ResInsight/ApplicationLibCode/UnitTests/RigSurfaceStatisticsCalculator-Test.cpp
Magne Sjaastad f8c5cf389f
clang-format: Set column width to 140
* Set column width to 140
* Use c++20
* Remove redundant virtual
2023-02-26 10:48:40 +01:00

80 lines
3.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2021 Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "gtest/gtest.h"
#include "RigSurface.h"
#include "RigSurfaceStatisticsCalculator.h"
#include "cvfObject.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( RigSurfaceStatisticsTests, computeStatistics )
{
std::vector<cvf::ref<RigSurface>> surfaces;
for ( size_t i = 0; i < 100; i++ )
{
cvf::ref<RigSurface> surface = cvf::make_ref<RigSurface>();
std::vector<unsigned int> indices = { 2, 1, 0 };
std::vector<cvf::Vec3d> vertices = { cvf::Vec3d( -1.0, -1.0, i ), cvf::Vec3d( 1.0, -1.0, i ), cvf::Vec3d( -1.0, 1.0, i ) };
surface->setTriangleData( indices, vertices );
surfaces.push_back( surface );
}
cvf::ref<RigSurface> statSurface = RigSurfaceStatisticsCalculator::computeStatistics( surfaces );
ASSERT_TRUE( statSurface.notNull() );
ASSERT_EQ( statSurface->triangleIndices().size(), surfaces[0]->triangleIndices().size() );
const std::vector<QString>& propertyNames = statSurface->propertyNames();
ASSERT_TRUE( std::find( propertyNames.begin(), propertyNames.end(), "MEAN" ) != propertyNames.end() );
ASSERT_TRUE( std::find( propertyNames.begin(), propertyNames.end(), "MIN" ) != propertyNames.end() );
ASSERT_TRUE( std::find( propertyNames.begin(), propertyNames.end(), "MAX" ) != propertyNames.end() );
ASSERT_TRUE( std::find( propertyNames.begin(), propertyNames.end(), "P10" ) != propertyNames.end() );
ASSERT_TRUE( std::find( propertyNames.begin(), propertyNames.end(), "P50" ) != propertyNames.end() );
ASSERT_TRUE( std::find( propertyNames.begin(), propertyNames.end(), "P90" ) != propertyNames.end() );
const std::vector<float>& meanValues = statSurface->propertyValues( "MEAN" );
const std::vector<float>& minValues = statSurface->propertyValues( "MIN" );
const std::vector<float>& maxValues = statSurface->propertyValues( "MAX" );
const std::vector<float>& p10Values = statSurface->propertyValues( "P10" );
const std::vector<float>& p50Values = statSurface->propertyValues( "P50" );
const std::vector<float>& p90Values = statSurface->propertyValues( "P90" );
// One value per vertex
ASSERT_EQ( 3u, meanValues.size() );
ASSERT_EQ( 3u, minValues.size() );
ASSERT_EQ( 3u, maxValues.size() );
ASSERT_EQ( 3u, p10Values.size() );
ASSERT_EQ( 3u, p50Values.size() );
ASSERT_EQ( 3u, p90Values.size() );
for ( size_t i = 0; i < 3u; i++ )
{
ASSERT_EQ( 49.5, meanValues[i] );
ASSERT_EQ( 0, minValues[i] );
ASSERT_EQ( 99, maxValues[i] );
ASSERT_NEAR( 9.1, p90Values[i], 0.0001 );
ASSERT_NEAR( 49.5, p50Values[i], 0.0001 );
ASSERT_NEAR( 89.9, p10Values[i], 0.0001 );
}
}