Files
ResInsight/Fwk/AppFwk/cafViewer/cafTrackBallBasedNavigation.cpp
Jacob Støren 1d9481f09b (#695) Unintentional picking fixed.
Fixed in viewer, keeping the concept of the navigation policies to not flag the
the events as handled.
Made this clearer by adding an interface to turn event consumption on or off on the
navigation policies.
2015-12-10 09:39:55 +01:00

164 lines
6.1 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2015 Ceetron Solutions AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cafTrackBallBasedNavigation.h"
#include "cafViewer.h"
#include "cvfCamera.h"
#include "cvfScene.h"
#include "cvfModel.h"
#include "cvfViewport.h"
#include "cvfHitItemCollection.h"
#include "cvfRay.h"
#include "cvfManipulatorTrackball.h"
#include <QInputEvent>
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
caf::TrackBallBasedNavigation::TrackBallBasedNavigation() : m_consumeEvents(false)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
caf::TrackBallBasedNavigation::~TrackBallBasedNavigation()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void caf::TrackBallBasedNavigation::init()
{
m_trackball = new cvf::ManipulatorTrackball;
m_trackball->setCamera(m_viewer->mainCamera());
m_isRotCenterInitialized = false;
m_hasMovedMouseDuringNavigation = false;
m_isNavigating = false;
m_isZooming = false;
m_lastPosX = 0;
m_lastPosY = 0;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void caf::TrackBallBasedNavigation::initializeRotationCenter()
{
if (m_isRotCenterInitialized
|| m_trackball.isNull()
|| !m_viewer->currentScene()->boundingBox().isValid())
{
return;
}
cvf::Vec3d pointOfInterest = m_viewer->currentScene()->boundingBox().center();
this->setPointOfInterest(pointOfInterest);
}
//--------------------------------------------------------------------------------------------------
/// Repositions and orients the camera to view the rotation point along the
/// direction "alongDirection". The distance to the rotation point is maintained.
///
//--------------------------------------------------------------------------------------------------
void caf::TrackBallBasedNavigation::setView( const cvf::Vec3d& alongDirection, const cvf::Vec3d& upDirection )
{
m_trackball->setView(alongDirection, upDirection);
/*
if (m_camera.isNull()) return;
Vec3d dir = alongDirection;
if (!dir.normalize()) return;
Vec3d up = upDirection;
if(!up.normalize()) up = Vec3d::Z_AXIS;
if((up * dir) < 1e-2) up = dir.perpendicularVector();
Vec3d cToE = m_camera->position() - m_rotationPoint;
Vec3d newEye = m_rotationPoint - cToE.length() * dir;
m_camera->setFromLookAt(newEye, m_rotationPoint, upDirection);
*/
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d caf::TrackBallBasedNavigation::pointOfInterest()
{
initializeRotationCenter();
return m_pointOfInterest;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void caf::TrackBallBasedNavigation::setPointOfInterest(cvf::Vec3d poi)
{
m_pointOfInterest = poi;
m_trackball->setRotationPoint(poi);
m_isRotCenterInitialized = true;
m_viewer->updateParallelProjectionCameraPosFromPointOfInterestMove(m_pointOfInterest);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void caf::TrackBallBasedNavigation::zoomAlongRay(cvf::Ray* ray, int delta)
{
if (ray && abs(delta) > 0)
{
cvf::Vec3d pos, vrp, up;
m_viewer->mainCamera()->toLookAt(&pos, &vrp, &up);
double scale = delta/8.0 * 1.0/150 * (pos - m_pointOfInterest).length();
cvf::Vec3d trans = scale * ray->direction();
cvf::Vec3d newPos = pos + trans;
cvf::Vec3d newVrp = vrp + trans;
m_viewer->mainCamera()->setFromLookAt(newPos, newVrp, up );
m_viewer->updateParallelProjectionHeightFromMoveZoom(m_pointOfInterest);
m_viewer->navigationPolicyUpdate();
}
}