ResInsight/ApplicationCode/ModelVisualization/RivReservoirPartMgr.h
2017-01-10 09:51:39 +01:00

80 lines
3.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011- Statoil ASA
// Copyright (C) 2013- Ceetron Solutions AS
// Copyright (C) 2011-2012 Ceetron AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfBase.h"
#include "cvfArray.h"
#include "cvfCollection.h"
namespace cvf
{
class ModelBasicList;
class Transform;
}
class RimEclipseCellColors;
class RimCellEdgeColors;
class RigEclipseCaseData;
class RimEclipseView;
class RivReservoirFaultsPartMgr;
class RivGridPartMgr;
//==================================================================================================
///
/// RivReservoirGeometry: Class to handle visualization structures that embodies a complete reservoir at a specific
/// time step.
///
//==================================================================================================
class RivReservoirPartMgr: public cvf::Object
{
public:
void clearAndSetReservoir(const RigEclipseCaseData* eclipseCase, RimEclipseView* reservoirView);
void setTransform(cvf::Transform* scaleTransform);
void setCellVisibility(size_t gridIndex, cvf::UByteArray* cellVisibilities );
void forceWatertightGeometryOn();
void clearWatertightGeometryFlag();
//size_t gridCount() { return m_allGrids.size(); }
cvf::ref<cvf::UByteArray>
cellVisibility(size_t gridIdx);
void updateCellColor(cvf::Color4f color);
void updateCellResultColor(size_t timeStepIndex, RimEclipseCellColors* cellResultColors);
void updateCellEdgeResultColor(size_t timeStepIndex, RimEclipseCellColors* cellResultColors,
RimCellEdgeColors* cellEdgeResultColors);
void appendGridPartsToModel(cvf::ModelBasicList* model, const std::vector<size_t>& gridIdxes);
void appendGridPartsToModel(cvf::ModelBasicList* model);
// Faults
void updateFaultColors(size_t timeStepIndex, RimEclipseCellColors* cellResultColors);
void updateFaultCellEdgeResultColor(size_t timeStepIndex, RimEclipseCellColors* cellResultColors,
RimCellEdgeColors* cellEdgeResultColors);
void appendFaultPartsToModel(cvf::ModelBasicList* model);
void appendFaultLabelPartsToModel(cvf::ModelBasicList* model);
private:
cvf::Collection<RivGridPartMgr> m_allGrids; // Main grid and all LGR's
cvf::ref<RivReservoirFaultsPartMgr> m_faultsPartMgr;
};