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70 lines
2.5 KiB
C
70 lines
2.5 KiB
C
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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// Doxygen module definition
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/// \ingroup VizFramework
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/// @{
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/// \defgroup Viewing Viewing module
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/// @}
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#include "cvfClipPlaneSet.h"
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#include "cvfConstantFrameRate.h"
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#include "cvfDynamicUniformSet.h"
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#include "cvfEffect.h"
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#include "cvfGaussianBlur.h"
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#include "cvfHitItem.h"
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#include "cvfHitItemCollection.h"
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#include "cvfLocators.h"
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#include "cvfManipulatorTrackball.h"
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#include "cvfModel.h"
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#include "cvfModelBasicList.h"
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#include "cvfModelBasicTree.h"
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#include "cvfPart.h"
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#include "cvfPartHighlighter.h"
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#include "cvfPartRenderHintCollection.h"
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#include "cvfPerformanceInfo.h"
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#include "cvfRayIntersectSpec.h"
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#include "cvfRenderEngine.h"
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#include "cvfRendering.h"
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#include "cvfRenderQueue.h"
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#include "cvfRenderQueueSorter.h"
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#include "cvfScene.h"
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#include "cvfSingleQuadRenderingGenerator.h"
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#include "cvfTransform.h"
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#include "cvfRenderSequence.h"
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