ResInsight/ApplicationCode/Commands/OctaveScriptCommands/RicRefreshScriptsFeature.cpp
2016-07-18 15:01:14 +02:00

66 lines
2.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2016 Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RicRefreshScriptsFeature.h"
#include "RiaApplication.h"
#include "RiaPreferences.h"
#include "RimProject.h"
#include <QAction>
CAF_CMD_SOURCE_INIT(RicRefreshScriptsFeature, "RicRefreshScriptsFeature");
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RicRefreshScriptsFeature::isCommandEnabled()
{
return true;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicRefreshScriptsFeature::onActionTriggered(bool isChecked)
{
refreshScriptFolders();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicRefreshScriptsFeature::setupActionLook(QAction* actionToSetup)
{
actionToSetup->setText("Refresh");
actionToSetup->setIcon(QIcon(":/Refresh-32.png"));
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicRefreshScriptsFeature::refreshScriptFolders()
{
RimProject* proj = RiaApplication::instance()->project();
RiaPreferences* prefs = RiaApplication::instance()->preferences();
proj->setScriptDirectories(prefs->scriptDirectories());
proj->updateConnectedEditors();
}