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678 lines
27 KiB
C++
678 lines
27 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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// Copyright (C) Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivIntersectionGeometryGenerator.h"
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#include "RigMainGrid.h"
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#include "RigResultAccessor.h"
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#include "RimIntersection.h"
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#include "Rim3dView.h"
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#include "RivHexGridIntersectionTools.h"
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#include "RivIntersectionPartMgr.h"
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#include "cafHexGridIntersectionTools/cafHexGridIntersectionTools.h"
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#include "cafDisplayCoordTransform.h"
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#include "cvfDrawableGeo.h"
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#include "cvfGeometryTools.h"
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#include "cvfPlane.h"
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#include "cvfPrimitiveSetDirect.h"
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#include "cvfPrimitiveSetIndexedUInt.h"
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#include "cvfScalarMapper.h"
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#include "cvfRay.h"
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#include "RivSectionFlattner.h"
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cvf::ref<caf::DisplayCoordTransform> displayCoordTransform(const RimIntersection* intersection)
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{
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Rim3dView* rimView = nullptr;
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intersection->firstAncestorOrThisOfType(rimView);
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CVF_ASSERT(rimView);
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cvf::ref<caf::DisplayCoordTransform> transForm = rimView->displayCoordTransform();
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return transForm;
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}
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//--------------------------------------------------------------------------------------------------
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/// isFlattened means to transform each flat section of the intersection onto the XZ plane
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/// placed adjacent to each other as if they were rotated around the common extrusion line like a hinge
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//--------------------------------------------------------------------------------------------------
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RivIntersectionGeometryGenerator::RivIntersectionGeometryGenerator( RimIntersection* crossSection,
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std::vector<std::vector<cvf::Vec3d> > &polylines,
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const cvf::Vec3d& extrusionDirection,
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const RivIntersectionHexGridInterface* grid,
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bool isFlattened,
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const cvf::Vec3d& flattenedPolylineStartPoint)
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: m_crossSection(crossSection),
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m_polyLines(polylines),
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m_extrusionDirection(extrusionDirection),
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m_hexGrid(grid),
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m_isFlattened(isFlattened),
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m_flattenedPolylineStartPoint(flattenedPolylineStartPoint)
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{
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m_triangleVxes = new cvf::Vec3fArray;
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m_cellBorderLineVxes = new cvf::Vec3fArray;
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m_faultCellBorderLineVxes = new cvf::Vec3fArray;
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if (m_isFlattened) m_extrusionDirection = -cvf::Vec3d::Z_AXIS;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivIntersectionGeometryGenerator::~RivIntersectionGeometryGenerator()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivIntersectionGeometryGenerator::calculateSegementTransformPrLinePoint()
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{
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if ( m_isFlattened )
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{
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if ( !(m_polyLines.size() && m_polyLines.back().size()) ) return;
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cvf::Vec3d startOffset = m_flattenedPolylineStartPoint;
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for ( size_t pLineIdx = 0; pLineIdx < m_polyLines.size(); ++pLineIdx )
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{
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const std::vector<cvf::Vec3d>& polyLine = m_polyLines[pLineIdx];
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startOffset.z() = polyLine[0].z();
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m_segementTransformPrLinePoint.emplace_back(RivSectionFlattner::calculateFlatteningCSsForPolyline(polyLine,
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m_extrusionDirection,
