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https://github.com/OPM/ResInsight.git
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90 lines
2.9 KiB
C++
90 lines
2.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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// Copyright (C) Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cafPdmPointer.h"
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#include "RivHexGridIntersectionTools.h"
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#include "cvfArray.h"
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#include "cvfBoundingBox.h"
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#include "cvfObject.h"
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#include "cvfVector3.h"
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#include <QString>
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#include <vector>
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class RigMainGrid;
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class RigActiveCellInfo;
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class RigResultAccessor;
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class RigSurface;
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class RimSurfaceInView;
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class RivIntersectionHexGridInterface;
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class RivIntersectionVertexWeights;
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namespace cvf
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{
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class ScalarMapper;
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class DrawableGeo;
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} // namespace cvf
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class RivSurfaceIntersectionGeometryGenerator : public cvf::Object, public RivIntersectionGeometryGeneratorIF
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{
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public:
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RivSurfaceIntersectionGeometryGenerator( RimSurfaceInView* surfInView, const RivIntersectionHexGridInterface* grid );
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~RivSurfaceIntersectionGeometryGenerator() override;
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// Generate geometry
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cvf::ref<cvf::DrawableGeo> generateSurface();
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cvf::ref<cvf::DrawableGeo> createMeshDrawable();
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cvf::ref<cvf::DrawableGeo> createFaultMeshDrawable();
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const std::vector<std::pair<QString, cvf::Vec3d>>& faultMeshLabelAndAnchorPositions();
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RimSurfaceInView* intersection() const;
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// GeomGen Interface
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bool isAnyGeometryPresent() const override;
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const std::vector<size_t>& triangleToCellIndex() const override;
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const std::vector<RivIntersectionVertexWeights>& triangleVxToCellCornerInterpolationWeights() const override;
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const cvf::Vec3fArray* triangleVxes() const override;
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private:
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void calculateArrays();
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RimSurfaceInView* m_surfaceInView;
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cvf::ref<RigSurface> m_usedSurfaceData; // Store the reference to the old data, to know when new data has arrived.
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cvf::cref<RivIntersectionHexGridInterface> m_hexGrid;
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// Output arrays
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cvf::ref<cvf::Vec3fArray> m_triangleVxes;
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cvf::ref<cvf::Vec3fArray> m_cellBorderLineVxes;
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cvf::ref<cvf::Vec3fArray> m_faultCellBorderLineVxes;
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std::vector<size_t> m_triangleToCellIdxMap;
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std::vector<RivIntersectionVertexWeights> m_triVxToCellCornerWeights;
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std::vector<std::pair<QString, cvf::Vec3d>> m_faultMeshLabelAndAnchorPositions;
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};
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