ResInsight/ApplicationCode/UserInterface/RiuViewer.cpp

762 lines
28 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011-2012 Statoil ASA, Ceetron AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RiaStdInclude.h"
#include "RiuViewer.h"
#include "RiaApplication.h"
#include "RiuMainWindow.h"
#include "RimReservoirView.h"
#include "RimCase.h"
#include "RimResultSlot.h"
#include "RimCellEdgeResultSlot.h"
#include "RimCellRangeFilterCollection.h"
#include "RimCellPropertyFilterCollection.h"
#include "Rim3dOverlayInfoConfig.h"
#include "RimWellCollection.h"
#include "RimUiTreeModelPdm.h"
#include "RimReservoirCellResultsStorage.h"
#include "RigCaseData.h"
#include "RiuSimpleHistogramWidget.h"
#include "cafNavigationPolicy.h"
#include "cafEffectGenerator.h"
#include "cafPdmFieldCvfColor.h"
#include "cafPdmFieldCvfMat4d.h"
#include "RivSourceInfo.h"
using cvf::ManipulatorTrackball;
const double RI_MIN_NEARPLANE_DISTANCE = 0.1;
//==================================================================================================
///
/// \class RiuViewer
/// \ingroup ResInsight
///
///
///
//==================================================================================================
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RiuViewer::RiuViewer(const QGLFormat& format, QWidget* parent)
: caf::Viewer(format, parent)
{
cvf::Font* standardFont = RiaApplication::instance()->standardFont();
cvf::OverlayAxisCross* axisCross = new cvf::OverlayAxisCross(m_mainCamera.p(), standardFont);
axisCross->setAxisLabels("E", "N", "Z");
axisCross->setLayout(cvf::OverlayItem::VERTICAL, cvf::OverlayItem::BOTTOM_LEFT);
m_mainRendering->addOverlayItem(axisCross);
this->enableOverlyPainting(true);
this->setReleaseOGLResourcesEachFrame(true);
QColor c;
QPalette p = QApplication::palette();
//QColor frameAndTextColor(255, 255, 255, 255);
QColor frameAndTextColor(0, 0, 0, 255);
QColor progressAndHistogramColor(0,0,90,70); // Also Progressbar dark text color
//p.setColor(QPalette::Window, QColor(144, 173, 208, 180));
p.setColor(QPalette::Window, QColor(255, 255, 255, 50));
p.setColor(QPalette::WindowText, frameAndTextColor);
c = p.color(QPalette::Base );
c.setAlpha(100);
p.setColor(QPalette::Base, c);
//c = p.color(QPalette::AlternateBase );
//c.setAlpha(0);
//p.setColor(QPalette::AlternateBase, c);
//p.setColor(QPalette::Highlight, QColor(20, 20, 130, 40));
p.setColor(QPalette::Highlight, progressAndHistogramColor);
//p.setColor(QPalette::HighlightedText, frameAndTextColor);
p.setColor(QPalette::HighlightedText, QColor(255, 255, 255, 255)); //Progressbar light text color
//p.setColor(QPalette::Dark, QColor(230, 250, 255, 100));
p.setColor(QPalette::Dark, progressAndHistogramColor);
// Info Text
m_InfoLabel = new QLabel();
m_InfoLabel->setPalette(p);
m_InfoLabel->setFrameShape(QFrame::Box);
m_showInfoText = true;
// Animation progress bar
m_animationProgress = new QProgressBar();
m_animationProgress->setPalette(p);
m_animationProgress->setFormat("Time Step: %v/%m");
m_animationProgress->setTextVisible(true);
m_progressBarStyle = new QCDEStyle();
m_animationProgress->setStyle(m_progressBarStyle);
m_showAnimProgress = false;
// Histogram
m_histogramWidget = new RiuSimpleHistogramWidget();
m_histogramWidget->setPalette(p);
m_showHistogram = false;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RiuViewer::~RiuViewer()
{
m_reservoirView->showWindow = false;
m_reservoirView->cameraPosition = m_mainCamera->viewMatrix();
delete m_InfoLabel;
delete m_animationProgress;
delete m_histogramWidget;
delete m_progressBarStyle;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::setColorLegend1(cvf::OverlayScalarMapperLegend* legend)
{
m_mainRendering->removeOverlayItem(m_legend1.p());
m_legend1 = legend;
this->updateLegends();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::setColorLegend2(cvf::OverlayScalarMapperLegend* legend)
