ResInsight/Fwk/VizFwk/LibViewing/cvfFixedSizeTransform.cpp

121 lines
4.4 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfFixedSizeTransform.h"
namespace cvf {
//==================================================================================================
///
/// \class cvf::FixedSizeTransform
/// \ingroup Viewing
///
/// Fixed size parts
///
//==================================================================================================
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
FixedSizeTransform::FixedSizeTransform()
{
m_fixedPixelSizeModelUnits = 1.0;
}
//--------------------------------------------------------------------------------------------------
/// Make the object a constant pixel size
//--------------------------------------------------------------------------------------------------
void FixedSizeTransform::updateWorldTransform(const cvf::Camera* camera)
{
Transform::updateWorldTransform(camera);
if (m_fixedPixelSizeModelUnits > 0.0)
{
cvf::Vec3d objectCenter(0,0,0);
objectCenter.transformPoint(m_worldMatrix);
double eyeDist = (objectCenter - camera->position())*camera->direction();
if (eyeDist > 0)
{
double scaleFactor = 1.0;
if (camera->projection() == Camera::PERSPECTIVE)
{
double nearPlane = camera->nearPlane();
double frontPlanePixelHeigth = camera->frontPlanePixelHeight();
scaleFactor = (fixedPixelSizeModelUnits()*frontPlanePixelHeigth*eyeDist)/nearPlane;
}
else
{
scaleFactor = camera->frontPlanePixelHeight();
}
Mat4d scaleMatrix = Mat4d::fromScaling(Vec3d(scaleFactor, scaleFactor, scaleFactor));
m_worldMatrix = m_worldMatrix*scaleMatrix;
}
}
}
//--------------------------------------------------------------------------------------------------
/// Set the pixel size of a unit size in world coords
/// E.g: Setting pixel size to 5 will make an object 1 units wide in WC 5 pixels
/// or setting this to 0.2 will make a 50 unit size object 10 pixels
//--------------------------------------------------------------------------------------------------
void FixedSizeTransform::setFixedPixelSizeInModelUnits(double pixelSize)
{
m_fixedPixelSizeModelUnits = pixelSize;
}
//--------------------------------------------------------------------------------------------------
/// Return the pixel size of a unit size in world coords
//--------------------------------------------------------------------------------------------------
double FixedSizeTransform::fixedPixelSizeModelUnits() const
{
return m_fixedPixelSizeModelUnits;
}
} // namespace cvf