ResInsight/ApplicationLibCode/ProjectDataModel/GeoMech/RimGeoMechCellColors.h
Magne Sjaastad 6f6dc80bc6
Added more clang-tidy checks
Improved GitHub Action to run clang-format as part of clang-tidy

* Simplify clang-tidy workflow
* Added modernize-use-using, modernize-redundant-void-arg, readability-static-accessed-through-instance
* Add nolint for libecl typedefs
2023-04-14 14:07:45 +02:00

54 lines
1.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2015- Statoil ASA
// Copyright (C) 2015- Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "RimGeoMechResultDefinition.h"
#include "RimLegendConfigChangeType.h"
#include "cafPdmChildField.h"
#include "cafPdmField.h"
class RimRegularLegendConfig;
//==================================================================================================
///
///
//==================================================================================================
class RimGeoMechCellColors : public RimGeoMechResultDefinition
{
CAF_PDM_HEADER_INIT;
public:
caf::Signal<RimLegendConfigChangeType> legendConfigChanged;
public:
RimGeoMechCellColors();
~RimGeoMechCellColors() override;
caf::PdmChildField<RimRegularLegendConfig*> legendConfig;
void updateIconState();
void initAfterRead() override;
protected:
void updateLegendCategorySettings() override;
void onLegendConfigChanged( const caf::SignalEmitter* emitter, RimLegendConfigChangeType changeType );
};