ResInsight/Fwk/VizFwk/LibRender/cvfRenderStatePolygonOffset.h

85 lines
3.0 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#pragma once
#include "cvfRenderState.h"
#include "cvfOpenGLTypes.h"
#include "cvfColor4.h"
namespace cvf {
//==================================================================================================
//
// Encapsulate OpenGL glPolygonOffset() and glEnable()/glDisable() with GL_POLYGON_OFFSET_FILL/LINE/POINT
//
//==================================================================================================
class RenderStatePolygonOffset : public RenderState
{
public:
RenderStatePolygonOffset();
void enableFillMode(bool enableFill);
void enableLineMode(bool enableLine);
void enablePointMode(bool enablePoint);
bool isFillModeEnabled() const;
bool isLineModeEnabled() const;
bool isPointModeEnabled() const;
void setFactor(float factor);
void setUnits(float units);
float factor() const;
float units() const;
void configurePolygonPositiveOffset();
void configureLineNegativeOffset();
virtual void applyOpenGL(OpenGLContext* oglContext) const;
private:
float m_factor; // Default value is 0.0
float m_units; // Default value is 0.0
bool m_enableFillMode;
bool m_enableLineMode;
bool m_enablePointMode;
};
} // namespace cvf