ResInsight/ApplicationCode/UserInterface/RiuPickItemInfo.h

82 lines
2.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfBase.h"
#include "cvfVector3.h"
#include <vector>
namespace cvf
{
class Part;
class Object;
class HitItem;
class HitItemCollection;
class Ray;
}
class RiuPickItemInfo
{
public:
RiuPickItemInfo()
: m_distanceAlongRay(std::numeric_limits<double>::infinity())
, m_pickedPart(nullptr)
, m_globalPickedPoint (cvf::Vec3d::UNDEFINED)
, m_localPickedPoint (cvf::Vec3d::UNDEFINED)
, m_globalRayOrigin(cvf::Vec3d::UNDEFINED)
, m_sourceInfo (nullptr)
, m_faceIdx (-1)
{}
explicit RiuPickItemInfo(const cvf::HitItem* hitItem, const cvf::Vec3d& globalRayOrigin)
: m_pickedPart(nullptr)
, m_globalPickedPoint (cvf::Vec3d::UNDEFINED)
, m_localPickedPoint (cvf::Vec3d::UNDEFINED)
, m_globalRayOrigin(cvf::Vec3d::UNDEFINED)
, m_sourceInfo (nullptr)
, m_faceIdx (-1)
{
*this = extractPickItemInfo(hitItem);
m_globalRayOrigin = globalRayOrigin;
}
const cvf::Part* pickedPart() const { return m_pickedPart;}
cvf::Vec3d globalPickedPoint() const { return m_globalPickedPoint;}
cvf::Vec3d localPickedPoint() const { return m_localPickedPoint;}
const cvf::Object* sourceInfo() const { return m_sourceInfo;}
cvf::uint faceIdx() const { return m_faceIdx;}
double distanceAlongRay() const { return m_distanceAlongRay;}
cvf::Vec3d globalRayOrigin() const { return m_globalRayOrigin;}
static RiuPickItemInfo extractPickItemInfo(const cvf::HitItem* hitItem);
static std::vector<RiuPickItemInfo> convertToPickItemInfos(const cvf::HitItemCollection &hitItems, const cvf::Vec3d& globalRayOrigin);
private:
double m_distanceAlongRay;
const cvf::Part* m_pickedPart;
cvf::Vec3d m_globalPickedPoint;
cvf::Vec3d m_localPickedPoint;
cvf::Vec3d m_globalRayOrigin;
const cvf::Object* m_sourceInfo;
cvf::uint m_faceIdx;
};