ResInsight/Fwk/VizFwk/LibCore/cvfVariant.h

117 lines
3.6 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#pragma once
#include "cvfVector3.h"
#include "cvfColor3.h"
#include "cvfString.h"
#include <string>
#include <vector>
namespace cvf {
//==================================================================================================
//
//
//
//==================================================================================================
class Variant
{
public:
enum Type
{
INVALID,
INT,
UINT,
DOUBLE,
FLOAT,
BOOL,
VEC3D,
COLOR3F,
STRING,
ARRAY
};
public:
Variant();
Variant(const Variant& other);
~Variant();
Variant(int val);
Variant(uint val);
Variant(double val);
Variant(float val);
Variant(bool val);
Variant(const Vec3d& val);
Variant(const Color3f& val);
Variant(const String& val);
Variant(const char* val);
Variant(const std::vector<Variant>& arr);
Variant& operator=(Variant rhs);
bool operator==(const Variant& rhs) const;
Type type() const;
bool isValid() const;
int getInt() const;
uint getUInt() const;
double getDouble() const;
float getFloat() const;
bool getBool() const;
Vec3d getVec3d() const;
Color3f getColor3f() const;
cvf::String getString() const;
std::vector<Variant> getArray() const;
void swap(Variant& other);
private:
void assignData(const void* pointerToData, size_t dataSizeInBytes);
private:
Type m_type; // Type of for this variant
std::vector<ubyte> m_data; // Data payload for single values
std::vector<Variant> m_arrayData;// Data payload when storing an array (of variants)
};
} // namespace cvf