Files
ResInsight/VisualizationModules/LibRender/cvfRenderState.h
T
CeetronResInsight f667c604a3 Integrating changes from CeeViz trunk per changelist 21999 (branch point for CVC) into ResInsight. Done in preparation to convert ResInsight to use CVC-june
Changes to Camera class, Camera::fitView() and rename/new impl of Camera::fitViewEyePosition()/ Camera::computeFitViewEyePosition
Logging: Use new macro to get hold of logger. Modifications to prefixing of file log messages
Changes to OverlayImage
Added use of scissoring to  Rendering::renderOverlayItems()
Upping of CVF version number
Tweaks to compile on Android
Modifications in shaders to compile on OpenGL ES
p4#: 22501
2013-09-20 09:55:58 +02:00

80 lines
2.2 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2012 Ceetron AS
//
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
//##################################################################################################
#pragma once
#include "cvfObject.h"
namespace cvf {
class OpenGLContext;
//==================================================================================================
//
// Base class for storing and changing OpenGL state attributes
//
//==================================================================================================
class RenderState : public Object
{
public:
enum Type
{
BLENDING, // Must start at 0, used for indexing in RenderStateTracker
COLOR_MASK,
CULL_FACE,
DEPTH,
FRONT_FACE,
LINE,
POINT,
POLYGON_MODE,
POLYGON_OFFSET,
STENCIL,
TEXTURE_BINDINGS,
#ifndef CVF_OPENGL_ES
LIGHTING_FF, //Fixed function
MATERIAL_FF, //Fixed function
NORMALIZE_FF, //Fixed function
TEXTURE_MAPPING_FF, //Fixed function
CLIP_PLANES_FF, //Fixed function
#endif
COUNT // Must be the last entry
};
public:
virtual ~RenderState();
Type type() const;
virtual void applyOpenGL(OpenGLContext* oglContext) const = 0;
virtual bool isFixedFunction() const;
protected:
RenderState(Type type);
private:
Type m_stateType;
};
} // namespace cvf