ResInsight/ApplicationCode/ModelVisualization/RivTernaryTextureCoordsCreator.cpp
2018-02-18 18:56:43 +01:00

184 lines
7.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivTernaryTextureCoordsCreator.h"
#include "RigCaseCellResultsData.h"
#include "RigEclipseCaseData.h"
#include "RigPipeInCellEvaluator.h"
#include "RigResultAccessorFactory.h"
#include "RigTernaryResultAccessor2d.h"
#include "RimEclipseCase.h"
#include "RimEclipseCellColors.h"
#include "RimEclipseView.h"
#include "RimSimWellInViewCollection.h"
#include "RimTernaryLegendConfig.h"
#include "RivTernaryResultToTextureMapper.h"
#include "RivTernaryScalarMapper.h"
#include "cvfStructGridGeometryGenerator.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivTernaryTextureCoordsCreator::RivTernaryTextureCoordsCreator(
RimEclipseCellColors* cellResultColors,
RimTernaryLegendConfig* ternaryLegendConfig,
size_t timeStepIndex,
size_t gridIndex,
const cvf::StructGridQuadToCellFaceMapper* quadMapper)
{
CVF_ASSERT(quadMapper);
m_quadMapper = quadMapper;
RigEclipseCaseData* eclipseCase = cellResultColors->reservoirView()->eclipseCase()->eclipseCaseData();
size_t resTimeStepIdx = timeStepIndex;
if (cellResultColors->hasStaticResult()) resTimeStepIdx = 0;
RiaDefines::PorosityModelType porosityModel = cellResultColors->porosityModel();
cvf::ref<RigResultAccessor> soil = RigResultAccessorFactory::createFromUiResultName(eclipseCase, gridIndex, porosityModel, resTimeStepIdx, "SOIL");
cvf::ref<RigResultAccessor> sgas = RigResultAccessorFactory::createFromUiResultName(eclipseCase, gridIndex, porosityModel, resTimeStepIdx, "SGAS");
cvf::ref<RigResultAccessor> swat = RigResultAccessorFactory::createFromUiResultName(eclipseCase, gridIndex, porosityModel, resTimeStepIdx, "SWAT");
m_resultAccessor = new RigTernaryResultAccessor();
m_resultAccessor->setTernaryResultAccessors(soil.p(), sgas.p(), swat.p());
cvf::ref<RigPipeInCellEvaluator> pipeInCellEval =
new RigPipeInCellEvaluator(cellResultColors->reservoirView()->wellCollection()->resultWellGeometryVisibilities(timeStepIndex),
eclipseCase->gridCellToResultWellIndex(gridIndex));
const RivTernaryScalarMapper* mapper = ternaryLegendConfig->scalarMapper();
m_texMapper = new RivTernaryResultToTextureMapper(mapper, pipeInCellEval.p());
CVF_ASSERT(m_texMapper.notNull());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivTernaryTextureCoordsCreator::RivTernaryTextureCoordsCreator(
RimEclipseCellColors* cellResultColors,
const RivTernaryScalarMapper* ternaryColorMapper,
size_t timeStepIndex)
: m_quadMapper(nullptr)
{
RigEclipseCaseData* eclipseCase = cellResultColors->reservoirView()->eclipseCase()->eclipseCaseData();
size_t resTimeStepIdx = timeStepIndex;
if (cellResultColors->hasStaticResult()) resTimeStepIdx = 0;
RiaDefines::PorosityModelType porosityModel = cellResultColors->porosityModel();
size_t gridIndex = 0;
cvf::ref<RigResultAccessor> soil = RigResultAccessorFactory::createFromUiResultName(eclipseCase, gridIndex, porosityModel, resTimeStepIdx, "SOIL");
cvf::ref<RigResultAccessor> sgas = RigResultAccessorFactory::createFromUiResultName(eclipseCase, gridIndex, porosityModel, resTimeStepIdx, "SGAS");
cvf::ref<RigResultAccessor> swat = RigResultAccessorFactory::createFromUiResultName(eclipseCase, gridIndex, porosityModel, resTimeStepIdx, "SWAT");
m_resultAccessor = new RigTernaryResultAccessor();
m_resultAccessor->setTernaryResultAccessors(soil.p(), sgas.p(), swat.p());
// Create a texture mapper without detecting transparency using RigPipeInCellEvaluator
m_texMapper = new RivTernaryResultToTextureMapper(ternaryColorMapper, nullptr);
CVF_ASSERT(m_texMapper.notNull());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivTernaryTextureCoordsCreator::createTextureCoords(cvf::Vec2fArray* quadTextureCoords)
{
CVF_ASSERT(m_quadMapper.notNull());
createTextureCoords(quadTextureCoords, m_quadMapper.p(), m_resultAccessor.p(), m_texMapper.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivTernaryTextureCoordsCreator::createTextureCoords(cvf::Vec2fArray* triTextureCoords, const std::vector<size_t>& triangleToCellIdx)
{
CVF_ASSERT(m_quadMapper.isNull());
createTextureCoords(triTextureCoords, triangleToCellIdx, m_resultAccessor.p(), m_texMapper.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivTernaryTextureCoordsCreator::createTextureCoords(
cvf::Vec2fArray* quadTextureCoords,
const cvf::StructGridQuadToCellFaceMapper* quadMapper,
const RigTernaryResultAccessor* resultAccessor,
const RivTernaryResultToTextureMapper* texMapper)
{
CVF_ASSERT(quadTextureCoords && quadMapper && resultAccessor && texMapper);
size_t numVertices = quadMapper->quadCount()*4;
quadTextureCoords->resize(numVertices);
cvf::Vec2f* rawPtr = quadTextureCoords->ptr();
#pragma omp parallel for
for (int i = 0; i < static_cast<int>(quadMapper->quadCount()); i++)
{
cvf::StructGridInterface::FaceType faceId = quadMapper->cellFace(i);
size_t cellIdx = quadMapper->cellIndex(i);
cvf::Vec2d resultValue = resultAccessor->cellFaceScalar(cellIdx, faceId);
cvf::Vec2f texCoord = texMapper->getTexCoord(resultValue.x(), resultValue.y(), cellIdx);
size_t j;
for (j = 0; j < 4; j++)
{
rawPtr[i*4 + j] = texCoord;
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivTernaryTextureCoordsCreator::createTextureCoords(cvf::Vec2fArray* textureCoords, const std::vector<size_t>& triangleToCellIdx, const RigTernaryResultAccessor* resultAccessor, const RivTernaryResultToTextureMapper* texMapper)
{
CVF_ASSERT(textureCoords && resultAccessor && texMapper);
size_t numVertices = triangleToCellIdx.size() * 3;
textureCoords->resize(numVertices);
cvf::Vec2f* rawPtr = textureCoords->ptr();
#pragma omp parallel for
for (int i = 0; i < static_cast<int>(triangleToCellIdx.size()); i++)
{
size_t cellIdx = triangleToCellIdx[i];
cvf::Vec2d resultValue = resultAccessor->cellScalarGlobIdx(cellIdx);
cvf::Vec2f texCoord = texMapper->getTexCoord(resultValue.x(), resultValue.y(), cellIdx);
size_t j;
for (j = 0; j < 3; j++)
{
rawPtr[i * 3 + j] = texCoord;
}
}
}