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startOffset,
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&startOffset));
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}
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}
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else
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{
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m_segementTransformPrLinePoint.clear();
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cvf::Mat4d invSectionCS = cvf::Mat4d::fromTranslation(-m_hexGrid->displayOffset());
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for ( const auto & polyLine : m_polyLines )
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{
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m_segementTransformPrLinePoint.emplace_back();
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std::vector<cvf::Mat4d>& segmentTransforms = m_segementTransformPrLinePoint.back();
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for ( size_t lIdx = 0; lIdx < polyLine.size(); ++lIdx )
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{
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segmentTransforms.push_back(invSectionCS);
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}
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}
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivIntersectionGeometryGenerator::calculateFlattenedOrOffsetedPolyline()
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{
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CVF_ASSERT(m_segementTransformPrLinePoint.size() == m_polyLines.size());
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for ( size_t pLineIdx = 0; pLineIdx < m_polyLines.size(); ++pLineIdx )
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{
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m_flattenedOrOffsettedPolyLines.emplace_back();
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const std::vector<cvf::Vec3d>& polyLine = m_polyLines[pLineIdx];
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CVF_ASSERT(polyLine.size() == m_polyLines[pLineIdx].size());
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for ( size_t pIdx = 0; pIdx < polyLine.size(); ++pIdx )
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{
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m_flattenedOrOffsettedPolyLines.back().push_back(polyLine[pIdx].getTransformedPoint(m_segementTransformPrLinePoint[pLineIdx][pIdx]));
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}
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}
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}
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class MeshLinesAccumulator
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{
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public:
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MeshLinesAccumulator(const RivIntersectionHexGridInterface* hexGrid)
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: m_hexGrid(hexGrid)
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{}
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std::vector<cvf::Vec3f> cellBorderLineVxes;
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std::vector<cvf::Vec3f> faultCellBorderLineVxes;
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std::map<const RigFault*, cvf::Vec3d> faultToHighestFaultMeshVxMap;
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void accumulateMeshLines(const std::vector<int>& cellFaceForEachClippedTriangleEdge,
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uint triVxIdx,
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size_t globalCellIdx,
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const cvf::Vec3d& p0,
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const cvf::Vec3d& p1)
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{
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#define isFace( faceEnum ) (0 <= faceEnum && faceEnum <= 5 )
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using FaceType = cvf::StructGridInterface::FaceType;
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if ( isFace(cellFaceForEachClippedTriangleEdge[triVxIdx]) )
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{
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const RigFault * fault = m_hexGrid->findFaultFromCellIndexAndCellFace(globalCellIdx,
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(FaceType)cellFaceForEachClippedTriangleEdge[triVxIdx]);
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if ( fault )
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{
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cvf::Vec3d highestVx = p0.z() > p1.z() ? p0 : p1;
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auto itIsInsertedPair = faultToHighestFaultMeshVxMap.insert({fault, highestVx});
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if (!itIsInsertedPair.second)
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{
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if (itIsInsertedPair.first->second.z() < highestVx.z())
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{
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itIsInsertedPair.first->second = highestVx;
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}
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}
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faultCellBorderLineVxes.emplace_back(p0);
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faultCellBorderLineVxes.emplace_back(p1);
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}
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else
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{
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cellBorderLineVxes.emplace_back(p0);
