Review comment

This commit is contained in:
Joakim Hove
2022-01-08 17:30:24 +01:00
parent 6d03ae8166
commit 8d7d185976

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@@ -9,7 +9,7 @@ variables, and they can be used as controls in keywords like \kw{WCONPROD} and
\kw{GCONINJE}. When used as controls the \udq{} variables are called \emph{User
Defined Arguments} (UDA).
For both the the \udq{} and \kw{ACTIONX} keywords evaluating an arithmetic
For both the \udq{} and \kw{ACTIONX} keywords evaluating an arithmetic
expression based on the current results of the ongoing simulation is an
important part of the concept, and they are often referenced in pair as
\udq{}/\kw{ACTIONX}, this is slightly misleading as the two are fully
@@ -506,10 +506,10 @@ The \inlinecode{UDQDefine} manages a parsed \udq{} expresssion along with a
chunck of metadata. The parsed \udq{} expression is in managed in an instance of
\inlinecode{UDQASTNode}. The \inlinecode{UDQASTNode} contains a parsed tree
representation of the \udq{} input expression. The parsing of \udq{} expressions
happens at input time, and for the rest of the simulation the the
happens at input time, and for the rest of the simulation the
\inlinecode{UDQASTnode} instances are immutable.
Many scalar \udq{} types are define in the file \path{UDQEenums.hpp} and in the
Many scalar \udq{} types are defined in the file \path{UDQEenums.hpp} and in the
namespace \inlinecode{UDQ} there are many small utility functions to work with
these enums.