276 lines
9.0 KiB
C++
276 lines
9.0 KiB
C++
/*
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Copyright (c) 2018 Statoil ASA
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This file is part of the Open Porous Media project (OPM).
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OPM is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OPM is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OPM. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OPM_WINDOWED_ARRAY_HPP
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#define OPM_WINDOWED_ARRAY_HPP
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#include <cassert>
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#include <exception>
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#include <iterator>
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#include <stdexcept>
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#include <type_traits>
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#include <vector>
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#include <boost/range/iterator_range.hpp>
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/// \file
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///
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/// Provide facilities to simplify constructing restart vectors
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/// such as IWEL or RSEG.
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namespace Opm { namespace RestartIO { namespace Helpers {
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/// Provide read-only and read/write access to constantly sized
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/// portions/windows of a linearised buffer with an implied
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/// 1D array structure.
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///
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/// Intended as backing store for vectors that have a constant
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/// number of items per entity (e.g., N integer data items for
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/// each active group at a report step).
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///
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/// \tparam T Element type for underlying data items.
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template <typename T>
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class WindowedArray
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{
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public:
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/// Read/write access.
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using WriteWindow = boost::iterator_range<
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typename std::vector<T>::iterator>;
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/// Read-only access.
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using ReadWindow = boost::iterator_range<
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typename std::vector<T>::const_iterator>;
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using Idx = typename std::vector<T>::size_type;
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/// Distinct compile-time type for number of windows in
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/// underlying storage.
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struct NumWindows { Idx value; };
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/// Distinct compile-time type for size of windows
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/// (number of data items per window.)
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struct WindowSize { Idx value; };
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/// Constructor.
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///
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/// \param[in] n Number of windows.
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/// \param[in] sz Number of data items per window.
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explicit WindowedArray(const NumWindows n, const WindowSize sz)
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: x_ (n.value * sz.value)
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, windowSize_(sz.value)
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{
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if (sz.value == 0)
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throw std::invalid_argument("Window array with windowsize==0 is not permitted");
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}
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WindowedArray(const WindowedArray& rhs) = default;
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WindowedArray(WindowedArray&& rhs) = default;
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WindowedArray& operator=(const WindowedArray& rhs) = delete;
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WindowedArray& operator=(WindowedArray&& rhs) = default;
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/// Retrieve number of windows allocated for this array.
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Idx numWindows() const
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{
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return this->x_.size() / this->windowSize_;
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}
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/// Retrieve number of data items per windows.
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Idx windowSize() const
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{
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return this->windowSize_;
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}
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/// Request read/write access to individual window.
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///
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/// \param[in] window Numeric ID of particular read/write window.
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/// Must be in range \code [0 .. numWindows()-1] \endcode.
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WriteWindow operator[](const Idx window)
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{
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assert ((window < this->numWindows()) &&
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"Window ID Out of Bounds");
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auto b = std::begin(this->x_) + window*this->windowSize_;
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auto e = b + this->windowSize_;
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return { b, e };
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}
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/// Request read-only access to individual window.
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///
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/// \param[in] window Numeric ID of particular read-only window.
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/// Must be in range \code [0 .. numWindows()-1] \endcode.
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ReadWindow operator[](const Idx window) const
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{
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assert ((window < this->numWindows()) &&
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"Window ID Out of Bounds");
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auto b = std::begin(this->x_) + window*this->windowSize_;
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auto e = b + this->windowSize_;
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return { b, e };
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}
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/// Get read-only access to full, linearised data items for
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/// all windows.
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const std::vector<T>& data() const
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{
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return this->x_;
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}
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/// Extract full, linearised data items for all windows.
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///
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/// Destroys the internal state of the \c WindowedArray.
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std::vector<T> getDataDestructively()
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{
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return std::move(this->x_);
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}
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private:
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std::vector<T> x_;
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Idx windowSize_;
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};
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/// Provide read-only and read/write access to constantly sized
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/// portions/windows of a linearised buffer with an implied
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/// row/column matrix (2D array) structure.
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///
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/// Intended as backing store for vectors that have a constant
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/// number of items per sub-entity of a fixed number of containing
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/// entities (e.g., K double precision data items for each of N
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/// maximum well connections for each of M maximum active wells at
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/// a particular report step).
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///
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/// \tparam T Element type for underlying data items.
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template <typename T>
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class WindowedMatrix
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{
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private:
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using NumWindows = typename WindowedArray<T>::NumWindows;
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public:
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using WriteWindow = typename WindowedArray<T>::WriteWindow;
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using ReadWindow = typename WindowedArray<T>::ReadWindow;
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using WindowSize = typename WindowedArray<T>::WindowSize;
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using Idx = typename WindowedArray<T>::Idx;
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/// Distinct compile-time type for number of matrix rows
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/// in underlying storage.
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struct NumRows { Idx value; };
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/// Distinct compile-time type for number of matrix columns
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/// in underlying storage.
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struct NumCols { Idx value; };
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/// Constructor.
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///
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/// \param[in] nRows Number of rows.
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/// \param[in] nCols Number of columns.
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/// \param[in] sz Number of data items per (row,column) window.
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explicit WindowedMatrix(const NumRows& nRows,
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const NumCols& nCols,
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const WindowSize& sz)
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: data_ (NumWindows{ nRows.value * nCols.value }, sz)
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, numCols_(nCols.value)
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{
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if (nCols.value == 0)
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throw std::invalid_argument("Window matrix with columns==0 is not permitted");
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}
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/// Retrieve number of columns allocated for this matrix.
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Idx numCols() const
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{
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return this->numCols_;
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}
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/// Retrieve number of rows allocated for this matrix.
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Idx numRows() const
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{
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return this->data_.numWindows() / this->numCols();
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}
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/// Retrieve number of data items per windows.
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Idx windowSize() const
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{
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return this->data_.windowSize();
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}
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/// Request read/write access to individual window.
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///
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/// \param[in] row Numeric ID of particular row in matrix.
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/// Must be in range \code [0 .. numRows()-1] \endcode.
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///
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/// \param[in] col Numeric ID of particular column in matrix.
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/// Must be in range \code [0 .. numCols()-1] \endcode.
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///
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/// \return Read/write window at position \code (row,col) \endcode.
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WriteWindow operator()(const Idx row, const Idx col)
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{
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return this->data_[ this->i(row, col) ];
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}
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/// Request read-only access to individual window.
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///
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/// \param[in] row Numeric ID of particular row in matrix.
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/// Must be in range \code [0 .. numRows()-1] \endcode.
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///
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/// \param[in] col Numeric ID of particular column in matrix.
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/// Must be in range \code [0 .. numCols()-1] \endcode.
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///
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/// \return Read-only window at position \code (row,col) \endcode.
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ReadWindow operator()(const Idx row, const Idx col) const
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{
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return this->data_[ this->i(row, col) ];
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}
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/// Get read-only access to full, linearised data items for
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/// all windows.
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auto data() const
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-> decltype(std::declval<const WindowedArray<T>>().data())
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{
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return this->data_.data();
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}
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/// Extract full, linearised data items for all windows.
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///
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/// Destroys the internal state of the \c WindowedMatrix.
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auto getDataDestructively()
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-> decltype(std::declval<WindowedArray<T>>()
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.getDataDestructively())
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{
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return this->data_.getDataDestructively();
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}
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private:
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WindowedArray<T> data_;
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Idx numCols_;
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/// Row major (C) order.
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Idx i(const Idx row, const Idx col) const
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{
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return row*this->numCols() + col;
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}
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};
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}}} // Opm::RestartIO::Helpers
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#endif // OPM_WINDOW_ARRAY_HPP
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