ResInsight/Fwk/VizFwk/LibViewing/cvfHitItemCollection.cpp

164 lines
5.3 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfHitItemCollection.h"
#include <algorithm>
namespace cvf {
//==================================================================================================
///
/// \class cvf::HitItemCollection
/// \ingroup Viewing
///
/// This class is used to aggregate hits during picking. The items can be sorted by distance
/// with the sort() method.
///
//==================================================================================================
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
HitItemCollection::HitItemCollection()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
HitItemCollection::~HitItemCollection()
{
// Empty destructor to avoid errors with undefined types when cvf::ref's destructor gets called
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void HitItemCollection::add(HitItem* item)
{
m_items.push_back(item);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
size_t HitItemCollection::count() const
{
return m_items.size();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
HitItem* HitItemCollection::item(size_t index)
{
CVF_ASSERT(index < count());
return m_items.at(index).p();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const HitItem* HitItemCollection::item(size_t index) const
{
CVF_ASSERT(index < count());
return m_items.at(index).p();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
HitItem* HitItemCollection::firstItem()
{
if (m_items.size() > 0)
{
return m_items.at(0).p();
}
else
{
return NULL;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const HitItem* HitItemCollection::firstItem() const
{
if (m_items.size() > 0)
{
return m_items.at(0).p();
}
else
{
return NULL;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void HitItemCollection::sort()
{
std::sort(m_items.begin(), m_items.end(), compareFunc);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool HitItemCollection::compareFunc(const ref<HitItem>& a, const ref<HitItem>& b)
{
return a->distanceAlongRay() < b->distanceAlongRay();
}
} // namespace cvf