mirror of
https://github.com/OPM/ResInsight.git
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160 lines
6.8 KiB
C++
160 lines
6.8 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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// Copyright (C) Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivScalarMapperUtils.h"
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#include "RiaColorTables.h"
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#include "RimCellEdgeColors.h"
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#include "RimEclipseCellColors.h"
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#include "RimEclipseView.h"
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#include "RimRegularLegendConfig.h"
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#include "RimTernaryLegendConfig.h"
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#include "RivCellEdgeEffectGenerator.h"
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#include "RivCellEdgeGeometryUtils.h"
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#include "RivTernaryScalarMapper.h"
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#include "RivTernaryScalarMapperEffectGenerator.h"
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#include "cafEffectGenerator.h"
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#include "cvfDrawableGeo.h"
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#include "cvfPart.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivScalarMapperUtils::applyTextureResultsToPart(cvf::Part* part, cvf::Vec2fArray* textureCoords, const cvf::ScalarMapper* mapper, float opacityLevel, caf::FaceCulling faceCulling, bool disableLighting)
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{
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CVF_ASSERT(part && textureCoords && mapper);
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cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(part->drawable());
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if (dg) dg->setTextureCoordArray(textureCoords);
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cvf::ref<cvf::Effect> scalarEffect = RivScalarMapperUtils::createScalarMapperEffect(mapper, opacityLevel, faceCulling, disableLighting);
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part->setEffect(scalarEffect.p());
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivScalarMapperUtils::applyTernaryTextureResultsToPart(cvf::Part* part, cvf::Vec2fArray* textureCoords, const RivTernaryScalarMapper* mapper, float opacityLevel, caf::FaceCulling faceCulling, bool disableLighting)
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{
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CVF_ASSERT(part && textureCoords && mapper);
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cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(part->drawable());
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if (dg) dg->setTextureCoordArray(textureCoords);
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cvf::ref<cvf::Effect> scalarEffect = RivScalarMapperUtils::createTernaryScalarMapperEffect(mapper, opacityLevel, faceCulling, disableLighting);
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part->setEffect(scalarEffect.p());
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::Effect> RivScalarMapperUtils::createCellEdgeEffect(cvf::DrawableGeo* dg,
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const cvf::StructGridQuadToCellFaceMapper* quadToCellFaceMapper,
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size_t gridIndex,
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size_t timeStepIndex,
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RimEclipseCellColors* cellResultColors,
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RimCellEdgeColors* cellEdgeResultColors,
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float opacityLevel,
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cvf::Color3f defaultColor,
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caf::FaceCulling faceCulling,
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bool disableLighting)
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{
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CellEdgeEffectGenerator cellFaceEffectGen(cellEdgeResultColors->legendConfig()->scalarMapper());
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if (cellResultColors->isTernarySaturationSelected())
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{
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RivCellEdgeGeometryUtils::addTernaryCellEdgeResultsToDrawableGeo(timeStepIndex, cellResultColors, cellEdgeResultColors,
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quadToCellFaceMapper, dg, gridIndex, opacityLevel);
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const RivTernaryScalarMapper* ternaryCellScalarMapper = cellResultColors->ternaryLegendConfig()->scalarMapper();
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cellFaceEffectGen.setTernaryScalarMapper(ternaryCellScalarMapper);
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}
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else
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{
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bool useDefaultValueForHugeVals = false;
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if (!cellResultColors->hasResult())
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{
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useDefaultValueForHugeVals = true;
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}
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RivCellEdgeGeometryUtils::addCellEdgeResultsToDrawableGeo(timeStepIndex, cellResultColors, cellEdgeResultColors,
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quadToCellFaceMapper, dg, gridIndex, useDefaultValueForHugeVals, opacityLevel);
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if (cellResultColors->hasResult())
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{
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// If no scalar mapper is set for the effect, a default color is used to fill the texture
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// This is what we want when the fault colors should be visible in combination with cell edge
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cvf::ScalarMapper* cellScalarMapper = cellResultColors->legendConfig()->scalarMapper();
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cellFaceEffectGen.setScalarMapper(cellScalarMapper);
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}
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}
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cellFaceEffectGen.setOpacityLevel(opacityLevel);
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cellFaceEffectGen.setDefaultCellColor(defaultColor);
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cellFaceEffectGen.setFaceCulling(faceCulling);
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cellFaceEffectGen.disableLighting(disableLighting);
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cvf::ref<cvf::Effect> eff = cellFaceEffectGen.generateCachedEffect();
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return eff;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::Effect> RivScalarMapperUtils::createScalarMapperEffect(const cvf::ScalarMapper* mapper, float opacityLevel, caf::FaceCulling faceCulling, bool disableLighting)
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{
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CVF_ASSERT(mapper);
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caf::PolygonOffset polygonOffset = caf::PO_1;
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caf::ScalarMapperEffectGenerator scalarEffgen(mapper, polygonOffset);
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scalarEffgen.setOpacityLevel(opacityLevel);
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scalarEffgen.setFaceCulling(faceCulling);
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scalarEffgen.setUndefinedColor(RiaColorTables::undefinedCellColor());
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scalarEffgen.disableLighting(disableLighting);
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cvf::ref<cvf::Effect> scalarEffect = scalarEffgen.generateCachedEffect();
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return scalarEffect;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::Effect> RivScalarMapperUtils::createTernaryScalarMapperEffect(const RivTernaryScalarMapper* mapper, float opacityLevel, caf::FaceCulling faceCulling, bool disableLighting)
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{
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CVF_ASSERT(mapper);
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caf::PolygonOffset polygonOffset = caf::PO_1;
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RivTernaryScalarMapperEffectGenerator scalarEffgen(mapper, polygonOffset);
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scalarEffgen.setOpacityLevel(opacityLevel);
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scalarEffgen.setFaceCulling(faceCulling);
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scalarEffgen.setUndefinedColor(RiaColorTables::undefinedCellColor());
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scalarEffgen.disableLighting(disableLighting);
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cvf::ref<cvf::Effect> scalarEffect = scalarEffgen.generateCachedEffect();
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return scalarEffect;
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}
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