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cellBorderLineVxes.emplace_back(p1);
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}
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}
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}
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private:
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cvf::cref<RivIntersectionHexGridInterface> m_hexGrid;
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};
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivIntersectionGeometryGenerator::calculateArrays()
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{
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if (m_triangleVxes->size()) return;
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m_extrusionDirection.normalize();
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std::vector<cvf::Vec3f> triangleVertices;
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MeshLinesAccumulator meshAcc(m_hexGrid.p());
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cvf::Vec3d displayOffset = m_hexGrid->displayOffset();
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cvf::BoundingBox gridBBox = m_hexGrid->boundingBox();
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calculateSegementTransformPrLinePoint();
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calculateFlattenedOrOffsetedPolyline();
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for (size_t pLineIdx = 0; pLineIdx < m_polyLines.size(); ++pLineIdx)
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{
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const std::vector<cvf::Vec3d>& polyLine = m_polyLines[pLineIdx];
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if (polyLine.size() < 2) continue;
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size_t lineCount = polyLine.size();
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size_t lIdx = 0;
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while ( lIdx < lineCount - 1)
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{
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size_t idxToNextP = RivSectionFlattner::indexToNextValidPoint(polyLine, m_extrusionDirection, lIdx);
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if (idxToNextP == size_t(-1)) break;
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cvf::Vec3d p1 = polyLine[lIdx];
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cvf::Vec3d p2 = polyLine[idxToNextP];
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cvf::BoundingBox sectionBBox;
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sectionBBox.add(p1);
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sectionBBox.add(p2);
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cvf::Vec3d maxHeightVec;
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double maxSectionHeightUp = 0;
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double maxSectionHeightDown = 0;
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if (m_crossSection->type == RimIntersection::CS_AZIMUTHLINE)
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{
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maxSectionHeightUp = m_crossSection->lengthUp();
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maxSectionHeightDown = m_crossSection->lengthDown();
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if (maxSectionHeightUp + maxSectionHeightDown == 0)
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{
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return;
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}
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cvf::Vec3d maxHeightVecDown = m_extrusionDirection*maxSectionHeightUp;
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cvf::Vec3d maxHeightVecUp = m_extrusionDirection*maxSectionHeightDown;
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sectionBBox.add(p1 + maxHeightVecUp);
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sectionBBox.add(p1 - maxHeightVecDown);
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sectionBBox.add(p2 + maxHeightVecUp);
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sectionBBox.add(p2 - maxHeightVecDown);
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maxHeightVec = maxHeightVecUp + maxHeightVecDown;
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}
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else
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{
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maxHeightVec = m_extrusionDirection*gridBBox.radius();
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sectionBBox.add(p1 + maxHeightVec);
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sectionBBox.add(p1 - maxHeightVec);
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sectionBBox.add(p2 + maxHeightVec);
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sectionBBox.add(p2 - maxHeightVec);
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}
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std::vector<size_t> columnCellCandidates;
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m_hexGrid->findIntersectingCells(sectionBBox, &columnCellCandidates);
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cvf::Plane plane;
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plane.setFromPoints(p1, p2, p2 + maxHeightVec);
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cvf::Plane p1Plane;
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p1Plane.setFromPoints(p1, p1 + maxHeightVec, p1 + plane.normal());
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cvf::Plane p2Plane;
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p2Plane.setFromPoints(p2, p2 + maxHeightVec, p2 - plane.normal());
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std::vector<caf::HexGridIntersectionTools::ClipVx> hexPlaneCutTriangleVxes;
