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321 lines
11 KiB
C++
321 lines
11 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2015- Statoil ASA
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// Copyright (C) 2015- Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RimIntersectionCollection.h"
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#include "Rim2dIntersectionView.h"
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#include "Rim2dIntersectionViewCollection.h"
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#include "Rim3dView.h"
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#include "RimCase.h"
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#include "RimIntersection.h"
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#include "RimIntersectionBox.h"
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#include "RimSimWellInView.h"
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#include "Riu3DMainWindowTools.h"
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#include "RivIntersectionBoxPartMgr.h"
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#include "RivIntersectionPartMgr.h"
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CAF_PDM_SOURCE_INIT(RimIntersectionCollection, "CrossSectionCollection");
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimIntersectionCollection::RimIntersectionCollection()
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{
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CAF_PDM_InitObject("Intersections", ":/CrossSections16x16.png", "", "");
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CAF_PDM_InitFieldNoDefault(&m_intersections, "CrossSections", "Intersections", "", "", "");
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m_intersections.uiCapability()->setUiHidden(true);
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CAF_PDM_InitFieldNoDefault(&m_intersectionBoxes, "IntersectionBoxes", "IntersectionBoxes", "", "", "");
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m_intersectionBoxes.uiCapability()->setUiHidden(true);
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CAF_PDM_InitField(&isActive, "Active", true, "Active", "", "", "");
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isActive.uiCapability()->setUiHidden(true);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimIntersectionCollection::~RimIntersectionCollection()
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{
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m_intersections.deleteAllChildObjects();
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m_intersectionBoxes.deleteAllChildObjects();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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caf::PdmFieldHandle* RimIntersectionCollection::objectToggleField()
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{
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return &isActive;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::applySingleColorEffect()
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{
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if(!this->isActive()) return;
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for (RimIntersection* cs : m_intersections)
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{
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if (cs->isActive)
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{
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cs->intersectionPartMgr()->applySingleColorEffect();
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}
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}
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for (RimIntersectionBox* cs : m_intersectionBoxes)
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{
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if(cs->isActive)
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{
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cs->intersectionBoxPartMgr()->applySingleColorEffect();
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::updateCellResultColor(size_t timeStepIndex,
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const cvf::ScalarMapper* scalarColorMapper,
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const RivTernaryScalarMapper* ternaryColorMapper)
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{
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if(!this->isActive()) return;
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for (RimIntersection* cs : m_intersections)
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{
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if(cs->isActive)
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{
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cs->intersectionPartMgr()->updateCellResultColor(timeStepIndex, scalarColorMapper, ternaryColorMapper);
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}
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}
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for (RimIntersectionBox* cs : m_intersectionBoxes)
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{
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if(cs->isActive)
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{
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cs->intersectionBoxPartMgr()->updateCellResultColor(timeStepIndex);
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::appendPartsToModel(Rim3dView& view, cvf::ModelBasicList* model, cvf::Transform* scaleTransform)
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{
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if (!isActive) return;
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for (RimIntersection* cs : m_intersections)
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{
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if (cs->isActive)
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{
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cs->intersectionPartMgr()->appendNativeCrossSectionFacesToModel(model, scaleTransform);
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cs->intersectionPartMgr()->appendMeshLinePartsToModel(model, scaleTransform);
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cs->intersectionPartMgr()->appendPolylinePartsToModel(view, model, scaleTransform);
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}
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}
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for (RimIntersectionBox* cs : m_intersectionBoxes)
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{
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if(cs->isActive)
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{
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cs->intersectionBoxPartMgr()->appendNativeCrossSectionFacesToModel(model, scaleTransform);
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cs->intersectionBoxPartMgr()->appendMeshLinePartsToModel(model, scaleTransform);
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if (cs->show3dManipulator())
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{
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cs->appendManipulatorPartsToModel(model);
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}
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::rebuildGeometry()
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{
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for (RimIntersection* intersection : m_intersections)
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{
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intersection->rebuildGeometry();
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}
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for (RimIntersectionBox* intersectionBox : m_intersectionBoxes)
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{
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intersectionBox->rebuildGeometry();
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::vector<RimIntersection*> RimIntersectionCollection::intersections() const
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{
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return m_intersections.childObjects();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::vector<RimIntersectionBox*> RimIntersectionCollection::intersectionBoxes() const
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{
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return m_intersectionBoxes.childObjects();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::recomputeSimWellBranchData()
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{
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for (const auto& intersection : intersections())
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{
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intersection->recomputeSimulationWellBranchData();
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::appendIntersectionAndUpdate(RimIntersection* intersection)
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{
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m_intersections.push_back(intersection);
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syncronize2dIntersectionViews();
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updateConnectedEditors();
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Riu3DMainWindowTools::selectAsCurrentItem(intersection);
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Rim3dView* rimView = nullptr;
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firstAncestorOrThisOfType(rimView);
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if (rimView)
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{
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rimView->scheduleCreateDisplayModelAndRedraw();
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::appendIntersectionNoUpdate(RimIntersection* intersection)
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{
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m_intersections.push_back(intersection);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::syncronize2dIntersectionViews()
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{
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RimCase* ownerCase = nullptr;
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this->firstAncestorOrThisOfTypeAsserted(ownerCase);
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ownerCase->intersectionViewCollection()->syncFromExistingIntersections(true);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::scheduleCreateDisplayModelAndRedraw2dIntersectionViews()
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{
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for (RimIntersection* isection: m_intersections)
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{
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if (isection->correspondingIntersectionView())
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{
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isection->correspondingIntersectionView()->scheduleCreateDisplayModelAndRedraw();
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::appendIntersectionBoxAndUpdate(RimIntersectionBox* intersectionBox)
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{
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m_intersectionBoxes.push_back(intersectionBox);
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updateConnectedEditors();
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Riu3DMainWindowTools::selectAsCurrentItem(intersectionBox);
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Rim3dView* rimView = nullptr;
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firstAncestorOrThisOfType(rimView);
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if (rimView)
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{
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rimView->scheduleCreateDisplayModelAndRedraw();
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::appendIntersectionBoxNoUpdate(RimIntersectionBox* intersectionBox)
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{
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m_intersectionBoxes.push_back(intersectionBox);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue)
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{
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if (changedField == &isActive)
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{
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Rim3dView* rimView = nullptr;
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firstAncestorOrThisOfType(rimView);
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if (rimView)
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{
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rimView->scheduleCreateDisplayModelAndRedraw();
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RimIntersectionCollection::hasActiveIntersectionForSimulationWell(const RimSimWellInView* simWell) const
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{
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if (!isActive) return false;
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for (RimIntersection* cs : m_intersections)
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{
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if (cs->isActive &&
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cs->type() == RimIntersection::CS_SIMULATION_WELL &&
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cs->simulationWell() == simWell)
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{
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return true;
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}
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}
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return false;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimIntersectionCollection::updateIntersectionBoxGeometry()
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{
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for (RimIntersectionBox* intersectionBox : m_intersectionBoxes)
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{
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intersectionBox->updateBoxManipulatorGeometry();
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}
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}
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