ResInsight/ApplicationCode/ReservoirDataModel/RigMainGrid.cpp
Magne Sjaastad ce95f13c10 Added reading of fracture model active index
Lots of renaming
p4#: 20302
2013-01-30 14:13:50 +01:00

377 lines
13 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011-2012 Statoil ASA, Ceetron AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RIStdInclude.h"
#include "RigMainGrid.h"
#include "RigReservoirCellResults.h"
#include "cvfAssert.h"
RigMainGrid::RigMainGrid(void)
: RigGridBase(this),
m_activeCellPositionMin(cvf::Vec3st::UNDEFINED),
m_activeCellPositionMax(cvf::Vec3st::UNDEFINED),
m_validCellPositionMin(cvf::Vec3st::UNDEFINED),
m_validCellPositionMax(cvf::Vec3st::UNDEFINED),
m_globalMatrixModelActiveCellCount(cvf::UNDEFINED_SIZE_T),
m_globalFractureModelActiveCellCount(cvf::UNDEFINED_SIZE_T)
{
m_results = new RigReservoirCellResults(this);
m_activeCellsBoundingBox.add(cvf::Vec3d::ZERO);
m_gridIndex = 0;
}
RigMainGrid::~RigMainGrid(void)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::addLocalGrid(RigLocalGrid* localGrid)
{
m_localGrids.push_back(localGrid);
localGrid->setGridIndex(m_localGrids.size()); // Maingrid itself has grid index 0
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::initAllSubGridsParentGridPointer()
{
initSubGridParentPointer();
size_t i;
for (i = 0; i < m_localGrids.size(); ++i)
{
m_localGrids[i]->initSubGridParentPointer();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::initAllSubCellsMainGridCellIndex()
{
initSubCellsMainGridCellIndex();
size_t i;
for (i = 0; i < m_localGrids.size(); ++i)
{
m_localGrids[i]->initSubCellsMainGridCellIndex();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
size_t RigMainGrid::globalMatrixModelActiveCellCount()
{
if (m_globalMatrixModelActiveCellCount != cvf::UNDEFINED_SIZE_T) return m_globalMatrixModelActiveCellCount;
computeGlobalActiveCellCount();
return m_globalMatrixModelActiveCellCount;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
size_t RigMainGrid::globalFractureModelActiveCellCount()
{
if (m_globalFractureModelActiveCellCount != cvf::UNDEFINED_SIZE_T) return m_globalFractureModelActiveCellCount;
computeGlobalActiveCellCount();
return m_globalFractureModelActiveCellCount;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::matrixModelActiveCellsBoundingBox(cvf::Vec3st& min, cvf::Vec3st& max) const
{
min = m_activeCellPositionMin;
max = m_activeCellPositionMax;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::BoundingBox RigMainGrid::matrixModelActiveCellsBoundingBox() const
{
return m_activeCellsBoundingBox;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::validCellsBoundingBox(cvf::Vec3st& min, cvf::Vec3st& max) const
{
min = m_validCellPositionMin;
max = m_validCellPositionMax;
}
//--------------------------------------------------------------------------------------------------
/// Helper class used to find min/max range for valid and active cells
//--------------------------------------------------------------------------------------------------
class CellRangeBB
{
public:
CellRangeBB()
: m_min(cvf::UNDEFINED_SIZE_T, cvf::UNDEFINED_SIZE_T, cvf::UNDEFINED_SIZE_T),
m_max(cvf::Vec3st::ZERO)
{
}
void add(size_t i, size_t j, size_t k)
{
if (i < m_min.x()) m_min.x() = i;
if (j < m_min.y()) m_min.y() = j;
if (k < m_min.z()) m_min.z() = k;
if (i > m_max.x()) m_max.x() = i;
if (j > m_max.y()) m_max.y() = j;
if (k > m_max.z()) m_max.z() = k;
}
public:
cvf::Vec3st m_min;
cvf::Vec3st m_max;
};
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::computeActiveAndValidCellRanges()
{
CellRangeBB validBB;
CellRangeBB activeBB;
size_t idx;
for (idx = 0; idx < cellCount(); idx++)
{
const RigCell& c = cell(idx);
size_t i, j, k;
ijkFromCellIndex(idx, &i, &j, &k);
if (!c.isInvalid())
{
validBB.add(i, j, k);
}
if (c.isActiveInMatrixModel())
{
activeBB.add(i, j, k);
}
}
m_validCellPositionMin = validBB.m_min;
m_validCellPositionMax = validBB.m_max;
m_activeCellPositionMin = activeBB.m_min;
m_activeCellPositionMax = activeBB.m_max;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RigMainGrid::displayModelOffset() const
{
return m_activeCellsBoundingBox.min();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::computeBoundingBox()
{
m_activeCellsBoundingBox.reset();
if (m_nodes.size() == 0)
{
m_activeCellsBoundingBox.add(cvf::Vec3d::ZERO);
}
else
{
size_t i;
for (i = 0; i < cellCount(); i++)
{
const RigCell& c = cell(i);
if (c.isActiveInMatrixModel())
{