{
m_mainRendering->removeOverlayItem(m_legend2.p());
m_legend2 = legend;
this->updateLegends();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::updateLegends()
{
cvf::Rendering* firstRendering = m_renderingSequence->firstRendering();
CVF_ASSERT(firstRendering);
firstRendering->removeOverlayItem(m_legend1.p());
firstRendering->removeOverlayItem(m_legend2.p());
if (m_legend1.notNull())
{
m_legend1->setLayout(cvf::OverlayItem::VERTICAL, cvf::OverlayItem::BOTTOM_LEFT);
firstRendering->addOverlayItem(m_legend1.p());
}
if (m_legend2.notNull())
{
m_legend2->setLayout(cvf::OverlayItem::VERTICAL, cvf::OverlayItem::BOTTOM_LEFT);
firstRendering->addOverlayItem(m_legend2.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::setDefaultView()
{
cvf::BoundingBox bb;
cvf::Scene* scene = m_renderingSequence->firstRendering()->scene();
if (scene)
{
bb = scene->boundingBox();
}
if (!bb.isValid())
{
bb.add(cvf::Vec3d(-1, -1, -1));
bb.add(cvf::Vec3d( 1, 1, 1));
}
if (m_mainCamera->projection() == cvf::Camera::PERSPECTIVE)
{
m_mainCamera->setProjectionAsPerspective(40.0, RI_MIN_NEARPLANE_DISTANCE, 1000);
}
else
{
if (bb.isValid())
{
m_mainCamera->setProjectionAsOrtho(bb.extent().length(), RI_MIN_NEARPLANE_DISTANCE, 1000);
}
}
m_mainCamera->fitView(bb, -cvf::Vec3d::Z_AXIS, cvf::Vec3d::Y_AXIS);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::mouseReleaseEvent(QMouseEvent* event)
{
m_mouseState.updateFromMouseEvent(event);
if (!this->canRender()) return;
// Picking
if (event->button() == Qt::LeftButton)
{
handlePickAction(event->x(), event->y());
return;
}
else if (event->button() == Qt::RightButton)
{
m_currentGridIdx = cvf::UNDEFINED_SIZE_T;
m_currentCellIndex = cvf::UNDEFINED_SIZE_T;
QPoint diffPoint = event->pos() - m_lastMousePressPosition;
if (diffPoint.manhattanLength() > 3)
{
// We are possibly in navigation mode, only clean press event will launch
return;
}
int winPosX = event->x();
int winPosY = event->y();
uint faceIndex = cvf::UNDEFINED_UINT;
cvf::Vec3d localIntersectionPoint(cvf::Vec3d::ZERO);
cvf::Part * firstHitPart = NULL;
firstHitPart = pickPointAndFace(winPosX, winPosY, &faceIndex, &localIntersectionPoint);
if (firstHitPart)
{
if (faceIndex != cvf::UNDEFINED_UINT)
{
if (firstHitPart->sourceInfo())
{
const RivSourceInfo* rivSourceInfo = dynamic_cast<const RivSourceInfo*>(firstHitPart->sourceInfo());
if (rivSourceInfo)
{
if (rivSourceInfo->hasCellFaceMapping())
{
m_currentGridIdx = firstHitPart->id();
m_currentCellIndex = rivSourceInfo->m_cellFaceFromTriangleMapper->cellIndex(faceIndex);
QMenu menu;
menu.addAction(QString("I-slice range filter"), this, SLOT(slotRangeFilterI()));
menu.addAction(QString("J-slice range filter"), this, SLOT(slotRangeFilterJ()));
menu.addAction(QString("K-slice range filter"), this, SLOT(slotRangeFilterK()));
menu.exec(event->globalPos());
}
}
}
}
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::slotRangeFilterI()
{
size_t i, j, k;
ijkFromCellIndex(m_currentGridIdx, m_currentCellIndex, &i, &j, &k);
RiuMainWindow* mainWindow = RiuMainWindow::instance();
RimUiTreeModelPdm* myModel = mainWindow->uiPdmModel();
if (myModel)
{
RimCellRangeFilterCollection* rangeFilterCollection = m_reservoirView->rangeFilterCollection();
QModelIndex collectionModelIndex = myModel->getModelIndexFromPdmObject(rangeFilterCollection);
QModelIndex insertedIndex;
RimCellRangeFilter* rangeFilter = myModel->addRangeFilter(collectionModelIndex, insertedIndex);
rangeFilter->name = QString("Slice I (%1)").arg(rangeFilterCollection->rangeFilters().size());
rangeFilter->cellCountI = 1;
int startIndex = CVF_MAX(static_cast<int>(i + 1), 1);
rangeFilter->startIndexI = startIndex;
rangeFilterCollection->reservoirView()->scheduleGeometryRegen(RivReservoirViewPartMgr::RANGE_FILTERED);
rangeFilterCollection->reservoirView()->scheduleGeometryRegen(RivReservoirViewPartMgr::RANGE_FILTERED_INACTIVE);
