mirror of
https://github.com/OPM/ResInsight.git
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76 lines
2.7 KiB
C++
76 lines
2.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2024- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfBoundingBox.h"
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#include "cvfVector2.h"
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//==================================================================================================
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///
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///
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//==================================================================================================
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class RigContourMapGrid
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{
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public:
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RigContourMapGrid( const cvf::BoundingBox& originalBoundingBox, double sampleSpacing );
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RigContourMapGrid( const cvf::BoundingBox& originalBoundingBox, const cvf::BoundingBox& expandedBoundingBox, double sampleSpacing );
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double sampleSpacing() const;
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cvf::Vec2ui numberOfElementsIJ() const;
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cvf::Vec2ui numberOfVerticesIJ() const;
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uint numberOfCells() const;
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uint numberOfValidCells() const;
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size_t numberOfVertices() const;
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cvf::Vec3d origin3d() const;
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std::vector<double> xVertexPositions() const;
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std::vector<double> yVertexPositions() const;
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std::vector<cvf::Vec3d> generateVertices() const;
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// Cell index and position conversion
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size_t cellIndexFromIJ( uint i, uint j ) const;
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size_t vertexIndexFromIJ( uint i, uint j ) const;
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cvf::Vec2ui ijFromVertexIndex( size_t gridIndex ) const;
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cvf::Vec2ui ijFromCellIndex( size_t mapIndex ) const;
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cvf::Vec2ui ijFromLocalPos( const cvf::Vec2d& localPos2d ) const;
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cvf::Vec2d cellCenterPosition( uint i, uint j ) const;
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cvf::Vec2d origin2d() const;
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double gridEdgeOffset() const;
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const cvf::BoundingBox& expandedBoundingBox() const;
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const cvf::BoundingBox& originalBoundingBox() const;
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const cvf::Vec2ui& mapSize() const;
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private:
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static cvf::Vec2ui calculateMapSize( const cvf::Vec3d& extent, double sampleSpacing );
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static cvf::BoundingBox
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makeMaxPointMultipleOfCellSize( const cvf::BoundingBox& boundingBox, const cvf::Vec2ui& mapSize, double sampleSpacing );
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double m_sampleSpacing;
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cvf::Vec2ui m_mapSize;
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cvf::BoundingBox m_expandedBoundingBox;
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cvf::BoundingBox m_originalBoundingBox;
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};
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