ResInsight/ApplicationLibCode/ModelVisualization/Surfaces/RivSurfacePartMgr.h
jonjenssen 2172199999
Add seismic 3d view (#10472)
* Show seismic, surfaces, annotations and wellpaths in new view not requiring a grid loaded first.
2023-08-07 16:35:59 +02:00

80 lines
2.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2020- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cafPdmPointer.h"
#include "cvfArray.h"
#include "cvfObject.h"
namespace cvf
{
class ModelBasicList;
class Transform;
class Part;
class ScalarMapper;
class DrawableGeo;
} // namespace cvf
class RimSurfaceInView;
class RigSurface;
class RigResultAccessor;
class Rim3dView;
class RivSurfaceIntersectionGeometryGenerator;
class RivIntersectionGeometryGeneratorInterface;
class RivSurfacePartMgr : public cvf::Object
{
public:
explicit RivSurfacePartMgr( RimSurfaceInView* surface, bool nativeOnly = false );
void updateNativeSurfaceColors();
void updateCellResultColor( int timeStepIndex );
void appendIntersectionGeometryPartsToModel( cvf::ModelBasicList* model, cvf::Transform* scaleTransform );
void appendNativeGeometryPartsToModel( cvf::ModelBasicList* model, cvf::Transform* scaleTransform );
QString resultInfoText( Rim3dView* view, uint hitPart, cvf::Vec3d hitPoint );
const RivIntersectionGeometryGeneratorInterface* intersectionGeometryGenerator() const;
bool isNativePartMgr() const;
private:
void generatePartGeometry();
void generateNativePartGeometry();
bool m_useNativePartsOnly;
cvf::ref<RivSurfaceIntersectionGeometryGenerator> m_intersectionGenerator;
caf::PdmPointer<RimSurfaceInView> m_surfaceInView;
cvf::ref<RigSurface> m_usedSurfaceData; // Store the reference to the old data, to know when new data has arrived.
cvf::ref<cvf::Part> m_nativeTrianglesPart;
cvf::ref<cvf::Part> m_nativeMeshLinesPart;
cvf::ref<cvf::Part> m_intersectionFaces;
cvf::ref<cvf::Part> m_intersectionGridLines;
cvf::ref<cvf::Part> m_intersectionFaultGridLines;
cvf::ref<cvf::Vec2fArray> m_intersectionFacesTextureCoords;
cvf::ref<cvf::Vec2fArray> m_nativeTrianglesTextureCoords;
};