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hexPlaneCutTriangleVxes.reserve(5*3);
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std::vector<int> cellFaceForEachTriangleEdge;
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cellFaceForEachTriangleEdge.reserve(5*3);
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cvf::Vec3d cellCorners[8];
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size_t cornerIndices[8];
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cvf::Mat4d invSectionCS = m_segementTransformPrLinePoint[pLineIdx][lIdx];
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for (size_t cccIdx = 0; cccIdx < columnCellCandidates.size(); ++cccIdx)
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{
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size_t globalCellIdx = columnCellCandidates[cccIdx];
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if (!m_hexGrid->useCell(globalCellIdx)) continue;
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hexPlaneCutTriangleVxes.clear();
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m_hexGrid->cellCornerVertices(globalCellIdx, cellCorners);
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m_hexGrid->cellCornerIndices(globalCellIdx, cornerIndices);
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caf::HexGridIntersectionTools::planeHexIntersectionMC(plane,
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cellCorners,
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cornerIndices,
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&hexPlaneCutTriangleVxes,
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&cellFaceForEachTriangleEdge);
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if (m_crossSection->type == RimIntersection::CS_AZIMUTHLINE)
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{
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bool hasAnyPointsOnSurface = false;
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for (caf::HexGridIntersectionTools::ClipVx vertex : hexPlaneCutTriangleVxes)
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{
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cvf::Vec3d temp = vertex.vx - p1;
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double dot = temp.dot(m_extrusionDirection);
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double lengthCheck = 0;
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if (dot < 0)
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{
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lengthCheck = maxSectionHeightUp;
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}
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else
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{
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lengthCheck = maxSectionHeightDown;
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}
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double distance = cvf::Math::sqrt(cvf::GeometryTools::linePointSquareDist(p1, p2, vertex.vx));
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if (distance < lengthCheck)
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{
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hasAnyPointsOnSurface = true;
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break;
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}
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}
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if (!hasAnyPointsOnSurface)
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{
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continue;
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}
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}
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std::vector<caf::HexGridIntersectionTools::ClipVx> clippedTriangleVxes;
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std::vector<int> cellFaceForEachClippedTriangleEdge;
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caf::HexGridIntersectionTools::clipTrianglesBetweenTwoParallelPlanes(hexPlaneCutTriangleVxes,
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cellFaceForEachTriangleEdge,
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p1Plane,
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p2Plane,
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&clippedTriangleVxes,
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&cellFaceForEachClippedTriangleEdge);
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size_t clippedTriangleCount = clippedTriangleVxes.size()/3;
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for (uint tIdx = 0; tIdx < clippedTriangleCount; ++tIdx)
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{
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uint triVxIdx = tIdx*3;
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// Accumulate triangle vertices
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cvf::Vec3d p0(clippedTriangleVxes[triVxIdx+0].vx);
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cvf::Vec3d p1(clippedTriangleVxes[triVxIdx+1].vx);
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cvf::Vec3d p2(clippedTriangleVxes[triVxIdx+2].vx);
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p0 = p0.getTransformedPoint(invSectionCS);
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p1 = p1.getTransformedPoint(invSectionCS);
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p2 = p2.getTransformedPoint(invSectionCS);
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triangleVertices.emplace_back(p0);
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triangleVertices.emplace_back(p1);
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triangleVertices.emplace_back(p2);
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// Accumulate mesh lines
