ResInsight/ApplicationCode/ModelVisualization/Intersections/RivIntersectionBoxPartMgr.cpp
2016-09-29 14:57:27 +02:00

428 lines
17 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivIntersectionBoxPartMgr.h"
#include "RigCaseCellResultsData.h"
#include "RigCaseData.h"
#include "RigFemPartCollection.h"
#include "RigFemPartResultsCollection.h"
#include "RigGeoMechCaseData.h"
#include "RigResultAccessor.h"
#include "RigResultAccessorFactory.h"
#include "RimEclipseCase.h"
#include "RimEclipseCellColors.h"
#include "RimEclipseView.h"
#include "RimGeoMechCase.h"
#include "RimGeoMechCellColors.h"
#include "RimGeoMechView.h"
#include "RimIntersectionBox.h"
#include "RimLegendConfig.h"
#include "RimTernaryLegendConfig.h"
#include "RivIntersectionBoxSourceInfo.h"
#include "RivResultToTextureMapper.h"
#include "RivScalarMapperUtils.h"
#include "RivTernaryScalarMapper.h"
#include "RivTernaryTextureCoordsCreator.h"
#include "cvfDrawableGeo.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfPrimitiveSetDirect.h"
#include "cvfRenderState_FF.h"
#include "cvfRenderStateDepth.h"
#include "cvfRenderStatePoint.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivIntersectionBoxPartMgr::RivIntersectionBoxPartMgr(const RimIntersectionBox* intersectionBox)
: m_rimIntersectionBox(intersectionBox),
m_defaultColor(cvf::Color3::WHITE)
{
CVF_ASSERT(m_rimIntersectionBox);
m_intersectionBoxFacesTextureCoords = new cvf::Vec2fArray;
cvf::ref<RivIntersectionHexGridInterface> hexGrid = createHexGridInterface();
m_intersectionBoxGenerator = new RivIntersectionBoxGeometryGenerator(m_rimIntersectionBox, hexGrid.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivIntersectionBoxPartMgr::applySingleColorEffect()
{
m_defaultColor = cvf::Color3f::OLIVE;//m_rimCrossSection->CrossSectionColor();
this->updatePartEffect();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivIntersectionBoxPartMgr::updateCellResultColor(size_t timeStepIndex)
{
if (!m_intersectionBoxGenerator->isAnyGeometryPresent()) return;
RimEclipseView* eclipseView;
m_rimIntersectionBox->firstAncestorOrThisOfType(eclipseView);
if (eclipseView)
{
RimEclipseCellColors* cellResultColors = eclipseView->cellResult();
CVF_ASSERT(cellResultColors);
RifReaderInterface::PorosityModelResultType porosityModel = RigCaseCellResultsData::convertFromProjectModelPorosityModel(cellResultColors->porosityModel());
RigCaseData* eclipseCase = eclipseView->eclipseCase()->reservoirData();
// CrossSections
if (m_intersectionBoxFaces.notNull())
{
if (cellResultColors->isTernarySaturationSelected())
{
RivTernaryTextureCoordsCreator texturer(cellResultColors, cellResultColors->ternaryLegendConfig(), timeStepIndex);
texturer.createTextureCoords(m_intersectionBoxFacesTextureCoords.p(), m_intersectionBoxGenerator->triangleToCellIndex());
const RivTernaryScalarMapper* mapper = cellResultColors->ternaryLegendConfig()->scalarMapper();
RivScalarMapperUtils::applyTernaryTextureResultsToPart(m_intersectionBoxFaces.p(),
m_intersectionBoxFacesTextureCoords.p(),
mapper,
1.0,
caf::FC_NONE,
eclipseView->isLightingDisabled());
}
else
{
CVF_ASSERT(m_intersectionBoxGenerator.notNull());
const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();
cvf::ref<RigResultAccessor> resultAccessor;
if (RimDefines::isPerCellFaceResult(cellResultColors->resultVariable()))
