ResInsight/ApplicationCode/ProjectDataModel/RimFractureTemplateCollection.cpp

58 lines
2.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2016- Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RimFractureTemplateCollection.h"
#include "RimFractureTemplate.h"
#include "cafPdmObject.h"
CAF_PDM_SOURCE_INIT(RimFractureTemplateCollection, "FractureDefinitionCollection");
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimFractureTemplateCollection::RimFractureTemplateCollection(void)
{
CAF_PDM_InitObject("Fracture Templates", ":/FractureTemplate16x16.png", "", "");
CAF_PDM_InitField(&isActive, "Active", true, "Active", "", "", "");
CAF_PDM_InitFieldNoDefault(&fractureDefinitions, "FractureDefinitions", "", "", "", "");
fractureDefinitions.uiCapability()->setUiHidden(true);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimFractureTemplateCollection::~RimFractureTemplateCollection()
{
fractureDefinitions.deleteAllChildObjects();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimFractureTemplateCollection::deleteFractureDefinitions()
{
fractureDefinitions.deleteAllChildObjects();
}