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85 lines
3.0 KiB
C++
85 lines
3.0 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#include "cvfBase.h"
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#include "cvfHitItem.h"
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#include "cvfHitDetail.h"
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#include "cvfPart.h"
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#include "gtest/gtest.h"
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using namespace cvf;
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST(HitItemTest, Constructor)
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{
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ref<HitItem> item = new HitItem(10.0, Vec3d(1, 2, 3));
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EXPECT_EQ(10.0, item->distanceAlongRay());
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EXPECT_TRUE(item->intersectionPoint() == Vec3d(1, 2, 3));
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EXPECT_EQ(NULL, item->part());
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EXPECT_EQ(NULL, item->detail());
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST(HitItemTest, SettersAndGetters)
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{
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ref<HitItem> item = new HitItem(1.23, Vec3d(1,2,-3));
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ref<Part> part = new Part;
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ref<HitDetail> detail = new HitDetail;
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item->setPart(part.p());
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item->setDetail(detail.p());
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EXPECT_EQ(1.23, item->distanceAlongRay());
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EXPECT_TRUE(item->intersectionPoint() == Vec3d(1,2,-3));
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EXPECT_EQ(part.p(), item->part());
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EXPECT_EQ(2, part->refCount());
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EXPECT_EQ(detail.p(), item->detail());
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EXPECT_EQ(2, detail->refCount());
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}
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