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meshAcc.accumulateMeshLines(cellFaceForEachClippedTriangleEdge, triVxIdx + 0, globalCellIdx, p0, p1);
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meshAcc.accumulateMeshLines(cellFaceForEachClippedTriangleEdge, triVxIdx + 1, globalCellIdx, p1, p2);
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meshAcc.accumulateMeshLines(cellFaceForEachClippedTriangleEdge, triVxIdx + 2, globalCellIdx, p2, p0);
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// Mapping to cell index
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m_triangleToCellIdxMap.push_back(globalCellIdx);
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// Interpolation from nodes
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for (int i = 0; i < 3; ++i)
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{
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caf::HexGridIntersectionTools::ClipVx cvx = clippedTriangleVxes[triVxIdx + i];
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if (cvx.isVxIdsNative)
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{
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m_triVxToCellCornerWeights.push_back(
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RivIntersectionVertexWeights(cvx.clippedEdgeVx1Id, cvx.clippedEdgeVx2Id, cvx.normDistFromEdgeVx1));
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}
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else
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{
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caf::HexGridIntersectionTools::ClipVx cvx1 = hexPlaneCutTriangleVxes[cvx.clippedEdgeVx1Id];
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caf::HexGridIntersectionTools::ClipVx cvx2 = hexPlaneCutTriangleVxes[cvx.clippedEdgeVx2Id];
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m_triVxToCellCornerWeights.push_back(
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RivIntersectionVertexWeights(cvx1.clippedEdgeVx1Id, cvx1.clippedEdgeVx2Id, cvx1.normDistFromEdgeVx1,
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cvx2.clippedEdgeVx1Id, cvx2.clippedEdgeVx2Id, cvx2.normDistFromEdgeVx1,
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cvx.normDistFromEdgeVx1));
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}
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}
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}
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}
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lIdx = idxToNextP;
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}
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}
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m_triangleVxes->assign(triangleVertices);
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m_cellBorderLineVxes->assign(meshAcc.cellBorderLineVxes);
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m_faultCellBorderLineVxes->assign(meshAcc.faultCellBorderLineVxes);
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for (const auto& it : meshAcc.faultToHighestFaultMeshVxMap)
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{
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m_faultMeshLabelAndAnchorPositions.push_back( { it.first->name(), it.second } );
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}
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}
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//--------------------------------------------------------------------------------------------------
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/// Generate surface drawable geo from the specified region
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::generateSurface()
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{
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calculateArrays();
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CVF_ASSERT(m_triangleVxes.notNull());
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if (m_triangleVxes->size() == 0) return nullptr;
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cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
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geo->setFromTriangleVertexArray(m_triangleVxes.p());
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return geo;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createMeshDrawable()
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{
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if (!(m_cellBorderLineVxes.notNull() && m_cellBorderLineVxes->size() != 0)) return nullptr;
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cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
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geo->setVertexArray(m_cellBorderLineVxes.p());
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cvf::ref<cvf::PrimitiveSetDirect> prim = new cvf::PrimitiveSetDirect(cvf::PT_LINES);
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prim->setIndexCount(m_cellBorderLineVxes->size());
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geo->addPrimitiveSet(prim.p());
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return geo;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createFaultMeshDrawable()
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{
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if (!(m_faultCellBorderLineVxes.notNull() && m_faultCellBorderLineVxes->size() != 0)) return nullptr;
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cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
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geo->setVertexArray(m_faultCellBorderLineVxes.p());
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cvf::ref<cvf::PrimitiveSetDirect> prim = new cvf::PrimitiveSetDirect(cvf::PT_LINES);
