Commit Graph

20 Commits

Author SHA1 Message Date
Andreas Lauser
539c7a23ae make the defaults of an item settable per data point
instead of for the whole item...
2014-09-15 12:17:03 +02:00
Andreas Lauser
e6fa1e01a8 DeckItem: add indices to the methods which allow to query the defaulted status
also, this renames DeckItem::setInDeck() to DeckItem::wasSetInDeck()
because the former method can easily be confused with a setter method
(which it is not, it is a 'getter').

note that there is a small semantical difference now: the old
signatures specified the status of the whole *item* while the new
variants are specific for a single *data point* of an item. Though at
this point the index passed to the methods is still disregarded..
2014-09-15 12:17:03 +02:00
Joakim Hove
61cdf7d402 Default: defaultApplied -> setInDeck()
The data values in a deck item can be in three different states, given
by the DeckValue enum in DeckItem.hpp. The three values are:

  SET_IN_DECK : The value has been set explictly in the deck.
  DEFAULT     : The value was not present in the input deck, but a default
                value has been supplied in the configuration and that value
                has been set.
  NOT_SET     : No value has been set for this item; it was not explicitly
                set in the deck and also not included in the configuration.

If you ask for DeckItem->value which is in state NOT_SET you will get an
exception. The method setInDeck() can be used to check if a value has
been set explicitly in the deck; the method defaultApplied() will check
if a default value has been applied.

Observe that the system for handling defaults is not really well suited
for multi valued data items, as it is only a scalar state variable. In
the case of multi valued data items both defaultApplied() and
setInDeck() might return true.
2014-09-03 10:37:01 +02:00
Arne Morten Kvarving
3827ddca64 fixed: mark static symbols as such to quell warnings 2014-05-15 14:46:16 +02:00
Andreas Lauser
0129a382a8 units: Replace "L" by "Length" 2014-02-11 12:45:43 +01:00
Andreas Lauser
6a97d78cc6 units: replace "t" with "Time"
this makes things more explicit and more readable
2014-02-11 12:45:41 +01:00
Joakim Hove
bb8b3ab240 Added ability to push_back() dimension strings to ParserItems; and then to query the
ParserItem -> ParserRecord -> ParserKeyword() structure whether it has dimension.
2013-12-09 21:12:27 +01:00
Kristian Flikka
2648bb350b Added newlines to files 2013-11-18 15:32:14 +01:00
Kristian Flikka
006ab6d35d Added keywordName and dataFilename to RawRecord. Using these in the ParserRecord to give better error message when throwing on too long RawRecords 2013-11-07 12:32:07 +01:00
Kristian Flikka
65e01082d2 Added tests exposed tracking of default usage 2013-10-16 15:07:54 +02:00
Joakim Hove
f38cd79839 Commented out failing DefaultApplied tests 2013-10-14 21:15:57 +02:00
Joakim Hove
9be183cf52 Minor reformat to not confuse comment end marker 2013-10-14 21:14:39 +02:00
Joakim Hove
d1f0a9f5f7 Moved some tests around 2013-10-14 14:15:44 +02:00
Joakim Hove
c11fdeeb42 Added ParserRecord::equal() method 2013-09-13 10:16:00 +02:00
Joakim Hove
5c3de27077 1. Implemented support for inferring size from another kewyord - i.e EQLDIMS + EQUIL.
2. Cleaned up the main parser loop considerably; the RawKeyword instance now itself knows whether it is complete or not.
2013-08-11 12:36:16 +02:00
Kristian Flikka
b43d95c5a2 Starting to wrap up from the top, added the missing DeckKW, and refactored a bit in some of the Raw classes that returned the internal structure 2013-06-03 15:54:16 +02:00
Kristian Flikka
7998a84b81 Made the ParserIntItem's scan return DeckItem, and put a virtual scan in ParserItem. The ParserRecord now has a simple, but functioning parse method 2013-05-24 10:09:59 +02:00
Kristian Flikka
7bfe185998 Started working on the flow RawRecord->ParserRecord->DeckRecord. DeckRecord has some containers now. 2013-05-23 12:42:59 +02:00
Joakim Hove
d313827627 Added simple ParserRecord implementation 2013-05-14 21:26:42 +02:00
Kristian Flikka
2d6e6842d6 Changed ParserItem from template based to a base-inheritance based system. Corresponds to and creates DeckItem objects 2013-05-07 21:55:49 +02:00