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opm-common/opm/common/Valgrind.hpp

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// -*- mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
// vi: set et ts=4 sw=4 sts=4:
/*
This file is part of the Open Porous Media project (OPM).
OPM is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
OPM is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OPM. If not, see <http://www.gnu.org/licenses/>.
Consult the COPYING file in the top-level source directory of this
module for the precise wording of the license and the list of
copyright holders.
*/
/*!
* \file
* \brief Some templates to wrap the valgrind client request macros
*/
#ifndef OPM_VALGRIND_HPP
#define OPM_VALGRIND_HPP
#include <opm/common/Unused.hpp>
#if HAVE_VALGRIND
#include <valgrind/memcheck.h>
#endif
#if HAVE_VALGRIND
#define OPM_VALGRIND_OPTIM_UNUSED OPM_OPTIM_UNUSED
#else
#define OPM_VALGRIND_OPTIM_UNUSED OPM_UNUSED
#endif
namespace Opm {
namespace Valgrind {
/*!
* \ingroup Valgrind
* \brief Returns whether the program is running under Valgrind or not.
*/
inline bool IsRunning()
{
#if !defined NDEBUG && HAVE_VALGRIND
return RUNNING_ON_VALGRIND;
#else
return false;
#endif
}
/*!
* \ingroup Valgrind
* \brief Make valgrind complain if any of the memory occupied by an object
* is undefined.
*
* Please note that this does not check whether the destinations of an
* object's pointers or references are defined. Also, for performance
* reasons the compiler might insert "padding bytes" between within
* the objects which leads to false positives.
*
* Example:
*
* \code
* int i;
* Valgrind::CheckDefined(i); // Valgrind complains!
* \endcode
*
* \tparam T The type of the object which ought to be checked
*
* \param value the object which valgrind should check
*
* \return true iff there are no undefined bytes in the memory
* occupied by the object.
*/
template <class T>
inline bool CheckDefined(const T& value OPM_VALGRIND_OPTIM_UNUSED)
{
#if !defined NDEBUG && HAVE_VALGRIND
auto tmp = VALGRIND_CHECK_MEM_IS_DEFINED(&value, sizeof(T));
return tmp == 0;
#else
return true;
#endif
}
/*!
* \ingroup Valgrind
* \brief Make valgrind complain if any of the memory occupied by an object
* is not addressable.
*
* Example:
*
* \code
* int* i = NULL;
* Valgrind::CheckAddressable(*i); // Valgrind complains!
* \endcode
*
* \tparam T The type of the object which ought to be checked
*
* \param value the object which valgrind should check
*
* \return true iff there are no unadressable bytes in the memory
* occupied by the object.
*/
template <class T>
inline bool CheckAddressable(const T& value OPM_VALGRIND_OPTIM_UNUSED)
{
#if !defined NDEBUG && HAVE_VALGRIND
auto tmp = VALGRIND_CHECK_MEM_IS_ADDRESSABLE(&value, sizeof(T));
return tmp == 0;
#else
return true;
#endif
}
/*!
* \ingroup Valgrind
* \brief Make valgrind complain if any of the the memory occupied
* by a C-style array objects is undefined.
*
* Please note that this does not check whether the destinations of an
* object's pointers or references are defined. Also, for performance
* reasons the compiler might insert "padding bytes" between within
* the objects which leads to false positives.
*
* Example:
*
* \code
* int i[2];
* Valgrind::CheckDefined(i, 2); // Valgrind complains!
* \endcode
*
* \tparam T The type of the object which ought to be checked
*
* \param value Pointer to the first object of the array.
* \param size The size of the array in number of objects
*
* \return true iff there are no undefined bytes in the memory
* occupied by the array.
*/
template <class T>
inline bool CheckDefined(const T* value OPM_VALGRIND_OPTIM_UNUSED, int size OPM_VALGRIND_OPTIM_UNUSED)
{
#if !defined NDEBUG && HAVE_VALGRIND
auto tmp = VALGRIND_CHECK_MEM_IS_DEFINED(value, size*sizeof(T));
return tmp == 0;
#else
return true;
#endif
}
/*!
* \ingroup Valgrind
* \brief Make the memory on which an object resides undefined in
* valgrind runs.
