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75 lines
2.9 KiB
C++
75 lines
2.9 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#pragma once
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class Win32OpenGLContext;
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class Win32MessageKicker;
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//==================================================================================================
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//
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//
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//
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//==================================================================================================
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class Win32SnippetWindow
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{
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public:
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Win32SnippetWindow();
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~Win32SnippetWindow();
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bool create(HWND parentWnd, cvfu::TestSnippet* snippet);
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void destroy();
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HWND windowHandle();
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private:
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LRESULT CALLBACK wndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
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static LRESULT CALLBACK msgRouter(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
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static void registerWndClass();
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private:
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HWND m_hwnd; // Window handle
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ref<cvf::OpenGLContextGroup> m_contextGroup; // The context group
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ref<Win32OpenGLContext> m_openGLContext; // This window's OpenGL context
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ref<cvfu::TestSnippet> m_snippet; // Pointer to current snippet
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Win32MessageKicker* m_messageKicker; // Used for posting a predefined message to ourselves at a fixed interval. Used for animation
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ref<cvf::Timer> m_currAnimationTime; // Keeps track of current animation time.
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};
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