{
resultAccessor = new RigHugeValResultAccessor;
}
else
{
resultAccessor = RigResultAccessorFactory::createResultAccessor(cellResultColors->reservoirView()->eclipseCase()->reservoirData(),
0,
timeStepIndex,
cellResultColors);
}
RivIntersectionBoxPartMgr::calculateEclipseTextureCoordinates(m_intersectionBoxFacesTextureCoords.p(),
m_intersectionBoxGenerator->triangleToCellIndex(),
resultAccessor.p(),
mapper);
RivScalarMapperUtils::applyTextureResultsToPart(m_intersectionBoxFaces.p(),
m_intersectionBoxFacesTextureCoords.p(),
mapper,
1.0,
caf::FC_NONE,
eclipseView->isLightingDisabled());
}
}
}
RimGeoMechView* geoView;
m_rimIntersectionBox->firstAncestorOrThisOfType(geoView);
if (geoView)
{
RimGeoMechCellColors* cellResultColors = geoView->cellResult();
RigGeoMechCaseData* caseData = cellResultColors->ownerCaseData();
if (!caseData) return;
RigFemResultAddress resVarAddress = cellResultColors->resultAddress();
// Do a "Hack" to show elm nodal and not nodal POR results
if (resVarAddress.resultPosType == RIG_NODAL && resVarAddress.fieldName == "POR-Bar") resVarAddress.resultPosType = RIG_ELEMENT_NODAL;
const std::vector<RivIntersectionVertexWeights> &vertexWeights = m_intersectionBoxGenerator->triangleVxToCellCornerInterpolationWeights();
const std::vector<float>& resultValues = caseData->femPartResults()->resultValues(resVarAddress, 0, (int)timeStepIndex);
bool isElementNodalResult = !(resVarAddress.resultPosType == RIG_NODAL);
RigFemPart* femPart = caseData->femParts()->part(0);
const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();
RivIntersectionBoxPartMgr::calculateGeoMechTextureCoords(m_intersectionBoxFacesTextureCoords.p(),
vertexWeights,
resultValues,
isElementNodalResult,
femPart,
mapper);
RivScalarMapperUtils::applyTextureResultsToPart(m_intersectionBoxFaces.p(),
m_intersectionBoxFacesTextureCoords.p(),
mapper,
1.0,
caf::FC_NONE,
geoView->isLightingDisabled());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivIntersectionBoxPartMgr::calculateGeoMechTextureCoords(cvf::Vec2fArray* textureCoords,
const std::vector<RivIntersectionVertexWeights> &vertexWeights,
const std::vector<float> &resultValues,
bool isElementNodalResult,
const RigFemPart* femPart,
const cvf::ScalarMapper* mapper)
{
textureCoords->resize(vertexWeights.size());
if (resultValues.size() == 0)
{
textureCoords->setAll(cvf::Vec2f(0.0, 1.0f));
}
else
{
cvf::Vec2f* rawPtr = textureCoords->ptr();
int vxCount = static_cast<int>(vertexWeights.size());
#pragma omp parallel for schedule(dynamic)
for (int triangleVxIdx = 0; triangleVxIdx < vxCount; ++triangleVxIdx)
{
float resValue = 0;
int weightCount = vertexWeights[triangleVxIdx].size();
for (int wIdx = 0; wIdx < weightCount; ++wIdx)
{
size_t resIdx = isElementNodalResult ? vertexWeights[triangleVxIdx].vxId(wIdx) :
femPart->nodeIdxFromElementNodeResultIdx(vertexWeights[triangleVxIdx].vxId(wIdx));
resValue += resultValues[resIdx] * vertexWeights[triangleVxIdx].weight(wIdx);
}
if (resValue == HUGE_VAL || resValue != resValue) // a != a is true for NAN's
{
rawPtr[triangleVxIdx][1] = 1.0f;
}
else
{
rawPtr[triangleVxIdx] = mapper->mapToTextureCoord(resValue);
}
}
}
}
//--------------------------------------------------------------------------------------------------
/// Calculates the texture coordinates in a "nearly" one dimensional texture.