*
* Example:
*
* \code
* int i = 0;
* Valgrind::SetUndefined(i);
* Valgrind::CheckDefined(i); // Valgrind complains!
* \endcode
*
* \tparam T The type of the object which ought to be set to undefined
*
* \param value The object which's memory valgrind should be told is undefined
*/
template <class T>
inline void SetUndefined(const T &value OPM_VALGRIND_OPTIM_UNUSED)
{
#if !defined NDEBUG && HAVE_VALGRIND
VALGRIND_MAKE_MEM_UNDEFINED(&value, sizeof(T));
#endif
}
/*!
* \ingroup Valgrind
* \brief Make the memory on which an array of object resides
* undefined in valgrind runs.
*
* Example:
*
* \code
* int i[3] = {0, 1, 3};
* Valgrind::SetUndefined(&i[1], 2);
* Valgrind::CheckDefined(i, 3); // Valgrind complains!
* \endcode
*
* \tparam T The type of the object which ought to be set to undefined
*
* \param value Pointer to the first object of the array.
* \param size The size of the array in number of objects
*/
template <class T>
inline void SetUndefined(const T* value OPM_VALGRIND_OPTIM_UNUSED, int size OPM_VALGRIND_OPTIM_UNUSED)
{
#if !defined NDEBUG && HAVE_VALGRIND
VALGRIND_MAKE_MEM_UNDEFINED(value, size*sizeof(T));
#endif
}
/*!
* \ingroup Valgrind
* \brief Make the memory on which an object resides defined.
*
* Example:
*
* \code
* int i;
* Valgrind::SetDefined(i);
* Valgrind::CheckDefined(i); // Valgrind does not complain!
* \endcode
*
* \tparam T The type of the object which valgrind should consider as defined
*
* \param value The object which's memory valgrind should consider as defined
*/
template <class T>
inline void SetDefined(const T& value OPM_VALGRIND_OPTIM_UNUSED)
{
#if !defined NDEBUG && HAVE_VALGRIND
VALGRIND_MAKE_MEM_DEFINED(&value, sizeof(T));
#endif
}
/*!
* \ingroup Valgrind
* \brief Make the memory on which a C-style array of objects resides
* defined.
*
* Example:
*
* \code
* int i[3];
* Valgrind::SetDefined(i, 3);
* Valgrind::CheckDefined(i, 3); // Valgrind does not complain!
* \endcode
*
* \tparam T The type of the object which valgrind should consider as defined
*
* \param value Pointer to the first object of the array.
* \param n The size of the array in number of objects
*/
template <class T>
inline void SetDefined(const T *value OPM_VALGRIND_OPTIM_UNUSED, int n OPM_VALGRIND_OPTIM_UNUSED)
{
#if !defined NDEBUG && HAVE_VALGRIND
VALGRIND_MAKE_MEM_DEFINED(value, n*sizeof(T));
#endif
}
/*!
* \ingroup Valgrind
* \brief Make valgrind complain if an object's memory is accessed.
*
* Example:
*
* \code
* int i = 1;
* Valgrind::SetNoAccess(i);
* int j = i; // Valgrind complains!
* \endcode
*
* \tparam T The type of the object which valgrind should complain if accessed
*
* \param value The object which's memory valgrind should complain if accessed
*/
template <class T>
inline void SetNoAccess(const T &value OPM_VALGRIND_OPTIM_UNUSED)
{
#if !defined NDEBUG && HAVE_VALGRIND
VALGRIND_MAKE_MEM_NOACCESS(&value, sizeof(T));
#endif
}
/*!
* \ingroup Valgrind
* \brief Make valgrind complain if the memory of a C-style array of
* objects is accessed.
*
* Example:
*
* \code
* int i[3] = {0, 1, 2};
* Valgrind::SetNoAccess(i, 2);
* int j = i[1]; // Valgrind complains!
* \endcode
*
* \param value Pointer to the first object of the array.
* \param size The size of the array in number of objects
*/
template <class T>
inline void SetNoAccess(const T *value OPM_VALGRIND_OPTIM_UNUSED, int size OPM_VALGRIND_OPTIM_UNUSED)
{
#if !defined NDEBUG && HAVE_VALGRIND
VALGRIND_MAKE_MEM_NOACCESS(value, size*sizeof(T));
#endif
}
}} // namespace Valgrind, Opm
#endif