ResInsight/Fwk/VizFwk/Tests/LibRender_UnitTests/cvfUniformSet-Test.cpp
sigurdp bbebebadd5 Added complete VizFwk
Added the complete VizFwk from the ResInsight branch in Perforce as of
changelist 190.
2013-11-01 08:49:42 +01:00

193 lines
5.8 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfUniformSet.h"
#include "cvfUniform.h"
#include "gtest/gtest.h"
using namespace cvf;
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST(UniformSetTest, BasicConstruction)
{
UniformSet us;
ASSERT_EQ(0, us.count());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST(UniformSetTest, SetUniform)
{
UniformSet us;
ref<Uniform> u1 = new UniformFloat("u1");
us.setUniform(u1.p());
ASSERT_EQ(1, us.count());
EXPECT_EQ(u1.p(), us.uniform(0));
ref<Uniform> u2 = new UniformFloat("u2");
us.setUniform(u2.p());
ASSERT_EQ(2, us.count());
EXPECT_EQ(u2.p(), us.uniform(1));
// Add the uniform 1 again
us.setUniform(u1.p());
ASSERT_EQ(2, us.count());
EXPECT_EQ(u1.p(), us.uniform(0));
// Add a uniform with the same name
ref<Uniform> u1_2 = new UniformFloat("u1");
us.setUniform(u1_2.p());
ASSERT_EQ(2, us.count());
EXPECT_EQ(u1_2.p(), us.uniform(0));
EXPECT_EQ(u2.p(), us.uniform(1));
// Then another new one
ref<Uniform> u3 = new UniformFloat("u3");
us.setUniform(u3.p());
ASSERT_EQ(3, us.count());
EXPECT_EQ(u3.p(), us.uniform(2));
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
#if CVF_ENABLE_TIGHT_ASSERTS == 1
TEST(UniformSetDeathTest, SetWithNullPtr)
{
UniformSet us;
EXPECT_DEATH(us.setUniform(NULL), "Assertion");
}
#endif
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
#if CVF_ENABLE_TIGHT_ASSERTS == 1
TEST(UniformSetDeathTest, AccessEmptySet)
{
UniformSet us;
ASSERT_EQ(0, us.count());
EXPECT_DEATH(us.uniform(0), "Assertion");
EXPECT_DEATH(us.uniform(1), "Assertion");
us.setUniform(new UniformFloat("dummy"));
EXPECT_DEATH(us.uniform(1), "Assertion");
}
#endif
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST(UniformSetTest, RemoveUniform)
{
UniformSet us;
ref<Uniform> u1 = new UniformFloat("u1");
ref<Uniform> u2 = new UniformFloat("u2");
ref<Uniform> u3 = new UniformFloat("u3");
ASSERT_EQ(1, u1->refCount());
ASSERT_EQ(1, u1->refCount());
ASSERT_EQ(1, u1->refCount());
us.setUniform(u1.p());
us.setUniform(u2.p());
us.setUniform(u3.p());
ASSERT_EQ(3, us.count());
ASSERT_EQ(2, u1->refCount());
ASSERT_EQ(2, u2->refCount());
ASSERT_EQ(2, u3->refCount());
us.removeUniform(u2.p());
ASSERT_EQ(2, us.count());
ASSERT_EQ(1, u2->refCount());
// Everything in place?
EXPECT_EQ(u1.p(), us.uniform(0));
EXPECT_EQ(u3.p(), us.uniform(1));
// Remove again
us.removeUniform(u2.p());
ASSERT_EQ(2, us.count());
ASSERT_EQ(1, u2->refCount());
// Remove with NULL
us.removeUniform(NULL);
ASSERT_EQ(2, us.count());
ASSERT_EQ(1, u2->refCount());
us.removeUniform(u1.p());
us.removeUniform(u3.p());
ASSERT_EQ(0, us.count());
ASSERT_EQ(1, u1->refCount());
ASSERT_EQ(1, u2->refCount());
ASSERT_EQ(1, u3->refCount());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST(UniformSetTest, BasicLifeCycle)
{
UniformSet us;
ASSERT_EQ(0, us.count());
ref<Uniform> u1 = new UniformFloat("u1");
ref<Uniform> u2 = new UniformMatrixf("u2");
us.setUniform(u1.p());
us.setUniform(u2.p());
ASSERT_EQ(2, us.count());
EXPECT_EQ(u1.p(), us.uniform(0));
EXPECT_EQ(u2.p(), us.uniform(1));
}