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https://github.com/OPM/ResInsight.git
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196 lines
8.9 KiB
C++
196 lines
8.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivHexGridIntersectionTools.h"
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#include "RigActiveCellInfo.h"
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#include "RigFemPart.h"
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#include "RigMainGrid.h"
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivEclipseIntersectionGrid::RivEclipseIntersectionGrid( const RigMainGrid* mainGrid,
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const RigActiveCellInfo* activeCellInfo,
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bool showInactiveCells )
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: m_mainGrid( mainGrid )
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, m_activeCellInfo( activeCellInfo )
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, m_showInactiveCells( showInactiveCells )
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::Vec3d RivEclipseIntersectionGrid::displayOffset() const
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{
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return m_mainGrid->displayModelOffset();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::BoundingBox RivEclipseIntersectionGrid::boundingBox() const
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{
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return m_mainGrid->boundingBox();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivEclipseIntersectionGrid::findIntersectingCells( const cvf::BoundingBox& intersectingBB,
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std::vector<size_t>* intersectedCells ) const
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{
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m_mainGrid->findIntersectingCells( intersectingBB, intersectedCells );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RivEclipseIntersectionGrid::useCell( size_t cellIndex ) const
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{
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const RigCell& cell = m_mainGrid->globalCellArray()[cellIndex];
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if ( m_showInactiveCells )
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return !( cell.isInvalid() || ( cell.subGrid() != nullptr ) );
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else
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return m_activeCellInfo->isActive( cellIndex ) && ( cell.subGrid() == nullptr );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivEclipseIntersectionGrid::cellCornerVertices( size_t cellIndex, cvf::Vec3d cellCorners[8] ) const
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{
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m_mainGrid->cellCornerVertices( cellIndex, cellCorners );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivEclipseIntersectionGrid::cellCornerIndices( size_t cellIndex, size_t cornerIndices[8] ) const
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{
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const std::array<size_t, 8>& cornerIndicesSource = m_mainGrid->globalCellArray()[cellIndex].cornerIndices();
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for ( size_t i = 0; i < 8; i++ )
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{
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cornerIndices[i] = cornerIndicesSource[i];
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const RigFault* RivEclipseIntersectionGrid::findFaultFromCellIndexAndCellFace( size_t reservoirCellIndex,
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cvf::StructGridInterface::FaceType face ) const
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{
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return m_mainGrid->findFaultFromCellIndexAndCellFace( reservoirCellIndex, face );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivFemIntersectionGrid::RivFemIntersectionGrid( const RigFemPart* femPart )
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: m_femPart( femPart )
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::Vec3d RivFemIntersectionGrid::displayOffset() const
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{
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return m_femPart->boundingBox().min();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::BoundingBox RivFemIntersectionGrid::boundingBox() const
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{
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return m_femPart->boundingBox();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFemIntersectionGrid::findIntersectingCells( const cvf::BoundingBox& intersectingBB,
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std::vector<size_t>* intersectedCells ) const
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{
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m_femPart->findIntersectingCells( intersectingBB, intersectedCells );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RivFemIntersectionGrid::useCell( size_t cellIndex ) const
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{
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RigElementType elmType = m_femPart->elementType( cellIndex );
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if ( !( elmType == HEX8 || elmType == HEX8P ) ) return false;
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return true;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFemIntersectionGrid::cellCornerVertices( size_t cellIndex, cvf::Vec3d cellCorners[8] ) const
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{
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RigElementType elmType = m_femPart->elementType( cellIndex );
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if ( !( elmType == HEX8 || elmType == HEX8P ) ) return;
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const std::vector<cvf::Vec3f>& nodeCoords = m_femPart->nodes().coordinates;
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const int* cornerIndices = m_femPart->connectivities( cellIndex );
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cellCorners[0] = cvf::Vec3d( nodeCoords[cornerIndices[0]] );
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cellCorners[1] = cvf::Vec3d( nodeCoords[cornerIndices[1]] );
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cellCorners[2] = cvf::Vec3d( nodeCoords[cornerIndices[2]] );
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cellCorners[3] = cvf::Vec3d( nodeCoords[cornerIndices[3]] );
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cellCorners[4] = cvf::Vec3d( nodeCoords[cornerIndices[4]] );
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cellCorners[5] = cvf::Vec3d( nodeCoords[cornerIndices[5]] );
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cellCorners[6] = cvf::Vec3d( nodeCoords[cornerIndices[6]] );
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cellCorners[7] = cvf::Vec3d( nodeCoords[cornerIndices[7]] );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivFemIntersectionGrid::cellCornerIndices( size_t cellIndex, size_t cornerIndices[8] ) const
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{
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RigElementType elmType = m_femPart->elementType( cellIndex );
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if ( !( elmType == HEX8 || elmType == HEX8P ) ) return;
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int elmIdx = static_cast<int>( cellIndex );
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cornerIndices[0] = m_femPart->elementNodeResultIdx( elmIdx, 0 );
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cornerIndices[1] = m_femPart->elementNodeResultIdx( elmIdx, 1 );
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cornerIndices[2] = m_femPart->elementNodeResultIdx( elmIdx, 2 );
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cornerIndices[3] = m_femPart->elementNodeResultIdx( elmIdx, 3 );
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cornerIndices[4] = m_femPart->elementNodeResultIdx( elmIdx, 4 );
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cornerIndices[5] = m_femPart->elementNodeResultIdx( elmIdx, 5 );
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cornerIndices[6] = m_femPart->elementNodeResultIdx( elmIdx, 6 );
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cornerIndices[7] = m_femPart->elementNodeResultIdx( elmIdx, 7 );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const RigFault* RivFemIntersectionGrid::findFaultFromCellIndexAndCellFace( size_t reservoirCellIndex,
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cvf::StructGridInterface::FaceType face ) const
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{
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return nullptr;
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}
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