The completely constructed Deck isn't supposed to have any relationship
with the Parser structures (which are completely stateless in terms of
input data), and ParserKeyword in DeckKeyword was an anomaly. With
recent refactorings this lead to subtle lifetime issues.
This patch breaks this dependency and cleans up DeckKeyword accordingly,
while changing checkDeck to now take the parser as an additional
argument, to look up whether or not some DeckKeyword is in the right
section. This now also means that Parser* objects can be destroyed once
the Deck is created.
The Section::checkSectionTopology has been moved to Parser.cpp. It is a
temporary home for the feature to make the project compile nicely (i.e.
createKeywordList can be compiled as before, without introducing a
circular dependency on itself via Parser.cpp), until some proper cleanup
of the parser code has been done. It never really fully belonged in
Section.cpp anyway, so this is a first step in the direction of some
slight renaming.
- Introduce a very simple class ParseMode which will become a simple
value object which can be used to control the behavior when errors
and inconsistencies are encountered in the parse and EclipseState
construction phases.
- Added ParseMode instance as second argument to all parseXXX()
methods.