rangeFilterCollection->reservoirView()->createDisplayModelAndRedraw();
mainWindow->setCurrentObjectInTreeView(rangeFilter);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::slotRangeFilterJ()
{
size_t i, j, k;
ijkFromCellIndex(m_currentGridIdx, m_currentCellIndex, &i, &j, &k);
RiuMainWindow* mainWindow = RiuMainWindow::instance();
RimUiTreeModelPdm* myModel = mainWindow->uiPdmModel();
if (myModel)
{
RimCellRangeFilterCollection* rangeFilterCollection = m_reservoirView->rangeFilterCollection();
QModelIndex collectionModelIndex = myModel->getModelIndexFromPdmObject(rangeFilterCollection);
QModelIndex insertedIndex;
RimCellRangeFilter* rangeFilter = myModel->addRangeFilter(collectionModelIndex, insertedIndex);
rangeFilter->name = QString("Slice J (%1)").arg(rangeFilterCollection->rangeFilters().size());
rangeFilter->cellCountJ = 1;
int startIndex = CVF_MAX(static_cast<int>(j + 1), 1);
rangeFilter->startIndexJ = startIndex;
rangeFilterCollection->reservoirView()->scheduleGeometryRegen(RivReservoirViewPartMgr::RANGE_FILTERED);
rangeFilterCollection->reservoirView()->scheduleGeometryRegen(RivReservoirViewPartMgr::RANGE_FILTERED_INACTIVE);
rangeFilterCollection->reservoirView()->createDisplayModelAndRedraw();
mainWindow->setCurrentObjectInTreeView(rangeFilter);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::slotRangeFilterK()
{
size_t i, j, k;
ijkFromCellIndex(m_currentGridIdx, m_currentCellIndex, &i, &j, &k);
RiuMainWindow* mainWindow = RiuMainWindow::instance();
RimUiTreeModelPdm* myModel = mainWindow->uiPdmModel();
if (myModel)
{
RimCellRangeFilterCollection* rangeFilterCollection = m_reservoirView->rangeFilterCollection();
QModelIndex collectionModelIndex = myModel->getModelIndexFromPdmObject(rangeFilterCollection);
QModelIndex insertedIndex;
RimCellRangeFilter* rangeFilter = myModel->addRangeFilter(collectionModelIndex, insertedIndex);
rangeFilter->name = QString("Slice K (%1)").arg(rangeFilterCollection->rangeFilters().size());
rangeFilter->cellCountK = 1;
int startIndex = CVF_MAX(static_cast<int>(k + 1), 1);
rangeFilter->startIndexK = startIndex;
rangeFilterCollection->reservoirView()->scheduleGeometryRegen(RivReservoirViewPartMgr::RANGE_FILTERED);
rangeFilterCollection->reservoirView()->scheduleGeometryRegen(RivReservoirViewPartMgr::RANGE_FILTERED_INACTIVE);
rangeFilterCollection->reservoirView()->createDisplayModelAndRedraw();
mainWindow->setCurrentObjectInTreeView(rangeFilter);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::keyPressEvent(QKeyEvent* event)
{
// Trap escape key so we can get out of direct button press actions
if (event->key() == Qt::Key_Escape)
{
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::handlePickAction(int winPosX, int winPosY)
{
RiaApplication* app = RiaApplication::instance();
RiuMainWindow* mainWnd = RiuMainWindow::instance();
if (!mainWnd) return;
QString pickInfo = "No hits";
QString resultInfo = "";
uint faceIndex = cvf::UNDEFINED_UINT;
cvf::Vec3d localIntersectionPoint(cvf::Vec3d::ZERO);
cvf::Part * firstHitPart = NULL;
firstHitPart = pickPointAndFace(winPosX, winPosY, &faceIndex, &localIntersectionPoint);
if (firstHitPart)
{
// If a drawable geometry was hit, get info about the picked geometry
// and possibly the picked scalar value, if any
if (faceIndex != cvf::UNDEFINED_UINT)
{
size_t gridIndex = firstHitPart->id();
if (firstHitPart->sourceInfo())
{
const RivSourceInfo* rivSourceInfo = dynamic_cast<const RivSourceInfo*>(firstHitPart->sourceInfo());
if (rivSourceInfo)
{
if (rivSourceInfo->hasCellFaceMapping())
{
CVF_ASSERT(rivSourceInfo->m_cellFaceFromTriangleMapper.notNull());
size_t cellIndex = cvf::UNDEFINED_SIZE_T;
cellIndex = rivSourceInfo->m_cellFaceFromTriangleMapper->cellIndex(faceIndex);
cvf::StructGridInterface::FaceType face = rivSourceInfo->m_cellFaceFromTriangleMapper->cellFace(faceIndex);
