ResInsight/ApplicationCode/FileInterface/RifEclipseInputPropertyLoader.cpp

192 lines
8.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2019- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RifEclipseInputPropertyLoader.h"
#include "RifEclipseInputFileTools.h"
#include "RifReaderEclipseInput.h"
#include "RigActiveCellInfo.h"
#include "RigCaseCellResultsData.h"
#include "RigEclipseCaseData.h"
#include "RigMainGrid.h"
#include "RimEclipseInputProperty.h"
#include "RimEclipseInputPropertyCollection.h"
#include "RimTools.h"
#include "cafProgressInfo.h"
#include <QFileInfo>
#define for_all( stdVector, indexName ) for ( size_t indexName = 0; indexName < stdVector.size(); ++indexName )
//--------------------------------------------------------------------------------------------------
/// Loads input property data from the gridFile and additional files
/// Creates new InputProperties if necessary, and flags the unused ones as obsolete
//--------------------------------------------------------------------------------------------------
void RifEclipseInputPropertyLoader::loadAndSyncronizeInputProperties(
RimEclipseInputPropertyCollection* inputPropertyCollection,
RigEclipseCaseData* eclipseCaseData,
const std::vector<QString>& filenames )
{
CVF_ASSERT( inputPropertyCollection );
CVF_ASSERT( eclipseCaseData );
CVF_ASSERT( eclipseCaseData->mainGrid()->gridPointDimensions() != cvf::Vec3st( 0, 0, 0 ) );
size_t inputPropCount = inputPropertyCollection->inputProperties.size();
caf::ProgressInfo progInfo( static_cast<int>( filenames.size() * inputPropCount ), "Reading Input properties" );
for_all( filenames, i )
{
int progress = static_cast<int>( i * inputPropCount );
// Find all the keywords present on the file
progInfo.setProgressDescription( filenames[i] );
QFileInfo fileNameInfo( filenames[i] );
bool isExistingFile = fileNameInfo.exists();
std::set<QString> fileKeywordSet = extractKeywordsOnFile( filenames[i], isExistingFile );
// Find the input property objects referring to the file
std::vector<RimEclipseInputProperty*> ipsUsingThisFile = inputPropertyCollection->findInputProperties(
filenames[i] );
// Read property data for each inputProperty
for_all( ipsUsingThisFile, ipIdx )
{
if ( !isExistingFile )
{
ipsUsingThisFile[ipIdx]->resolvedState = RimEclipseInputProperty::FILE_MISSING;
}
else
{
QString kw = ipsUsingThisFile[ipIdx]->eclipseKeyword();
ipsUsingThisFile[ipIdx]->resolvedState = RimEclipseInputProperty::KEYWORD_NOT_IN_FILE;
if ( fileKeywordSet.count( kw ) )
{
if ( RifEclipseInputFileTools::readProperty( filenames[i],
eclipseCaseData,
kw,
ipsUsingThisFile[ipIdx]->resultName ) )
{
ipsUsingThisFile[ipIdx]->resolvedState = RimEclipseInputProperty::RESOLVED;
}
}
fileKeywordSet.erase( kw );
}
progInfo.setProgress( static_cast<int>( progress + ipIdx ) );
}
progInfo.setProgress( static_cast<int>( progress + inputPropCount ) );
// Check if there are more known property keywords left on file. If it is, read them and create inputProperty
// objects
for ( const QString& fileKeyword : fileKeywordSet )
{
{
QString resultName = eclipseCaseData->results( RiaDefines::MATRIX_MODEL )->makeResultNameUnique( fileKeyword );
if ( RifEclipseInputFileTools::readProperty( filenames[i], eclipseCaseData, fileKeyword, resultName ) )
{
RimEclipseInputProperty* inputProperty = new RimEclipseInputProperty;
inputProperty->resultName = resultName;
inputProperty->eclipseKeyword = fileKeyword;
inputProperty->fileName = filenames[i];
inputProperty->resolvedState = RimEclipseInputProperty::RESOLVED;
inputPropertyCollection->inputProperties.push_back( inputProperty );
}
}
progInfo.setProgress( static_cast<int>( progress + inputPropCount ) );
}
}
// All input properties still unknown at this stage is missing a file
setResolvedState( inputPropertyCollection, RimEclipseInputProperty::UNKNOWN, RimEclipseInputProperty::FILE_MISSING );
}
bool RifEclipseInputPropertyLoader::readInputPropertiesFromFiles( RimEclipseInputPropertyCollection* inputPropertyCollection,
RigEclipseCaseData* eclipseCaseData,
bool importFaults,
const std::vector<QString>& filenames )
{
for ( const QString& propertyFileName : filenames )
{
std::map<QString, QString> readProperties = RifEclipseInputFileTools::readProperties( propertyFileName,
eclipseCaseData );
std::map<QString, QString>::iterator it;
for ( it = readProperties.begin(); it != readProperties.end(); ++it )
{
RimEclipseInputProperty* inputProperty = new RimEclipseInputProperty;
inputProperty->resultName = it->first;
inputProperty->eclipseKeyword = it->second;
inputProperty->fileName = propertyFileName;
inputProperty->resolvedState = RimEclipseInputProperty::RESOLVED;
inputPropertyCollection->inputProperties.push_back( inputProperty );
}
if ( importFaults )
{
cvf::Collection<RigFault> faultCollection;
RifEclipseInputFileTools::parseAndReadFaults( propertyFileName, &faultCollection );
if ( !faultCollection.empty() )
{
eclipseCaseData->mainGrid()->setFaults( faultCollection );
}
}
}
// TODO: seems a bit optimistic?
return true;
}
std::set<QString> RifEclipseInputPropertyLoader::extractKeywordsOnFile( const QString& filename, bool isExistingFile )
{
std::set<QString> fileKeywordSet;
if ( isExistingFile )
{
std::vector<RifKeywordAndFilePos> fileKeywords;
RifEclipseInputFileTools::findKeywordsOnFile( filename, &fileKeywords );
for ( const RifKeywordAndFilePos& fileKeyword : fileKeywords )
{
fileKeywordSet.insert( fileKeyword.keyword );
}
}
return fileKeywordSet;
}
void RifEclipseInputPropertyLoader::setResolvedState( RimEclipseInputPropertyCollection* inputPropertyCollection,
RimEclipseInputProperty::ResolveState currentState,
RimEclipseInputProperty::ResolveState newState )
{
for ( RimEclipseInputProperty* inputProperty : inputPropertyCollection->inputProperties )
{
if ( inputProperty->resolvedState() == currentState )
{
inputProperty->resolvedState = newState;
}
}
}