Files
ResInsight/VisualizationModules/LibRender/cvfRenderState.cpp
Magne Sjaastad 9c1ce7591e Upgraded visualization libraries
Major refactoring of color legend framework
Added discrete log color legend
p4#: 18989
2012-10-02 10:17:52 +02:00

81 lines
2.5 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2012 Ceetron AS
//
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfAssert.h"
#include "cvfRenderState.h"
namespace cvf {
//==================================================================================================
///
/// \class cvf::RenderState
/// \ingroup Render
///
/// Base class for classes encapsulating OpenGL state
///
//==================================================================================================
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RenderState::RenderState(Type type)
: m_stateType(type)
{
CVF_ASSERT(type < COUNT);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RenderState::~RenderState()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RenderState::Type RenderState::type() const
{
return m_stateType;
}
//--------------------------------------------------------------------------------------------------
/// Returns true if this render state relies on Fixed Function OpenGL.
///
/// The default implementation of this function returns false
//--------------------------------------------------------------------------------------------------
bool RenderState::isFixedFunction() const
{
return false;
}
} // namespace cvf