m_reservoirView->pickInfo(gridIndex, cellIndex, face, localIntersectionPoint, &pickInfo);
// Build up result from from both pick info and result values
m_reservoirView->pickInfo(gridIndex, cellIndex, face, localIntersectionPoint, &resultInfo);
resultInfo += "\n";
m_reservoirView->appendCellResultInfo(gridIndex, cellIndex, face, &resultInfo);
#if 0
const RigCaseData* reservoir = m_reservoirView->eclipseCase()->reservoirData();
const RigGridBase* grid = reservoir->grid(gridIndex);
const RigCell& cell = grid->cell(cellIndex);
const caf::SizeTArray8& cellNodeIndices = cell.cornerIndices();
const std::vector<cvf::Vec3d>& nodes = reservoir->mainGrid()->nodes();
for (int i = 0; i < 8; ++i)
{
resultInfo += QString::number(i) + " : ";
for (int j = 0; j < 3; ++j)
resultInfo += QString::number(nodes[cellNodeIndices[i]][j], 'g', 10) + " ";
resultInfo += "\n";
}
#endif
}
else if (rivSourceInfo->m_NNCIndices.notNull())
{
size_t nncIndex = rivSourceInfo->m_NNCIndices->get(faceIndex);
m_reservoirView->appendNNCResultInfo(nncIndex, &resultInfo);
}
}
}
}
}
mainWnd->statusBar()->showMessage(pickInfo);
mainWnd->setResultInfo(resultInfo);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::slotEndAnimation()
{
cvf::Rendering* firstRendering = m_renderingSequence->firstRendering();
CVF_ASSERT(firstRendering);
firstRendering->removeOverlayItem(m_legend1.p());
firstRendering->removeOverlayItem(m_legend2.p());
if (m_reservoirView) m_reservoirView->endAnimation();
caf::Viewer::slotEndAnimation();
caf::EffectGenerator::releaseUnreferencedEffects();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::slotSetCurrentFrame(int frameIndex)
{
cvf::Rendering* firstRendering = m_renderingSequence->firstRendering();
CVF_ASSERT(firstRendering);
if (m_reservoirView) m_reservoirView->setCurrentTimeStep(frameIndex);
this->updateLegends();
caf::Viewer::slotSetCurrentFrame(frameIndex);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RiuViewer::pointOfInterest()
{
return m_navigationPolicy->pointOfInterest();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::setPointOfInterest(cvf::Vec3d poi)
{
m_navigationPolicy->setPointOfInterest(poi);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::setOwnerReservoirView(RimReservoirView * owner)
{
m_reservoirView = owner;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::setEnableMask(unsigned int mask)
{
m_mainRendering->setEnableMask(mask);
}
//--------------------------------------------------------------------------------------------------
/// Perform picking and return the index of the face that was hit, if a drawable geo was hit
//--------------------------------------------------------------------------------------------------
cvf::Part* RiuViewer::pickPointAndFace(int winPosX, int winPosY, uint* faceHit, cvf::Vec3d* localIntersectionPoint)
{
CVF_ASSERT(faceHit);
cvf::HitItemCollection hitItems;
bool isSomethingHit = rayPick(winPosX, winPosY, &hitItems);
if (isSomethingHit)
{
CVF_ASSERT(hitItems.count() > 0);
double characteristicCellSize = m_reservoirView->eclipseCase()->reservoirData()->mainGrid()->characteristicIJCellSize();
double pickDepthThresholdSquared = characteristicCellSize / 100.0;
pickDepthThresholdSquared = pickDepthThresholdSquared * pickDepthThresholdSquared;
cvf::HitItem* hitItem = hitItems.firstItem();
cvf::Vec3d firstItemIntersectionPoint = hitItem->intersectionPoint();
// Check if we have a close hit item with NNC data
for (size_t i = 0; i < hitItems.count(); i++)
{
cvf::HitItem* hitItemCandidate = hitItems.item(i);
cvf::Vec3d diff = firstItemIntersectionPoint - hitItemCandidate->intersectionPoint();
// Hit items are ordered by distance from eye
if (diff.lengthSquared() > pickDepthThresholdSquared) break;
const cvf::Part* pickedPartCandidate = hitItemCandidate->part();