const caf::SizeTArray8& indices = c.cornerIndices();
size_t idx;
for (idx = 0; idx < 8; idx++)
{
m_activeCellsBoundingBox.add(m_nodes[indices[idx]]);
}
}
}
}
}
//--------------------------------------------------------------------------------------------------
/// Initialize pointers from grid to parent grid
/// Compute cell ranges for active and valid cells
/// Compute bounding box in world coordinates based on node coordinates
//--------------------------------------------------------------------------------------------------
void RigMainGrid::computeCachedData()
{
initAllSubGridsParentGridPointer();
initAllSubCellsMainGridCellIndex();
computeActiveAndValidCellRanges();
computeBoundingBox();
computeActiveCellCountForAllGrids();
}
//--------------------------------------------------------------------------------------------------
///
///
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::calculateMatrixModelActiveCellInfo(std::vector<qint32> &gridNumber,
std::vector<qint32> &cellI,
std::vector<qint32> &cellJ,
std::vector<qint32> &cellK,
std::vector<qint32> &parentGridNumber,
std::vector<qint32> &hostCellI,
std::vector<qint32> &hostCellJ,
std::vector<qint32> &hostCellK)
{
size_t numMatrixModelActiveCells = this->globalMatrixModelActiveCellCount();
gridNumber.clear();
cellI.clear();
cellJ.clear();
cellK.clear();
parentGridNumber.clear();
hostCellI.clear();
hostCellJ.clear();
hostCellK.clear();
gridNumber.reserve(numMatrixModelActiveCells);
cellI.reserve(numMatrixModelActiveCells);
cellJ.reserve(numMatrixModelActiveCells);
cellK.reserve(numMatrixModelActiveCells);
parentGridNumber.reserve(numMatrixModelActiveCells);
hostCellI.reserve(numMatrixModelActiveCells);
hostCellJ.reserve(numMatrixModelActiveCells);
hostCellK.reserve(numMatrixModelActiveCells);
for (size_t cIdx = 0; cIdx < m_cells.size(); ++cIdx)
{
if (m_cells[cIdx].isActiveInMatrixModel())
{
RigGridBase* grid = m_cells[cIdx].hostGrid();
CVF_ASSERT(grid != NULL);
size_t cellIndex = m_cells[cIdx].cellIndex();
size_t i, j, k;
grid->ijkFromCellIndex(cellIndex, &i, &j, &k);
size_t pi, pj, pk;
RigGridBase* parentGrid = NULL;
if (grid->isMainGrid())
{
pi = i;
pj = j;
pk = k;
parentGrid = grid;
}
else
{
size_t parentCellIdx = m_cells[cIdx].parentCellIndex();
parentGrid = (static_cast<RigLocalGrid*>(grid))->parentGrid();
CVF_ASSERT(parentGrid != NULL);
parentGrid->ijkFromCellIndex(parentCellIdx, &pi, &pj, &pk);
}
gridNumber.push_back(static_cast<qint32>(grid->gridIndex()));
cellI.push_back(static_cast<qint32>(i));
cellJ.push_back(static_cast<qint32>(j));
cellK.push_back(static_cast<qint32>(k));
parentGridNumber.push_back(static_cast<qint32>(parentGrid->gridIndex()));
hostCellI.push_back(static_cast<qint32>(pi));
hostCellJ.push_back(static_cast<qint32>(pj));
hostCellK.push_back(static_cast<qint32>(pk));
}
}
}
//--------------------------------------------------------------------------------------------------
/// Returns the grid with index \a localGridIndex. Main Grid itself has index 0. First LGR starts on 1
//--------------------------------------------------------------------------------------------------
RigGridBase* RigMainGrid::gridByIndex(size_t localGridIndex)
{
if (localGridIndex == 0) return this;
CVF_ASSERT(localGridIndex - 1 < m_localGrids.size()) ;
return m_localGrids[localGridIndex-1].p();
}
//--------------------------------------------------------------------------------------------------
/// Returns the grid with index \a localGridIndex. Main Grid itself has index 0. First LGR starts on 1
//--------------------------------------------------------------------------------------------------
const RigGridBase* RigMainGrid::gridByIndex(size_t localGridIndex) const
{
if (localGridIndex == 0) return this;
CVF_ASSERT(localGridIndex - 1 < m_localGrids.size()) ;
return m_localGrids[localGridIndex-1].p();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::computeActiveCellCountForAllGrids()
{
computeMatrixAndFractureModelActiveCellCount();
size_t i;
for (i = 0; i < m_localGrids.size(); ++i)
{
m_localGrids[i]->computeMatrixAndFractureModelActiveCellCount();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigMainGrid::computeGlobalActiveCellCount()
{
m_globalMatrixModelActiveCellCount = 0;
m_globalFractureModelActiveCellCount = 0;
size_t i;
for (i = 0; i < m_cells.size(); i++)
{
if (m_cells[i].isActiveInMatrixModel()) m_globalMatrixModelActiveCellCount++;
if (m_cells[i].isActiveInFractureModel()) m_globalFractureModelActiveCellCount++;
}
}