mirror of
https://github.com/OPM/ResInsight.git
synced 2025-01-23 23:13:39 -06:00
161 lines
5.7 KiB
C++
161 lines
5.7 KiB
C++
//##################################################################################################
|
|
//
|
|
// Custom Visualization Core library
|
|
// Copyright (C) 2011-2013 Ceetron AS
|
|
//
|
|
// This library may be used under the terms of either the GNU General Public License or
|
|
// the GNU Lesser General Public License as follows:
|
|
//
|
|
// GNU General Public License Usage
|
|
// This library is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
// FITNESS FOR A PARTICULAR PURPOSE.
|
|
//
|
|
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
|
|
// for more details.
|
|
//
|
|
// GNU Lesser General Public License Usage
|
|
// This library is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation; either version 2.1 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
// FITNESS FOR A PARTICULAR PURPOSE.
|
|
//
|
|
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
|
|
// for more details.
|
|
//
|
|
//##################################################################################################
|
|
|
|
|
|
#include "cvfBase.h"
|
|
#include "cvfRenderQueue.h"
|
|
|
|
namespace cvf {
|
|
|
|
|
|
|
|
//==================================================================================================
|
|
///
|
|
/// \class cvf::RenderItem
|
|
/// \ingroup Viewing
|
|
///
|
|
/// Represents one item in the RenderQueue
|
|
///
|
|
//==================================================================================================
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
RenderItem::RenderItem()
|
|
: m_part(NULL),
|
|
m_drawable(NULL),
|
|
m_effect(NULL),
|
|
m_projectedAreaPixels(0.0f),
|
|
m_distance(0.0f)
|
|
{
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RenderItem::set(Part* part, Drawable* drawable, Effect* effect, float projectedAreaPixels, float distance)
|
|
{
|
|
m_part = part;
|
|
m_drawable = drawable;
|
|
m_effect = effect;
|
|
m_projectedAreaPixels = projectedAreaPixels;
|
|
m_distance = distance;
|
|
}
|
|
|
|
|
|
|
|
//==================================================================================================
|
|
///
|
|
/// \class cvf::RenderQueue
|
|
/// \ingroup Viewing
|
|
///
|
|
/// A class for storing a queue of render items.
|
|
///
|
|
//==================================================================================================
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RenderQueue::hintNumEntriesToAdd(size_t numNewEntries)
|
|
{
|
|
m_renderItemsRefCounted.reserve(numNewEntries);
|
|
m_renderItemsRaw.reserve(numNewEntries);
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
/// Add a RenderItem to the queue
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RenderQueue::add(Part* part, Drawable* drawable, Effect* effect, float projectedAreaPixels, float distance)
|
|
{
|
|
RenderItem* item = new RenderItem;
|
|
item->set(part, drawable, effect, projectedAreaPixels, distance);
|
|
m_renderItemsRefCounted.push_back(item);
|
|
m_renderItemsRaw.push_back(item);
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
/// Get the number of items in the render queue
|
|
//--------------------------------------------------------------------------------------------------
|
|
size_t RenderQueue::count() const
|
|
{
|
|
return m_renderItemsRaw.size();
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
/// Sets the count to zero, but does not necessarily delete the actual contained items
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RenderQueue::setCountZero()
|
|
{
|
|
removeAll();
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
/// Removes all entries and releases all memory
|
|
//--------------------------------------------------------------------------------------------------
|
|
void RenderQueue::removeAll()
|
|
{
|
|
m_renderItemsRefCounted.clear();
|
|
m_renderItemsRaw.clear();
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
/// Get the RenderItem at the given index
|
|
//--------------------------------------------------------------------------------------------------
|
|
RenderItem* RenderQueue::item(size_t index)
|
|
{
|
|
CVF_ASSERT(index < count());
|
|
return m_renderItemsRaw[index];
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
/// Get the native rendering queue
|
|
//--------------------------------------------------------------------------------------------------
|
|
std::vector<RenderItem*>* RenderQueue::renderItemsForSorting()
|
|
{
|
|
return &m_renderItemsRaw;
|
|
}
|
|
|
|
|
|
} // namespace cvf
|
|
|