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77 lines
2.8 KiB
C++
77 lines
2.8 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#pragma once
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#include "cvfVector4.h"
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#include "cvfColor4.h"
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namespace cvf {
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//==================================================================================================
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//
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// Abstract base class for templated read-only array that returns elements by value
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//
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//==================================================================================================
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template <typename T>
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class ValueArray
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{
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public:
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virtual ~ValueArray() {}
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virtual T val(size_t index) const = 0;
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virtual size_t size() const = 0;
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};
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typedef ValueArray<int> IntValueArray;
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typedef ValueArray<uint> UIntValueArray;
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typedef ValueArray<ushort> UShortValueArray;
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typedef ValueArray<ubyte> UByteValueArray;
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typedef ValueArray<float> FloatValueArray;
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typedef ValueArray<double> DoubleValueArray;
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typedef ValueArray<Vec2f> Vec2fValueArray;
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typedef ValueArray<Vec3f> Vec3fValueArray;
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typedef ValueArray<Vec3d> Vec3dValueArray;
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typedef ValueArray<Color3ub> Color3ubValueArray;
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typedef ValueArray<Color3f> Color3fValueArray;
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typedef ValueArray<Color4ub> Color4ubValueArray;
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}
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