ResInsight/ApplicationLibCode/ModelVisualization/Surfaces/RivSurfaceIntersectionGeometryGenerator.h
2021-01-11 15:27:45 +01:00

90 lines
2.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cafPdmPointer.h"
#include "RivHexGridIntersectionTools.h"
#include "cvfArray.h"
#include "cvfBoundingBox.h"
#include "cvfObject.h"
#include "cvfVector3.h"
#include <QString>
#include <vector>
class RigMainGrid;
class RigActiveCellInfo;
class RigResultAccessor;
class RigSurface;
class RimSurfaceInView;
class RivIntersectionHexGridInterface;
class RivIntersectionVertexWeights;
namespace cvf
{
class ScalarMapper;
class DrawableGeo;
} // namespace cvf
class RivSurfaceIntersectionGeometryGenerator : public cvf::Object, public RivIntersectionGeometryGeneratorIF
{
public:
RivSurfaceIntersectionGeometryGenerator( RimSurfaceInView* surfInView, const RivIntersectionHexGridInterface* grid );
~RivSurfaceIntersectionGeometryGenerator() override;
// Generate geometry
cvf::ref<cvf::DrawableGeo> generateSurface();
cvf::ref<cvf::DrawableGeo> createMeshDrawable();
cvf::ref<cvf::DrawableGeo> createFaultMeshDrawable();
const std::vector<std::pair<QString, cvf::Vec3d>>& faultMeshLabelAndAnchorPositions();
RimSurfaceInView* intersection() const;
// GeomGen Interface
bool isAnyGeometryPresent() const override;
const std::vector<size_t>& triangleToCellIndex() const override;
const std::vector<RivIntersectionVertexWeights>& triangleVxToCellCornerInterpolationWeights() const override;
const cvf::Vec3fArray* triangleVxes() const override;
private:
void calculateArrays();
RimSurfaceInView* m_surfaceInView;
cvf::ref<RigSurface> m_usedSurfaceData; // Store the reference to the old data, to know when new data has arrived.
cvf::cref<RivIntersectionHexGridInterface> m_hexGrid;
// Output arrays
cvf::ref<cvf::Vec3fArray> m_triangleVxes;
cvf::ref<cvf::Vec3fArray> m_cellBorderLineVxes;
cvf::ref<cvf::Vec3fArray> m_faultCellBorderLineVxes;
std::vector<size_t> m_triangleToCellIdxMap;
std::vector<RivIntersectionVertexWeights> m_triVxToCellCornerWeights;
std::vector<std::pair<QString, cvf::Vec3d>> m_faultMeshLabelAndAnchorPositions;
};