/// Undefined values are coded with a y-texture coordinate value of 1.0 instead of the normal 0.5
//--------------------------------------------------------------------------------------------------
void RivIntersectionBoxPartMgr::calculateEclipseTextureCoordinates(cvf::Vec2fArray* textureCoords,
const std::vector<size_t>& triangleToCellIdxMap,
const RigResultAccessor* resultAccessor,
const cvf::ScalarMapper* mapper)
{
if (!resultAccessor) return;
size_t numVertices = triangleToCellIdxMap.size()*3;
textureCoords->resize(numVertices);
cvf::Vec2f* rawPtr = textureCoords->ptr();
int triangleCount = static_cast<int>(triangleToCellIdxMap.size());
#pragma omp parallel for
for (int tIdx = 0; tIdx < triangleCount; tIdx++)
{
double cellScalarValue = resultAccessor->cellScalarGlobIdx(triangleToCellIdxMap[tIdx]);
cvf::Vec2f texCoord = mapper->mapToTextureCoord(cellScalarValue);
if (cellScalarValue == HUGE_VAL || cellScalarValue != cellScalarValue) // a != a is true for NAN's
{
texCoord[1] = 1.0f;
}
size_t j;
for (j = 0; j < 3; j++)
{
rawPtr[tIdx*3 + j] = texCoord;
}
}
}
const int priCrossSectionGeo = 1;
const int priNncGeo = 2;
const int priMesh = 3;
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivIntersectionBoxPartMgr::generatePartGeometry()
{
bool useBufferObjects = true;
// Surface geometry
{
cvf::ref<cvf::DrawableGeo> geo = m_intersectionBoxGenerator->generateSurface();
if (geo.notNull())
{
geo->computeNormals();
if (useBufferObjects)
{
geo->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Intersection Box");
part->setDrawable(geo.p());
// Set mapping from triangle face index to cell index
cvf::ref<RivIntersectionBoxSourceInfo> si = new RivIntersectionBoxSourceInfo(m_intersectionBoxGenerator.p());
part->setSourceInfo(si.p());
part->updateBoundingBox();
part->setEnableMask(faultBit);
part->setPriority(priCrossSectionGeo);
m_intersectionBoxFaces = part;
}
}
// Mesh geometry
{
cvf::ref<cvf::DrawableGeo> geoMesh = m_intersectionBoxGenerator->createMeshDrawable();
if (geoMesh.notNull())
{
if (useBufferObjects)
{
geoMesh->setRenderMode(cvf::DrawableGeo::BUFFER_OBJECT);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Intersection box mesh");
part->setDrawable(geoMesh.p());
part->updateBoundingBox();
part->setEnableMask(meshFaultBit);
part->setPriority(priMesh);
m_intersectionBoxGridLines = part;
}
}
updatePartEffect();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivIntersectionBoxPartMgr::updatePartEffect()
{
// Set deCrossSection effect
caf::SurfaceEffectGenerator geometryEffgen(m_defaultColor, caf::PO_1);
cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateCachedEffect();
if (m_intersectionBoxFaces.notNull())
{
m_intersectionBoxFaces->setEffect(geometryOnlyEffect.p());
}
// Update mesh colors as well, in case of change
//RiaPreferences* prefs = RiaApplication::instance()->preferences();
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator CrossSectionEffGen(cvf::Color3::WHITE);//prefs->defaultCrossSectionGridLineColors());
eff = CrossSectionEffGen.generateCachedEffect();
if (m_intersectionBoxGridLines.notNull())
{
m_intersectionBoxGridLines->setEffect(eff.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivIntersectionBoxPartMgr::appendNativeCrossSectionFacesToModel(cvf::ModelBasicList* model, cvf::Transform* scaleTransform)
{
if (m_intersectionBoxFaces.isNull() && m_intersectionBoxGridLines.isNull())
{
generatePartGeometry();
}
if (m_intersectionBoxFaces.notNull())
{
m_intersectionBoxFaces->setTransform(scaleTransform);
model->addPart(m_intersectionBoxFaces.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivIntersectionBoxPartMgr::appendMeshLinePartsToModel(cvf::ModelBasicList* model, cvf::Transform* scaleTransform)
{
if (m_intersectionBoxFaces.isNull() && m_intersectionBoxGridLines.isNull())
{
generatePartGeometry();
}
if (m_intersectionBoxGridLines.notNull())
{
m_intersectionBoxGridLines->setTransform(scaleTransform);
model->addPart(m_intersectionBoxGridLines.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<RivIntersectionHexGridInterface> RivIntersectionBoxPartMgr::createHexGridInterface()
{
RimEclipseView* eclipseView;
m_rimIntersectionBox->firstAncestorOrThisOfType(eclipseView);
if (eclipseView)
{
RigMainGrid* grid = NULL;
grid = eclipseView->eclipseCase()->reservoirData()->mainGrid();
return new RivEclipseIntersectionGrid(grid, eclipseView->currentActiveCellInfo(), m_rimIntersectionBox->showInactiveCells());
}
RimGeoMechView* geoView;
m_rimIntersectionBox->firstAncestorOrThisOfType(geoView);
if (geoView)
{
RigFemPart* femPart = geoView->geoMechCase()->geoMechData()->femParts()->part(0);
return new RivFemIntersectionGrid(femPart);
}
return NULL;
}