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fieldChanged() can potentially do much work. When toggling objects in the project tree, make sure that fieldChanged is called only once for a toggle operation. This will make sure that we have the best possible performance in all use cases. |
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.. | ||
CMakeLists_files.cmake | ||
RicCollapseSiblingsFeature.cpp | ||
RicCollapseSiblingsFeature.h | ||
RicMoveItemsToTopFeature.cpp | ||
RicMoveItemsToTopFeature.h | ||
RicToggleItemsFeature.cpp | ||
RicToggleItemsFeature.h | ||
RicToggleItemsFeatureImpl.cpp | ||
RicToggleItemsFeatureImpl.h | ||
RicToggleItemsOffFeature.cpp | ||
RicToggleItemsOffFeature.h | ||
RicToggleItemsOnFeature.cpp | ||
RicToggleItemsOnFeature.h | ||
RicToggleItemsOnOthersOffFeature.cpp | ||
RicToggleItemsOnOthersOffFeature.h |