mirror of
https://github.com/OPM/ResInsight.git
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221 lines
6.3 KiB
C++
221 lines
6.3 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#include "cvfBase.h"
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#include "cvfMutex.h"
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#ifdef WIN32
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#pragma warning (push)
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#pragma warning (disable: 4668)
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#include <windows.h>
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#pragma warning (pop)
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#endif
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#if defined(CVF_LINUX) || defined(CVF_ANDROID) || defined(CVF_OSX)
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#include <pthread.h>
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#endif
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namespace cvf {
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//==================================================================================================
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//
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// Win32 implementation using critical section
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//
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//==================================================================================================
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#ifdef WIN32
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class MutexImpl
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{
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public:
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MutexImpl()
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{
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::InitializeCriticalSection(&m_critSection);
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}
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~MutexImpl()
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{
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::DeleteCriticalSection(&m_critSection);
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}
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void lock()
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{
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::EnterCriticalSection(&m_critSection);
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}
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void unlock()
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{
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::LeaveCriticalSection(&m_critSection);
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}
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private:
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CRITICAL_SECTION m_critSection;
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};
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#endif
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//==================================================================================================
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//
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// Linux and Android implementation using POSIX/Pthreads
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//
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//==================================================================================================
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#if defined(CVF_LINUX) || defined(CVF_ANDROID) || defined(CVF_IOS) || defined(CVF_OSX)
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class MutexImpl
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{
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public:
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MutexImpl()
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{
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pthread_mutexattr_t mutexAttribs;
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int errCode = 0;
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CVF_UNUSED(errCode);
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errCode = pthread_mutexattr_init(&mutexAttribs);
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CVF_ASSERT(errCode == 0);
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// Use a recursive mutex to be aligned with Win32 implementation
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errCode = pthread_mutexattr_settype(&mutexAttribs, PTHREAD_MUTEX_RECURSIVE);
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CVF_ASSERT(errCode == 0);
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errCode = pthread_mutex_init(&m_mutex, &mutexAttribs);
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CVF_ASSERT(errCode == 0);
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// We're done with the attribs object
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errCode = pthread_mutexattr_destroy(&mutexAttribs);
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CVF_ASSERT(errCode == 0);
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}
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~MutexImpl()
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{
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int errCode = pthread_mutex_destroy(&m_mutex);
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CVF_UNUSED(errCode);
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CVF_TIGHT_ASSERT(errCode == 0);
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}
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void lock()
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{
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int errCode = pthread_mutex_lock(&m_mutex);
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CVF_UNUSED(errCode);
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CVF_TIGHT_ASSERT(errCode == 0);
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}
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void unlock()
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{
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int errCode = pthread_mutex_unlock(&m_mutex);
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CVF_UNUSED(errCode);
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CVF_TIGHT_ASSERT(errCode == 0);
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}
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private:
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pthread_mutex_t m_mutex;
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};
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#endif
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//==================================================================================================
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///
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/// \class cvf::Mutex
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/// \ingroup Core
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///
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/// Implements a recursive mutex where the same thread can acquire the lock multiple times.
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///
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/// The mutex is implemented as an recursive mutex since on Windows platforms its implementation
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/// is based critical sections. Win32 critical sections are always recursive, and therefore we also
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/// make the other platform implementations recursive for consistency.
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///
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//==================================================================================================
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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Mutex::Mutex()
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: m_pimpl(new MutexImpl)
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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Mutex::~Mutex()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void Mutex::lock()
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{
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m_pimpl->lock();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void Mutex::unlock()
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{
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m_pimpl->unlock();
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}
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//==================================================================================================
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///
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/// \class cvf::Mutex::ScopedLock
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/// \ingroup Core
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///
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///
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///
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//==================================================================================================
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Mutex::ScopedLock::ScopedLock(Mutex& mutex)
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: m_theMutex(mutex)
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{
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m_theMutex.lock();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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Mutex::ScopedLock::~ScopedLock()
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{
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m_theMutex.unlock();
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}
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} // namespace cvf
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