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@@ -9,7 +9,7 @@ variables, and they can be used as controls in keywords like \kw{WCONPROD} and
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\kw{GCONINJE}. When used as controls the \udq{} variables are called \emph{User
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Defined Arguments} (UDA).
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For both the the \udq{} and \kw{ACTIONX} keywords evaluating an arithmetic
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For both the \udq{} and \kw{ACTIONX} keywords evaluating an arithmetic
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expression based on the current results of the ongoing simulation is an
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important part of the concept, and they are often referenced in pair as
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\udq{}/\kw{ACTIONX}, this is slightly misleading as the two are fully
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@@ -506,10 +506,10 @@ The \inlinecode{UDQDefine} manages a parsed \udq{} expresssion along with a
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chunck of metadata. The parsed \udq{} expression is in managed in an instance of
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\inlinecode{UDQASTNode}. The \inlinecode{UDQASTNode} contains a parsed tree
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representation of the \udq{} input expression. The parsing of \udq{} expressions
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happens at input time, and for the rest of the simulation the the
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happens at input time, and for the rest of the simulation the
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\inlinecode{UDQASTnode} instances are immutable.
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Many scalar \udq{} types are define in the file \path{UDQEenums.hpp} and in the
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Many scalar \udq{} types are defined in the file \path{UDQEenums.hpp} and in the
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namespace \inlinecode{UDQ} there are many small utility functions to work with
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these enums.
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