Add Virtual Destructor to SimpleTable
The TableContainer manages pointers to types derived from this base class so for orderly destruction we really should have virtual destructors here.
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@ -39,6 +39,8 @@ namespace Opm {
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SimpleTable(TableSchema, const std::string& tableName, const DeckItem& deckItem, const int tableID);
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explicit SimpleTable( TableSchema );
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virtual ~SimpleTable() = default;
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static SimpleTable serializationTestObject();
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void addColumns();
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