mirror of
https://github.com/OPM/ResInsight.git
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184 lines
7.9 KiB
C++
184 lines
7.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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// Copyright (C) Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivTernaryTextureCoordsCreator.h"
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#include "RigCaseCellResultsData.h"
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#include "RigEclipseCaseData.h"
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#include "RigPipeInCellEvaluator.h"
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#include "RigResultAccessorFactory.h"
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#include "RigTernaryResultAccessor2d.h"
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#include "RimEclipseCase.h"
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#include "RimEclipseCellColors.h"
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#include "RimEclipseView.h"
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#include "RimSimWellInViewCollection.h"
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#include "RimTernaryLegendConfig.h"
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#include "RivTernaryResultToTextureMapper.h"
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#include "RivTernaryScalarMapper.h"
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#include "cvfStructGridGeometryGenerator.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivTernaryTextureCoordsCreator::RivTernaryTextureCoordsCreator(
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RimEclipseCellColors* cellResultColors,
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RimTernaryLegendConfig* ternaryLegendConfig,
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size_t timeStepIndex,
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size_t gridIndex,
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const cvf::StructGridQuadToCellFaceMapper* quadMapper)
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{
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CVF_ASSERT(quadMapper);
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m_quadMapper = quadMapper;
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RigEclipseCaseData* eclipseCase = cellResultColors->reservoirView()->eclipseCase()->eclipseCaseData();
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size_t resTimeStepIdx = timeStepIndex;
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if (cellResultColors->hasStaticResult()) resTimeStepIdx = 0;
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RiaDefines::PorosityModelType porosityModel = cellResultColors->porosityModel();
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cvf::ref<RigResultAccessor> soil = RigResultAccessorFactory::createFromUiResultName(eclipseCase, gridIndex, porosityModel, resTimeStepIdx, "SOIL");
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cvf::ref<RigResultAccessor> sgas = RigResultAccessorFactory::createFromUiResultName(eclipseCase, gridIndex, porosityModel, resTimeStepIdx, "SGAS");
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cvf::ref<RigResultAccessor> swat = RigResultAccessorFactory::createFromUiResultName(eclipseCase, gridIndex, porosityModel, resTimeStepIdx, "SWAT");
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m_resultAccessor = new RigTernaryResultAccessor();
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m_resultAccessor->setTernaryResultAccessors(soil.p(), sgas.p(), swat.p());
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cvf::ref<RigPipeInCellEvaluator> pipeInCellEval =
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new RigPipeInCellEvaluator(cellResultColors->reservoirView()->wellCollection()->resultWellGeometryVisibilities(timeStepIndex),
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eclipseCase->gridCellToResultWellIndex(gridIndex));
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const RivTernaryScalarMapper* mapper = ternaryLegendConfig->scalarMapper();
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m_texMapper = new RivTernaryResultToTextureMapper(mapper, pipeInCellEval.p());
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CVF_ASSERT(m_texMapper.notNull());
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivTernaryTextureCoordsCreator::RivTernaryTextureCoordsCreator(
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RimEclipseCellColors* cellResultColors,
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const RivTernaryScalarMapper* ternaryColorMapper,
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size_t timeStepIndex)
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: m_quadMapper(nullptr)
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{
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RigEclipseCaseData* eclipseCase = cellResultColors->reservoirView()->eclipseCase()->eclipseCaseData();
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size_t resTimeStepIdx = timeStepIndex;
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if (cellResultColors->hasStaticResult()) resTimeStepIdx = 0;
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RiaDefines::PorosityModelType porosityModel = cellResultColors->porosityModel();
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size_t gridIndex = 0;
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cvf::ref<RigResultAccessor> soil = RigResultAccessorFactory::createFromUiResultName(eclipseCase, gridIndex, porosityModel, resTimeStepIdx, "SOIL");
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cvf::ref<RigResultAccessor> sgas = RigResultAccessorFactory::createFromUiResultName(eclipseCase, gridIndex, porosityModel, resTimeStepIdx, "SGAS");
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cvf::ref<RigResultAccessor> swat = RigResultAccessorFactory::createFromUiResultName(eclipseCase, gridIndex, porosityModel, resTimeStepIdx, "SWAT");
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m_resultAccessor = new RigTernaryResultAccessor();
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m_resultAccessor->setTernaryResultAccessors(soil.p(), sgas.p(), swat.p());
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// Create a texture mapper without detecting transparency using RigPipeInCellEvaluator
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m_texMapper = new RivTernaryResultToTextureMapper(ternaryColorMapper, nullptr);
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CVF_ASSERT(m_texMapper.notNull());
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivTernaryTextureCoordsCreator::createTextureCoords(cvf::Vec2fArray* quadTextureCoords)
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{
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CVF_ASSERT(m_quadMapper.notNull());
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createTextureCoords(quadTextureCoords, m_quadMapper.p(), m_resultAccessor.p(), m_texMapper.p());
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivTernaryTextureCoordsCreator::createTextureCoords(cvf::Vec2fArray* triTextureCoords, const std::vector<size_t>& triangleToCellIdx)
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{
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CVF_ASSERT(m_quadMapper.isNull());
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createTextureCoords(triTextureCoords, triangleToCellIdx, m_resultAccessor.p(), m_texMapper.p());
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivTernaryTextureCoordsCreator::createTextureCoords(
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cvf::Vec2fArray* quadTextureCoords,
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const cvf::StructGridQuadToCellFaceMapper* quadMapper,
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const RigTernaryResultAccessor* resultAccessor,
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const RivTernaryResultToTextureMapper* texMapper)
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{
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CVF_ASSERT(quadTextureCoords && quadMapper && resultAccessor && texMapper);
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size_t numVertices = quadMapper->quadCount()*4;
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quadTextureCoords->resize(numVertices);
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cvf::Vec2f* rawPtr = quadTextureCoords->ptr();
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#pragma omp parallel for
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for (int i = 0; i < static_cast<int>(quadMapper->quadCount()); i++)
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{
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cvf::StructGridInterface::FaceType faceId = quadMapper->cellFace(i);
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size_t cellIdx = quadMapper->cellIndex(i);
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cvf::Vec2d resultValue = resultAccessor->cellFaceScalar(cellIdx, faceId);
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cvf::Vec2f texCoord = texMapper->getTexCoord(resultValue.x(), resultValue.y(), cellIdx);
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size_t j;
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for (j = 0; j < 4; j++)
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{
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rawPtr[i*4 + j] = texCoord;
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivTernaryTextureCoordsCreator::createTextureCoords(cvf::Vec2fArray* textureCoords, const std::vector<size_t>& triangleToCellIdx, const RigTernaryResultAccessor* resultAccessor, const RivTernaryResultToTextureMapper* texMapper)
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{
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CVF_ASSERT(textureCoords && resultAccessor && texMapper);
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size_t numVertices = triangleToCellIdx.size() * 3;
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textureCoords->resize(numVertices);
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cvf::Vec2f* rawPtr = textureCoords->ptr();
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#pragma omp parallel for
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for (int i = 0; i < static_cast<int>(triangleToCellIdx.size()); i++)
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{
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size_t cellIdx = triangleToCellIdx[i];
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cvf::Vec2d resultValue = resultAccessor->cellScalarGlobIdx(cellIdx);
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cvf::Vec2f texCoord = texMapper->getTexCoord(resultValue.x(), resultValue.y(), cellIdx);
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size_t j;
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for (j = 0; j < 3; j++)
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{
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rawPtr[i * 3 + j] = texCoord;
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}
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}
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}
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