if (pickedPartCandidate && pickedPartCandidate->sourceInfo())
{
const RivSourceInfo* rivSourceInfo = dynamic_cast<const RivSourceInfo*>(pickedPartCandidate->sourceInfo());
if (rivSourceInfo && rivSourceInfo->hasNNCIndices())
{
hitItem = hitItemCandidate;
break;
}
}
}
const cvf::Part* pickedPart = hitItem->part();
CVF_ASSERT(pickedPart);
const cvf::Transform* xf = pickedPart->transform();
cvf::Vec3d globalPickedPoint = hitItem->intersectionPoint();
if(localIntersectionPoint)
{
if (xf)
{
*localIntersectionPoint = globalPickedPoint.getTransformedPoint(xf->worldTransform().getInverted());
}
else
{
*localIntersectionPoint = globalPickedPoint;
}
}
if (faceHit)
{
const cvf::HitDetailDrawableGeo* detail = dynamic_cast<const cvf::HitDetailDrawableGeo*>(hitItem->detail());
if (detail)
{
*faceHit = detail->faceIndex();
}
}
return const_cast<cvf::Part*>(pickedPart); // Hack. The const'ness of HitItem will probably change to non-const
}
else
{
return NULL;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::paintOverlayItems(QPainter* painter)
{
// No support for overlay items using SW rendering yet.
//if (!isShadersSupported())
//{
// return;
//}
int columnWidth = 200;
int margin = 5;
int yPos = margin;
bool showAnimBar = false;
if (isAnimationActive() && frameCount() > 1) showAnimBar = true;
//if (showAnimBar) columnWidth = CVF_MAX(columnWidth, m_animationProgress->width());
if (m_showInfoText) columnWidth = CVF_MAX(columnWidth, m_InfoLabel->sizeHint().width());
int columnPos = this->width() - columnWidth - margin;
if (showAnimBar && m_showAnimProgress)
{
m_animationProgress->setMinimum(0);
m_animationProgress->setMaximum(static_cast<int>(frameCount()) - 1);
m_animationProgress->setValue(currentFrameIndex());
m_animationProgress->resize(columnWidth, m_animationProgress->sizeHint().height());
m_animationProgress->render(painter,QPoint(columnPos, yPos));
yPos += m_animationProgress->height() + margin;
}
if (m_showInfoText)
{
m_InfoLabel->resize(columnWidth, m_InfoLabel->sizeHint().height());
m_InfoLabel->render(painter, QPoint(columnPos, yPos));
yPos += m_InfoLabel->height() + margin;
}
if (m_showHistogram)
{
m_histogramWidget->resize(columnWidth, 40);
m_histogramWidget->render(painter,QPoint(columnPos, yPos));
yPos += m_InfoLabel->height() + margin;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::setInfoText(QString text)
{
m_InfoLabel->setText(text);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::showInfoText(bool enable)
{
m_showInfoText = enable;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::setHistogram(double min, double max, const std::vector<size_t>& histogram)
{
m_histogramWidget->setHistogramData(min, max, histogram);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::setHistogramPercentiles(double pmin, double pmax, double mean)
{
m_histogramWidget->setPercentiles(pmin, pmax);
m_histogramWidget->setMean(mean);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::showAnimationProgress(bool enable)
{
m_showAnimProgress = enable;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::showHistogram(bool enable)
{
m_showHistogram = enable;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::ijkFromCellIndex(size_t gridIdx, size_t cellIndex, size_t* i, size_t* j, size_t* k)
{
if (m_reservoirView->eclipseCase())
{
m_reservoirView->eclipseCase()->reservoirData()->grid(gridIdx)->ijkFromCellIndex(cellIndex, i, j, k);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::mousePressEvent(QMouseEvent* event)
{
m_lastMousePressPosition = event->pos();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::addOverlayItem(cvf::OverlayItem* overlayItem)
{
m_renderingSequence->firstRendering()->addOverlayItem(overlayItem);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::removeOverlayItem(cvf::OverlayItem* overlayItem)
{
m_renderingSequence->firstRendering()->removeOverlayItem(overlayItem);
}