ResInsight/ApplicationCode/ModelVisualization/RivScalarMapperUtils.cpp
2018-04-18 10:10:39 +02:00

160 lines
6.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivScalarMapperUtils.h"
#include "RiaColorTables.h"
#include "RimCellEdgeColors.h"
#include "RimEclipseCellColors.h"
#include "RimEclipseView.h"
#include "RimRegularLegendConfig.h"
#include "RimTernaryLegendConfig.h"
#include "RivCellEdgeEffectGenerator.h"
#include "RivCellEdgeGeometryUtils.h"
#include "RivTernaryScalarMapper.h"
#include "RivTernaryScalarMapperEffectGenerator.h"
#include "cafEffectGenerator.h"
#include "cvfDrawableGeo.h"
#include "cvfPart.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivScalarMapperUtils::applyTextureResultsToPart(cvf::Part* part, cvf::Vec2fArray* textureCoords, const cvf::ScalarMapper* mapper, float opacityLevel, caf::FaceCulling faceCulling, bool disableLighting)
{
CVF_ASSERT(part && textureCoords && mapper);
cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(part->drawable());
if (dg) dg->setTextureCoordArray(textureCoords);
cvf::ref<cvf::Effect> scalarEffect = RivScalarMapperUtils::createScalarMapperEffect(mapper, opacityLevel, faceCulling, disableLighting);
part->setEffect(scalarEffect.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivScalarMapperUtils::applyTernaryTextureResultsToPart(cvf::Part* part, cvf::Vec2fArray* textureCoords, const RivTernaryScalarMapper* mapper, float opacityLevel, caf::FaceCulling faceCulling, bool disableLighting)
{
CVF_ASSERT(part && textureCoords && mapper);
cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(part->drawable());
if (dg) dg->setTextureCoordArray(textureCoords);
cvf::ref<cvf::Effect> scalarEffect = RivScalarMapperUtils::createTernaryScalarMapperEffect(mapper, opacityLevel, faceCulling, disableLighting);
part->setEffect(scalarEffect.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::Effect> RivScalarMapperUtils::createCellEdgeEffect(cvf::DrawableGeo* dg,
const cvf::StructGridQuadToCellFaceMapper* quadToCellFaceMapper,
size_t gridIndex,
size_t timeStepIndex,
RimEclipseCellColors* cellResultColors,
RimCellEdgeColors* cellEdgeResultColors,
float opacityLevel,
cvf::Color3f defaultColor,
caf::FaceCulling faceCulling,
bool disableLighting)
{
CellEdgeEffectGenerator cellFaceEffectGen(cellEdgeResultColors->legendConfig()->scalarMapper());
if (cellResultColors->isTernarySaturationSelected())
{
RivCellEdgeGeometryUtils::addTernaryCellEdgeResultsToDrawableGeo(timeStepIndex, cellResultColors, cellEdgeResultColors,
quadToCellFaceMapper, dg, gridIndex, opacityLevel);
const RivTernaryScalarMapper* ternaryCellScalarMapper = cellResultColors->ternaryLegendConfig()->scalarMapper();
cellFaceEffectGen.setTernaryScalarMapper(ternaryCellScalarMapper);
}
else
{
bool useDefaultValueForHugeVals = false;
if (!cellResultColors->hasResult())
{
useDefaultValueForHugeVals = true;
}
RivCellEdgeGeometryUtils::addCellEdgeResultsToDrawableGeo(timeStepIndex, cellResultColors, cellEdgeResultColors,
quadToCellFaceMapper, dg, gridIndex, useDefaultValueForHugeVals, opacityLevel);
if (cellResultColors->hasResult())
{
// If no scalar mapper is set for the effect, a default color is used to fill the texture
// This is what we want when the fault colors should be visible in combination with cell edge
cvf::ScalarMapper* cellScalarMapper = cellResultColors->legendConfig()->scalarMapper();
cellFaceEffectGen.setScalarMapper(cellScalarMapper);
}
}
cellFaceEffectGen.setOpacityLevel(opacityLevel);
cellFaceEffectGen.setDefaultCellColor(defaultColor);
cellFaceEffectGen.setFaceCulling(faceCulling);
cellFaceEffectGen.disableLighting(disableLighting);
cvf::ref<cvf::Effect> eff = cellFaceEffectGen.generateCachedEffect();
return eff;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::Effect> RivScalarMapperUtils::createScalarMapperEffect(const cvf::ScalarMapper* mapper, float opacityLevel, caf::FaceCulling faceCulling, bool disableLighting)
{
CVF_ASSERT(mapper);
caf::PolygonOffset polygonOffset = caf::PO_1;
caf::ScalarMapperEffectGenerator scalarEffgen(mapper, polygonOffset);
scalarEffgen.setOpacityLevel(opacityLevel);
scalarEffgen.setFaceCulling(faceCulling);
scalarEffgen.setUndefinedColor(RiaColorTables::undefinedCellColor());
scalarEffgen.disableLighting(disableLighting);
cvf::ref<cvf::Effect> scalarEffect = scalarEffgen.generateCachedEffect();
return scalarEffect;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::Effect> RivScalarMapperUtils::createTernaryScalarMapperEffect(const RivTernaryScalarMapper* mapper, float opacityLevel, caf::FaceCulling faceCulling, bool disableLighting)
{
CVF_ASSERT(mapper);
caf::PolygonOffset polygonOffset = caf::PO_1;
RivTernaryScalarMapperEffectGenerator scalarEffgen(mapper, polygonOffset);
scalarEffgen.setOpacityLevel(opacityLevel);
scalarEffgen.setFaceCulling(faceCulling);
scalarEffgen.setUndefinedColor(RiaColorTables::undefinedCellColor());
scalarEffgen.disableLighting(disableLighting);
cvf::ref<cvf::Effect> scalarEffect = scalarEffgen.generateCachedEffect();
return scalarEffect;
}