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prim->setIndexCount(m_faultCellBorderLineVxes->size());
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geo->addPrimitiveSet(prim.p());
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return geo;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createLineAlongPolylineDrawable()
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{
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return createLineAlongPolylineDrawable(m_flattenedOrOffsettedPolyLines);
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createLineAlongExtrusionLineDrawable(const std::vector<cvf::Vec3d>& extrusionLine)
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{
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cvf::ref<caf::DisplayCoordTransform> transform = displayCoordTransform(crossSection());
|
|
std::vector<cvf::Vec3d> displayCoords;
|
|
|
|
for (const auto& pt : extrusionLine)
|
|
{
|
|
displayCoords.push_back(transform->translateToDisplayCoord(pt));
|
|
}
|
|
|
|
return createLineAlongPolylineDrawable(std::vector<std::vector<cvf::Vec3d>>({ displayCoords }));
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createLineAlongPolylineDrawable(const std::vector<std::vector<cvf::Vec3d> >& polyLines)
|
|
{
|
|
std::vector<cvf::uint> lineIndices;
|
|
std::vector<cvf::Vec3f> vertices;
|
|
|
|
for (size_t pLineIdx = 0; pLineIdx < polyLines.size(); ++pLineIdx)
|
|
{
|
|
const std::vector<cvf::Vec3d>& polyLine = polyLines[pLineIdx];
|
|
if (polyLine.size() < 2) continue;
|
|
|
|
for (size_t i = 0; i < polyLine.size(); ++i)
|
|
{
|
|
vertices.push_back(cvf::Vec3f(polyLine[i]));
|
|
if (i < polyLine.size() - 1)
|
|
{
|
|
lineIndices.push_back(static_cast<cvf::uint>(i));
|
|
lineIndices.push_back(static_cast<cvf::uint>(i + 1));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (vertices.size() == 0) return nullptr;
|
|
|
|
cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray;
|
|
vx->assign(vertices);
|
|
cvf::ref<cvf::UIntArray> idxes = new cvf::UIntArray;
|
|
idxes->assign(lineIndices);
|
|
|
|
cvf::ref<cvf::PrimitiveSetIndexedUInt> prim = new cvf::PrimitiveSetIndexedUInt(cvf::PT_LINES);
|
|
prim->setIndices(idxes.p());
|
|
|
|
cvf::ref<cvf::DrawableGeo> polylineGeo = new cvf::DrawableGeo;
|
|
polylineGeo->setVertexArray(vx.p());
|
|
polylineGeo->addPrimitiveSet(prim.p());
|
|
|
|
return polylineGeo;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createPointsFromPolylineDrawable()
|
|
{
|
|
return createPointsFromPolylineDrawable(m_flattenedOrOffsettedPolyLines);
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createPointsFromExtrusionLineDrawable(const std::vector<cvf::Vec3d>& extrusionLine)
|
|
{
|
|
cvf::ref<caf::DisplayCoordTransform> transform = displayCoordTransform(crossSection());
|
|
std::vector<cvf::Vec3d> displayCoords;
|
|
|
|
for (const auto& pt : extrusionLine)
|
|
{
|
|
displayCoords.push_back(transform->translateToDisplayCoord(pt));
|
|
}
|
|
|
|
return createPointsFromPolylineDrawable(std::vector<std::vector<cvf::Vec3d>>({displayCoords}));
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createPointsFromPolylineDrawable(const std::vector<std::vector<cvf::Vec3d> >& polyLines)
|
|
{
|
|
std::vector<cvf::Vec3f> vertices;
|
|
|
|
for (size_t pLineIdx = 0; pLineIdx < polyLines.size(); ++pLineIdx)
|
|
{
|
|
const std::vector<cvf::Vec3d>& polyLine = polyLines[pLineIdx];
|
|
for (size_t i = 0; i < polyLine.size(); ++i)
|
|
{
|
|
vertices.push_back(cvf::Vec3f(polyLine[i]));
|
|
}
|
|
}
|
|
|
|
if (vertices.size() == 0) return nullptr;
|
|
|
|
cvf::ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect(cvf::PT_POINTS);
|
|
primSet->setStartIndex(0);
|
|
primSet->setIndexCount(vertices.size());
|
|
|
|
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
|
|
|
|
cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray(vertices);
|
|
geo->setVertexArray(vx.p());
|
|
geo->addPrimitiveSet(primSet.p());
|
|
|
|
return geo;
|
|
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
const std::vector<size_t>& RivIntersectionGeometryGenerator::triangleToCellIndex() const
|
|
{
|
|
CVF_ASSERT(m_triangleVxes->size());
|
|
return m_triangleToCellIdxMap;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
const std::vector<RivIntersectionVertexWeights>& RivIntersectionGeometryGenerator::triangleVxToCellCornerInterpolationWeights() const
|
|
{
|
|
CVF_ASSERT(m_triangleVxes->size());
|
|
return m_triVxToCellCornerWeights;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
const cvf::Vec3fArray* RivIntersectionGeometryGenerator::triangleVxes() const
|
|
{
|
|
CVF_ASSERT(m_triangleVxes->size());
|
|
return m_triangleVxes.p();
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
RimIntersection* RivIntersectionGeometryGenerator::crossSection() const
|
|
{
|
|
return m_crossSection;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
cvf::Mat4d RivIntersectionGeometryGenerator::unflattenTransformMatrix(const cvf::Vec3d& intersectionPointFlat)
|
|
{
|
|
cvf::Mat4d flattenMx = cvf::Mat4d::IDENTITY;
|
|
|
|
for ( size_t pLineIdx = 0; pLineIdx < m_flattenedOrOffsettedPolyLines.size(); pLineIdx++ )
|
|
{
|
|
const std::vector<cvf::Vec3d>& polyLine = m_flattenedOrOffsettedPolyLines[pLineIdx];
|
|
for(size_t pIdx = 0; pIdx < polyLine.size(); pIdx++)
|
|
{
|
|
if (polyLine[pIdx].x() >= intersectionPointFlat.x() )
|
|
{
|
|
size_t csIdx = pIdx > 0 ? pIdx - 1: 0;
|
|
flattenMx = m_segementTransformPrLinePoint[pLineIdx][csIdx];
|
|
break;
|
|
}
|
|
else if (pIdx == polyLine.size() - 1)
|
|
{
|
|
flattenMx = m_segementTransformPrLinePoint[pLineIdx][pIdx];
|
|
}
|
|
}
|
|
}
|
|
|
|
return flattenMx.getInverted();
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
bool RivIntersectionGeometryGenerator::isAnyGeometryPresent() const
|
|
{
|
|
if (m_triangleVxes->size() == 0)
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|