bool disableLighting);
static cvf::ref<cvf::Effect> createCellEdgeEffect(cvf::DrawableGeo* dg,
const cvf::StructGridQuadToCellFaceMapper* quadToCellFaceMapper,
size_t gridIndex,
size_t timeStepIndex,
RimEclipseCellColors* cellResultColors,
RimCellEdgeColors* cellEdgeResultColors,
float opacityLevel,
cvf::Color3f defaultColor,
caf::FaceCulling faceCulling,
bool disableLighting);
private:
static cvf::ref<cvf::Effect> createScalarMapperEffect(const cvf::ScalarMapper* mapper, float opacityLevel, caf::FaceCulling faceCulling, bool disableLighting);
static cvf::ref<cvf::Effect> createTernaryScalarMapperEffect(const RivTernaryScalarMapper* mapper, float opacityLevel, caf::FaceCulling faceCulling, bool disableLighting);
};