ResInsight/Fwk/VizFwk/LibRender/cvfRenderStatePolygonMode.cpp
Sigurd Pettersen ce9a65ee41
VizFwk housekeeping (#11026)
Housekeeping in VizFwk in preparation for introducing support for QOpenGLWidget and Qt6

* Adjusted unit tests to changes in source code
* Use Qt5 as default and removed copying of Qt DLLs
* Removed support for Qt4
* Removed the CVF_OPENGL_ES define. If we ever want to re-introduce support fro OpenGLES/Angle it should be handled differently.
*Added include of <locale.h>
* Added target for running Glsl2Include in order to build cvfShaderSourceStrings.h
* Removed all usage of CVF_USING_CMAKE
* Removed visual studio project files
2024-01-09 14:38:57 +01:00

150 lines
5.0 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfRenderStatePolygonMode.h"
#include "cvfOpenGL.h"
namespace cvf {
//==================================================================================================
///
/// \class cvf::RenderStatePolygonMode
/// \ingroup Render
///
///
///
//==================================================================================================
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RenderStatePolygonMode::RenderStatePolygonMode(Mode frontAndBackFaceMode)
: RenderState(POLYGON_MODE),
m_frontFaceMode(frontAndBackFaceMode),
m_backFaceMode(frontAndBackFaceMode)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RenderStatePolygonMode::set(Mode frontAndBackMode)
{
m_frontFaceMode = frontAndBackMode;
m_backFaceMode = frontAndBackMode;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RenderStatePolygonMode::setFrontFace(Mode mode)
{
m_frontFaceMode = mode;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RenderStatePolygonMode::setBackFace(Mode mode)
{
m_backFaceMode = mode;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RenderStatePolygonMode::Mode RenderStatePolygonMode::frontFace() const
{
return m_frontFaceMode;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RenderStatePolygonMode::Mode RenderStatePolygonMode::backFace() const
{
return m_backFaceMode;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RenderStatePolygonMode::applyOpenGL(OpenGLContext* oglContext) const
{
if (m_frontFaceMode == m_backFaceMode)
{
glPolygonMode(GL_FRONT_AND_BACK, polygonModeOpenGL(m_frontFaceMode));
}
else
{
glPolygonMode(GL_FRONT, polygonModeOpenGL(m_frontFaceMode));
glPolygonMode(GL_BACK, polygonModeOpenGL(m_backFaceMode));
}
CVF_CHECK_OGL(oglContext);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvfGLenum RenderStatePolygonMode::polygonModeOpenGL(Mode mode)
{
switch (mode)
{
case FILL: return GL_FILL;
case LINE: return GL_LINE;
case POINT: return GL_POINT;
default: CVF_FAIL_MSG("Unhandled polygon mode");
}
return 0;
}
} // namespace cvf