ResInsight/Fwk/VizFwk/Tests/LibViewing_UnitTests/cvfHitItem-Test.cpp
sigurdp bbebebadd5 Added complete VizFwk
Added the complete VizFwk from the ResInsight branch in Perforce as of
changelist 190.
2013-11-01 08:49:42 +01:00

85 lines
3.0 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfHitItem.h"
#include "cvfHitDetail.h"
#include "cvfPart.h"
#include "gtest/gtest.h"
using namespace cvf;
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST(HitItemTest, Constructor)
{
ref<HitItem> item = new HitItem(10.0, Vec3d(1, 2, 3));
EXPECT_EQ(10.0, item->distanceAlongRay());
EXPECT_TRUE(item->intersectionPoint() == Vec3d(1, 2, 3));
EXPECT_EQ(NULL, item->part());
EXPECT_EQ(NULL, item->detail());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST(HitItemTest, SettersAndGetters)
{
ref<HitItem> item = new HitItem(1.23, Vec3d(1,2,-3));
ref<Part> part = new Part;
ref<HitDetail> detail = new HitDetail;
item->setPart(part.p());
item->setDetail(detail.p());
EXPECT_EQ(1.23, item->distanceAlongRay());
EXPECT_TRUE(item->intersectionPoint() == Vec3d(1,2,-3));
EXPECT_EQ(part.p(), item->part());
EXPECT_EQ(2, part->refCount());
EXPECT_EQ(detail.p(), item->detail());
EXPECT_EQ(2, detail->refCount());
}